canvas.c 6.0 KB

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  1. #include "canvas_i.h"
  2. #include "icon_i.h"
  3. #include <furi.h>
  4. #include <api-hal.h>
  5. uint8_t u8g2_gpio_and_delay_stm32(u8x8_t* u8x8, uint8_t msg, uint8_t arg_int, void* arg_ptr);
  6. uint8_t u8x8_hw_spi_stm32(u8x8_t* u8x8, uint8_t msg, uint8_t arg_int, void* arg_ptr);
  7. Canvas* canvas_init() {
  8. Canvas* canvas = furi_alloc(sizeof(Canvas));
  9. api_hal_power_insomnia_enter();
  10. u8g2_Setup_st7565_erc12864_alt_f(
  11. &canvas->fb, U8G2_R0, u8x8_hw_spi_stm32, u8g2_gpio_and_delay_stm32);
  12. // send init sequence to the display, display is in sleep mode after this
  13. u8g2_InitDisplay(&canvas->fb);
  14. u8g2_SetContrast(&canvas->fb, 36);
  15. // wake up display
  16. u8g2_SetPowerSave(&canvas->fb, 0);
  17. u8g2_SendBuffer(&canvas->fb);
  18. api_hal_power_insomnia_exit();
  19. return canvas;
  20. }
  21. void canvas_free(Canvas* canvas) {
  22. furi_assert(canvas);
  23. free(canvas);
  24. }
  25. void canvas_reset(Canvas* canvas) {
  26. furi_assert(canvas);
  27. canvas_set_color(canvas, ColorBlack);
  28. canvas_set_font(canvas, FontSecondary);
  29. }
  30. void canvas_commit(Canvas* canvas) {
  31. furi_assert(canvas);
  32. u8g2_SetPowerSave(&canvas->fb, 0); // wake up display
  33. u8g2_SendBuffer(&canvas->fb);
  34. }
  35. uint8_t* canvas_get_buffer(Canvas* canvas) {
  36. furi_assert(canvas);
  37. return u8g2_GetBufferPtr(&canvas->fb);
  38. }
  39. size_t canvas_get_buffer_size(Canvas* canvas) {
  40. furi_assert(canvas);
  41. return u8g2_GetBufferTileWidth(&canvas->fb) * u8g2_GetBufferTileHeight(&canvas->fb) * 8;
  42. }
  43. void canvas_frame_set(
  44. Canvas* canvas,
  45. uint8_t offset_x,
  46. uint8_t offset_y,
  47. uint8_t width,
  48. uint8_t height) {
  49. furi_assert(canvas);
  50. canvas->offset_x = offset_x;
  51. canvas->offset_y = offset_y;
  52. canvas->width = width;
  53. canvas->height = height;
  54. }
  55. uint8_t canvas_width(Canvas* canvas) {
  56. furi_assert(canvas);
  57. return canvas->width;
  58. }
  59. uint8_t canvas_height(Canvas* canvas) {
  60. furi_assert(canvas);
  61. return canvas->height;
  62. }
  63. uint8_t canvas_current_font_height(Canvas* canvas) {
  64. furi_assert(canvas);
  65. return u8g2_GetMaxCharHeight(&canvas->fb);
  66. }
  67. void canvas_clear(Canvas* canvas) {
  68. furi_assert(canvas);
  69. u8g2_ClearBuffer(&canvas->fb);
  70. }
  71. void canvas_set_color(Canvas* canvas, Color color) {
  72. furi_assert(canvas);
  73. u8g2_SetDrawColor(&canvas->fb, color);
  74. }
  75. void canvas_invert_color(Canvas* canvas) {
  76. canvas->fb.draw_color = !canvas->fb.draw_color;
  77. }
  78. void canvas_set_font(Canvas* canvas, Font font) {
  79. furi_assert(canvas);
  80. u8g2_SetFontMode(&canvas->fb, 1);
  81. if(font == FontPrimary) {
  82. u8g2_SetFont(&canvas->fb, u8g2_font_helvB08_tf);
  83. } else if(font == FontSecondary) {
  84. u8g2_SetFont(&canvas->fb, u8g2_font_haxrcorp4089_tr);
  85. } else if(font == FontGlyph) {
  86. u8g2_SetFont(&canvas->fb, u8g2_font_unifont_t_symbols);
  87. } else if(font == FontKeyboard) {
  88. u8g2_SetFont(&canvas->fb, u8g2_font_profont11_mf);
  89. } else {
  90. furi_check(0);
  91. }
  92. }
  93. void canvas_draw_str(Canvas* canvas, uint8_t x, uint8_t y, const char* str) {
  94. furi_assert(canvas);
  95. if(!str) return;
  96. x += canvas->offset_x;
  97. y += canvas->offset_y;
  98. u8g2_DrawStr(&canvas->fb, x, y, str);
  99. }
  100. void canvas_draw_str_aligned(
  101. Canvas* canvas,
  102. uint8_t x,
  103. uint8_t y,
  104. Align horizontal,
  105. Align vertical,
  106. const char* str) {
  107. furi_assert(canvas);
  108. if(!str) return;
  109. x += canvas->offset_x;
  110. y += canvas->offset_y;
  111. switch(horizontal) {
  112. case AlignLeft:
  113. break;
  114. case AlignRight:
  115. x -= u8g2_GetStrWidth(&canvas->fb, str);
  116. break;
  117. case AlignCenter:
  118. x -= (u8g2_GetStrWidth(&canvas->fb, str) / 2);
  119. break;
  120. default:
  121. furi_check(0);
  122. break;
  123. }
  124. switch(vertical) {
  125. case AlignTop:
  126. y += u8g2_GetAscent(&canvas->fb);
  127. break;
  128. case AlignBottom:
  129. break;
  130. case AlignCenter:
  131. y += (u8g2_GetAscent(&canvas->fb) / 2);
  132. break;
  133. default:
  134. furi_check(0);
  135. break;
  136. }
  137. u8g2_DrawStr(&canvas->fb, x, y, str);
  138. }
  139. uint16_t canvas_string_width(Canvas* canvas, const char* str) {
  140. furi_assert(canvas);
  141. if(!str) return 0;
  142. return u8g2_GetStrWidth(&canvas->fb, str);
  143. }
  144. void canvas_draw_icon(Canvas* canvas, uint8_t x, uint8_t y, Icon* icon) {
  145. furi_assert(canvas);
  146. if(!icon) return;
  147. x += canvas->offset_x;
  148. y += canvas->offset_y;
  149. u8g2_DrawXBM(
  150. &canvas->fb, x, y, icon_get_width(icon), icon_get_height(icon), icon_get_data(icon));
  151. }
  152. void canvas_draw_icon_name(Canvas* canvas, uint8_t x, uint8_t y, IconName name) {
  153. furi_assert(canvas);
  154. const IconData* data = assets_icons_get_data(name);
  155. x += canvas->offset_x;
  156. y += canvas->offset_y;
  157. u8g2_DrawXBM(&canvas->fb, x, y, data->width, data->height, data->frames[0]);
  158. }
  159. void canvas_draw_dot(Canvas* canvas, uint8_t x, uint8_t y) {
  160. furi_assert(canvas);
  161. x += canvas->offset_x;
  162. y += canvas->offset_y;
  163. u8g2_DrawPixel(&canvas->fb, x, y);
  164. }
  165. void canvas_draw_box(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height) {
  166. furi_assert(canvas);
  167. x += canvas->offset_x;
  168. y += canvas->offset_y;
  169. u8g2_DrawBox(&canvas->fb, x, y, width, height);
  170. }
  171. void canvas_draw_frame(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height) {
  172. furi_assert(canvas);
  173. x += canvas->offset_x;
  174. y += canvas->offset_y;
  175. u8g2_DrawFrame(&canvas->fb, x, y, width, height);
  176. }
  177. void canvas_draw_line(Canvas* canvas, uint8_t x1, uint8_t y1, uint8_t x2, uint8_t y2) {
  178. furi_assert(canvas);
  179. x1 += canvas->offset_x;
  180. y1 += canvas->offset_y;
  181. x2 += canvas->offset_x;
  182. y2 += canvas->offset_y;
  183. u8g2_DrawLine(&canvas->fb, x1, y1, x2, y2);
  184. }
  185. void canvas_draw_xbm(
  186. Canvas* canvas,
  187. uint8_t x,
  188. uint8_t y,
  189. uint8_t w,
  190. uint8_t h,
  191. const uint8_t* bitmap) {
  192. furi_assert(canvas);
  193. x += canvas->offset_x;
  194. y += canvas->offset_y;
  195. u8g2_DrawXBM(&canvas->fb, x, y, w, h, bitmap);
  196. }
  197. void canvas_draw_glyph(Canvas* canvas, uint8_t x, uint8_t y, uint16_t ch) {
  198. furi_assert(canvas);
  199. x += canvas->offset_x;
  200. y += canvas->offset_y;
  201. u8g2_DrawGlyph(&canvas->fb, x, y, ch);
  202. }