infrared.c 16 KB

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  1. #include "infrared_i.h"
  2. #include <string.h>
  3. #include <dolphin/dolphin.h>
  4. static const NotificationSequence* infrared_notification_sequences[] = {
  5. &sequence_success,
  6. &sequence_set_only_green_255,
  7. &sequence_reset_green,
  8. &sequence_solid_yellow,
  9. &sequence_reset_rgb,
  10. &sequence_blink_start_cyan,
  11. &sequence_blink_start_magenta,
  12. &sequence_blink_stop,
  13. };
  14. static void infrared_make_app_folder(Infrared* infrared) {
  15. if(!storage_simply_mkdir(infrared->storage, INFRARED_APP_FOLDER)) {
  16. dialog_message_show_storage_error(infrared->dialogs, "Cannot create\napp folder");
  17. }
  18. }
  19. static bool infrared_custom_event_callback(void* context, uint32_t event) {
  20. furi_assert(context);
  21. Infrared* infrared = context;
  22. return scene_manager_handle_custom_event(infrared->scene_manager, event);
  23. }
  24. static bool infrared_back_event_callback(void* context) {
  25. furi_assert(context);
  26. Infrared* infrared = context;
  27. return scene_manager_handle_back_event(infrared->scene_manager);
  28. }
  29. static void infrared_tick_event_callback(void* context) {
  30. furi_assert(context);
  31. Infrared* infrared = context;
  32. scene_manager_handle_tick_event(infrared->scene_manager);
  33. }
  34. static void infrared_rpc_command_callback(RpcAppSystemEvent event, void* context) {
  35. furi_assert(context);
  36. Infrared* infrared = context;
  37. furi_assert(infrared->rpc_ctx);
  38. if(event == RpcAppEventSessionClose) {
  39. view_dispatcher_send_custom_event(
  40. infrared->view_dispatcher, InfraredCustomEventTypeRpcSessionClose);
  41. } else if(event == RpcAppEventAppExit) {
  42. view_dispatcher_send_custom_event(
  43. infrared->view_dispatcher, InfraredCustomEventTypeRpcExit);
  44. } else if(event == RpcAppEventLoadFile) {
  45. view_dispatcher_send_custom_event(
  46. infrared->view_dispatcher, InfraredCustomEventTypeRpcLoad);
  47. } else if(event == RpcAppEventButtonPress) {
  48. view_dispatcher_send_custom_event(
  49. infrared->view_dispatcher, InfraredCustomEventTypeRpcButtonPress);
  50. } else if(event == RpcAppEventButtonRelease) {
  51. view_dispatcher_send_custom_event(
  52. infrared->view_dispatcher, InfraredCustomEventTypeRpcButtonRelease);
  53. } else {
  54. rpc_system_app_confirm(infrared->rpc_ctx, event, false);
  55. }
  56. }
  57. static void infrared_find_vacant_remote_name(string_t name, const char* path) {
  58. Storage* storage = furi_record_open(RECORD_STORAGE);
  59. string_t base_path;
  60. string_init_set_str(base_path, path);
  61. if(string_end_with_str_p(base_path, INFRARED_APP_EXTENSION)) {
  62. size_t filename_start = string_search_rchar(base_path, '/');
  63. string_left(base_path, filename_start);
  64. }
  65. string_printf(base_path, "%s/%s%s", path, string_get_cstr(name), INFRARED_APP_EXTENSION);
  66. FS_Error status = storage_common_stat(storage, string_get_cstr(base_path), NULL);
  67. if(status == FSE_OK) {
  68. /* If the suggested name is occupied, try another one (name2, name3, etc) */
  69. size_t dot = string_search_rchar(base_path, '.');
  70. string_left(base_path, dot);
  71. string_t path_temp;
  72. string_init(path_temp);
  73. uint32_t i = 1;
  74. do {
  75. string_printf(
  76. path_temp, "%s%u%s", string_get_cstr(base_path), ++i, INFRARED_APP_EXTENSION);
  77. status = storage_common_stat(storage, string_get_cstr(path_temp), NULL);
  78. } while(status == FSE_OK);
  79. string_clear(path_temp);
  80. if(status == FSE_NOT_EXIST) {
  81. string_cat_printf(name, "%u", i);
  82. }
  83. }
  84. string_clear(base_path);
  85. furi_record_close(RECORD_STORAGE);
  86. }
  87. static Infrared* infrared_alloc() {
  88. Infrared* infrared = malloc(sizeof(Infrared));
  89. string_init(infrared->file_path);
  90. InfraredAppState* app_state = &infrared->app_state;
  91. app_state->is_learning_new_remote = false;
  92. app_state->is_debug_enabled = furi_hal_rtc_is_flag_set(FuriHalRtcFlagDebug);
  93. app_state->edit_target = InfraredEditTargetNone;
  94. app_state->edit_mode = InfraredEditModeNone;
  95. app_state->current_button_index = InfraredButtonIndexNone;
  96. infrared->scene_manager = scene_manager_alloc(&infrared_scene_handlers, infrared);
  97. infrared->view_dispatcher = view_dispatcher_alloc();
  98. infrared->gui = furi_record_open(RECORD_GUI);
  99. ViewDispatcher* view_dispatcher = infrared->view_dispatcher;
  100. view_dispatcher_enable_queue(view_dispatcher);
  101. view_dispatcher_set_event_callback_context(view_dispatcher, infrared);
  102. view_dispatcher_set_custom_event_callback(view_dispatcher, infrared_custom_event_callback);
  103. view_dispatcher_set_navigation_event_callback(view_dispatcher, infrared_back_event_callback);
  104. view_dispatcher_set_tick_event_callback(view_dispatcher, infrared_tick_event_callback, 100);
  105. infrared->storage = furi_record_open(RECORD_STORAGE);
  106. infrared->dialogs = furi_record_open(RECORD_DIALOGS);
  107. infrared->notifications = furi_record_open(RECORD_NOTIFICATION);
  108. infrared->worker = infrared_worker_alloc();
  109. infrared->remote = infrared_remote_alloc();
  110. infrared->received_signal = infrared_signal_alloc();
  111. infrared->brute_force = infrared_brute_force_alloc();
  112. infrared->submenu = submenu_alloc();
  113. view_dispatcher_add_view(
  114. view_dispatcher, InfraredViewSubmenu, submenu_get_view(infrared->submenu));
  115. infrared->text_input = text_input_alloc();
  116. view_dispatcher_add_view(
  117. view_dispatcher, InfraredViewTextInput, text_input_get_view(infrared->text_input));
  118. infrared->dialog_ex = dialog_ex_alloc();
  119. view_dispatcher_add_view(
  120. view_dispatcher, InfraredViewDialogEx, dialog_ex_get_view(infrared->dialog_ex));
  121. infrared->button_menu = button_menu_alloc();
  122. view_dispatcher_add_view(
  123. view_dispatcher, InfraredViewButtonMenu, button_menu_get_view(infrared->button_menu));
  124. infrared->popup = popup_alloc();
  125. view_dispatcher_add_view(view_dispatcher, InfraredViewPopup, popup_get_view(infrared->popup));
  126. infrared->view_stack = view_stack_alloc();
  127. view_dispatcher_add_view(
  128. view_dispatcher, InfraredViewStack, view_stack_get_view(infrared->view_stack));
  129. if(app_state->is_debug_enabled) {
  130. infrared->debug_view = infrared_debug_view_alloc();
  131. view_dispatcher_add_view(
  132. view_dispatcher,
  133. InfraredViewDebugView,
  134. infrared_debug_view_get_view(infrared->debug_view));
  135. }
  136. infrared->button_panel = button_panel_alloc();
  137. infrared->loading = loading_alloc();
  138. infrared->progress = infrared_progress_view_alloc();
  139. return infrared;
  140. }
  141. static void infrared_free(Infrared* infrared) {
  142. furi_assert(infrared);
  143. ViewDispatcher* view_dispatcher = infrared->view_dispatcher;
  144. InfraredAppState* app_state = &infrared->app_state;
  145. if(infrared->rpc_ctx) {
  146. rpc_system_app_set_callback(infrared->rpc_ctx, NULL, NULL);
  147. rpc_system_app_send_exited(infrared->rpc_ctx);
  148. infrared->rpc_ctx = NULL;
  149. }
  150. view_dispatcher_remove_view(view_dispatcher, InfraredViewSubmenu);
  151. submenu_free(infrared->submenu);
  152. view_dispatcher_remove_view(view_dispatcher, InfraredViewTextInput);
  153. text_input_free(infrared->text_input);
  154. view_dispatcher_remove_view(view_dispatcher, InfraredViewDialogEx);
  155. dialog_ex_free(infrared->dialog_ex);
  156. view_dispatcher_remove_view(view_dispatcher, InfraredViewButtonMenu);
  157. button_menu_free(infrared->button_menu);
  158. view_dispatcher_remove_view(view_dispatcher, InfraredViewPopup);
  159. popup_free(infrared->popup);
  160. view_dispatcher_remove_view(view_dispatcher, InfraredViewStack);
  161. view_stack_free(infrared->view_stack);
  162. if(app_state->is_debug_enabled) {
  163. view_dispatcher_remove_view(view_dispatcher, InfraredViewDebugView);
  164. infrared_debug_view_free(infrared->debug_view);
  165. }
  166. button_panel_free(infrared->button_panel);
  167. loading_free(infrared->loading);
  168. infrared_progress_view_free(infrared->progress);
  169. view_dispatcher_free(view_dispatcher);
  170. scene_manager_free(infrared->scene_manager);
  171. infrared_brute_force_free(infrared->brute_force);
  172. infrared_signal_free(infrared->received_signal);
  173. infrared_remote_free(infrared->remote);
  174. infrared_worker_free(infrared->worker);
  175. furi_record_close(RECORD_NOTIFICATION);
  176. infrared->notifications = NULL;
  177. furi_record_close(RECORD_DIALOGS);
  178. infrared->dialogs = NULL;
  179. furi_record_close(RECORD_GUI);
  180. infrared->gui = NULL;
  181. string_clear(infrared->file_path);
  182. free(infrared);
  183. }
  184. bool infrared_add_remote_with_button(
  185. Infrared* infrared,
  186. const char* button_name,
  187. InfraredSignal* signal) {
  188. InfraredRemote* remote = infrared->remote;
  189. string_t new_name, new_path;
  190. string_init_set_str(new_name, INFRARED_DEFAULT_REMOTE_NAME);
  191. string_init_set_str(new_path, INFRARED_APP_FOLDER);
  192. infrared_find_vacant_remote_name(new_name, string_get_cstr(new_path));
  193. string_cat_printf(new_path, "/%s%s", string_get_cstr(new_name), INFRARED_APP_EXTENSION);
  194. infrared_remote_reset(remote);
  195. infrared_remote_set_name(remote, string_get_cstr(new_name));
  196. infrared_remote_set_path(remote, string_get_cstr(new_path));
  197. string_clear(new_name);
  198. string_clear(new_path);
  199. return infrared_remote_add_button(remote, button_name, signal);
  200. }
  201. bool infrared_rename_current_remote(Infrared* infrared, const char* name) {
  202. InfraredRemote* remote = infrared->remote;
  203. const char* remote_path = infrared_remote_get_path(remote);
  204. if(!strcmp(infrared_remote_get_name(remote), name)) {
  205. return true;
  206. }
  207. string_t new_name;
  208. string_init_set_str(new_name, name);
  209. infrared_find_vacant_remote_name(new_name, remote_path);
  210. string_t new_path;
  211. string_init_set(new_path, infrared_remote_get_path(remote));
  212. if(string_end_with_str_p(new_path, INFRARED_APP_EXTENSION)) {
  213. size_t filename_start = string_search_rchar(new_path, '/');
  214. string_left(new_path, filename_start);
  215. }
  216. string_cat_printf(new_path, "/%s%s", string_get_cstr(new_name), INFRARED_APP_EXTENSION);
  217. Storage* storage = furi_record_open(RECORD_STORAGE);
  218. FS_Error status = storage_common_rename(
  219. storage, infrared_remote_get_path(remote), string_get_cstr(new_path));
  220. infrared_remote_set_name(remote, string_get_cstr(new_name));
  221. infrared_remote_set_path(remote, string_get_cstr(new_path));
  222. string_clear(new_name);
  223. string_clear(new_path);
  224. furi_record_close(RECORD_STORAGE);
  225. return (status == FSE_OK || status == FSE_EXIST);
  226. }
  227. void infrared_tx_start_signal(Infrared* infrared, InfraredSignal* signal) {
  228. if(infrared_signal_is_raw(signal)) {
  229. InfraredRawSignal* raw = infrared_signal_get_raw_signal(signal);
  230. infrared_worker_set_raw_signal(infrared->worker, raw->timings, raw->timings_size);
  231. } else {
  232. InfraredMessage* message = infrared_signal_get_message(signal);
  233. infrared_worker_set_decoded_signal(infrared->worker, message);
  234. }
  235. DOLPHIN_DEED(DolphinDeedIrSend);
  236. infrared_worker_tx_start(infrared->worker);
  237. infrared_play_notification_message(infrared, InfraredNotificationMessageBlinkStartSend);
  238. }
  239. void infrared_tx_start_button_index(Infrared* infrared, size_t button_index) {
  240. furi_assert(button_index < infrared_remote_get_button_count(infrared->remote));
  241. InfraredRemoteButton* button = infrared_remote_get_button(infrared->remote, button_index);
  242. InfraredSignal* signal = infrared_remote_button_get_signal(button);
  243. infrared_tx_start_signal(infrared, signal);
  244. infrared_play_notification_message(infrared, InfraredNotificationMessageBlinkStartSend);
  245. }
  246. void infrared_tx_start_received(Infrared* infrared) {
  247. infrared_tx_start_signal(infrared, infrared->received_signal);
  248. infrared_play_notification_message(infrared, InfraredNotificationMessageBlinkStartSend);
  249. }
  250. void infrared_tx_stop(Infrared* infrared) {
  251. infrared_worker_tx_stop(infrared->worker);
  252. infrared_play_notification_message(infrared, InfraredNotificationMessageBlinkStop);
  253. }
  254. void infrared_text_store_set(Infrared* infrared, uint32_t bank, const char* text, ...) {
  255. va_list args;
  256. va_start(args, text);
  257. vsnprintf(infrared->text_store[bank], INFRARED_TEXT_STORE_SIZE, text, args);
  258. va_end(args);
  259. }
  260. void infrared_text_store_clear(Infrared* infrared, uint32_t bank) {
  261. memset(infrared->text_store[bank], 0, INFRARED_TEXT_STORE_SIZE);
  262. }
  263. void infrared_play_notification_message(Infrared* infrared, uint32_t message) {
  264. furi_assert(message < sizeof(infrared_notification_sequences) / sizeof(NotificationSequence*));
  265. notification_message(infrared->notifications, infrared_notification_sequences[message]);
  266. }
  267. void infrared_show_loading_popup(Infrared* infrared, bool show) {
  268. TaskHandle_t timer_task = xTaskGetHandle(configTIMER_SERVICE_TASK_NAME);
  269. ViewStack* view_stack = infrared->view_stack;
  270. Loading* loading = infrared->loading;
  271. if(show) {
  272. // Raise timer priority so that animations can play
  273. vTaskPrioritySet(timer_task, configMAX_PRIORITIES - 1);
  274. view_stack_add_view(view_stack, loading_get_view(loading));
  275. } else {
  276. view_stack_remove_view(view_stack, loading_get_view(loading));
  277. // Restore default timer priority
  278. vTaskPrioritySet(timer_task, configTIMER_TASK_PRIORITY);
  279. }
  280. }
  281. void infrared_signal_received_callback(void* context, InfraredWorkerSignal* received_signal) {
  282. furi_assert(context);
  283. Infrared* infrared = context;
  284. if(infrared_worker_signal_is_decoded(received_signal)) {
  285. infrared_signal_set_message(
  286. infrared->received_signal, infrared_worker_get_decoded_signal(received_signal));
  287. } else {
  288. const uint32_t* timings;
  289. size_t timings_size;
  290. infrared_worker_get_raw_signal(received_signal, &timings, &timings_size);
  291. infrared_signal_set_raw_signal(
  292. infrared->received_signal,
  293. timings,
  294. timings_size,
  295. INFRARED_COMMON_CARRIER_FREQUENCY,
  296. INFRARED_COMMON_DUTY_CYCLE);
  297. }
  298. view_dispatcher_send_custom_event(
  299. infrared->view_dispatcher, InfraredCustomEventTypeSignalReceived);
  300. }
  301. void infrared_text_input_callback(void* context) {
  302. furi_assert(context);
  303. Infrared* infrared = context;
  304. view_dispatcher_send_custom_event(
  305. infrared->view_dispatcher, InfraredCustomEventTypeTextEditDone);
  306. }
  307. void infrared_popup_closed_callback(void* context) {
  308. furi_assert(context);
  309. Infrared* infrared = context;
  310. view_dispatcher_send_custom_event(
  311. infrared->view_dispatcher, InfraredCustomEventTypePopupClosed);
  312. }
  313. int32_t infrared_app(void* p) {
  314. Infrared* infrared = infrared_alloc();
  315. infrared_make_app_folder(infrared);
  316. bool is_remote_loaded = false;
  317. bool is_rpc_mode = false;
  318. if(p && strlen(p)) {
  319. uint32_t rpc_ctx = 0;
  320. if(sscanf(p, "RPC %lX", &rpc_ctx) == 1) {
  321. infrared->rpc_ctx = (void*)rpc_ctx;
  322. rpc_system_app_set_callback(
  323. infrared->rpc_ctx, infrared_rpc_command_callback, infrared);
  324. rpc_system_app_send_started(infrared->rpc_ctx);
  325. is_rpc_mode = true;
  326. } else {
  327. string_set_str(infrared->file_path, (const char*)p);
  328. is_remote_loaded = infrared_remote_load(infrared->remote, infrared->file_path);
  329. if(!is_remote_loaded) {
  330. dialog_message_show_storage_error(
  331. infrared->dialogs, "Failed to load\nselected remote");
  332. return -1;
  333. }
  334. }
  335. }
  336. if(is_rpc_mode) {
  337. view_dispatcher_attach_to_gui(
  338. infrared->view_dispatcher, infrared->gui, ViewDispatcherTypeDesktop);
  339. scene_manager_next_scene(infrared->scene_manager, InfraredSceneRpc);
  340. } else {
  341. view_dispatcher_attach_to_gui(
  342. infrared->view_dispatcher, infrared->gui, ViewDispatcherTypeFullscreen);
  343. if(is_remote_loaded) {
  344. scene_manager_next_scene(infrared->scene_manager, InfraredSceneRemote);
  345. } else {
  346. scene_manager_next_scene(infrared->scene_manager, InfraredSceneStart);
  347. }
  348. }
  349. view_dispatcher_run(infrared->view_dispatcher);
  350. infrared_free(infrared);
  351. return 0;
  352. }