canvas.c 2.6 KB

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  1. #include "canvas.h"
  2. #include "canvas_i.h"
  3. #include <assert.h>
  4. #include <flipper.h>
  5. #include <u8g2.h>
  6. struct Canvas {
  7. u8g2_t fb;
  8. uint8_t offset_x;
  9. uint8_t offset_y;
  10. uint8_t width;
  11. uint8_t height;
  12. };
  13. uint8_t canvas_width(CanvasApi* api);
  14. uint8_t canvas_height(CanvasApi* api);
  15. void canvas_clear(CanvasApi* api);
  16. void canvas_color_set(CanvasApi* api, uint8_t color);
  17. void canvas_font_set(CanvasApi* api, Font font);
  18. void canvas_str_draw(CanvasApi* api, uint8_t x, uint8_t y, const char* str);
  19. CanvasApi* canvas_api_init() {
  20. CanvasApi* api = furi_alloc(sizeof(CanvasApi));
  21. u8g2_t _u8g2;
  22. u8g2_Setup_st7565_erc12864_alt_f(
  23. &api->canvas.fb, U8G2_R0, u8x8_hw_spi_stm32, u8g2_gpio_and_delay_stm32);
  24. u8g2_InitDisplay(
  25. &canvas->fb); // send init sequence to the display, display is in sleep mode after this
  26. u8g2_SetContrast(&api->canvas.fb, 36);
  27. u8g2_SetPowerSave(&api->canvas.fb, 0); // wake up display
  28. u8g2_SendBuffer(&api->canvas.fb);
  29. api->width = canvas_width;
  30. api->height = canvas_height;
  31. api->clear = canvas_clear;
  32. api->canvas_color_set = canvas_color_set;
  33. api->canvas_font_set = canvas_font_set;
  34. api->draw_str = canvas_str_draw;
  35. api->fonts = {
  36. .primary = u8g2_font_Born2bSportyV2_tr,
  37. .secondary = u8g2_font_HelvetiPixel_tr,
  38. };
  39. return api;
  40. }
  41. void canvas_api_free(CanvasApi* api) {
  42. assert(api);
  43. free(api);
  44. }
  45. void canvas_commit(CanvasApi* api) {
  46. assert(api);
  47. u8g2_SetPowerSave(&api->canvas.fb, 0); // wake up display
  48. u8g2_SendBuffer(&api->canvas.fb);
  49. }
  50. void canvas_frame_set(
  51. CanvasApi* api,
  52. uint8_t offset_x,
  53. uint8_t offset_y,
  54. uint8_t width,
  55. uint8_t height) {
  56. assert(api);
  57. api->canvas.offset_x = offset_x;
  58. api->canvas.offset_y = offset_y;
  59. api->canvas.width = width;
  60. api->canvas.height = height;
  61. }
  62. uint8_t canvas_width(CanvasApi* api) {
  63. assert(api);
  64. return api->canvas.width;
  65. }
  66. uint8_t canvas_height(CanvasApi* api) {
  67. assert(api);
  68. return api->canvas.height;
  69. }
  70. void canvas_clear(CanvasApi* api) {
  71. assert(api);
  72. u8g2_ClearBuffer(&api->canvas.fb);
  73. }
  74. void canvas_color_set(CanvasApi* api, Color color) {
  75. assert(api);
  76. u8g2_SetDrawColor(&api->canvas.fb, color);
  77. }
  78. void canvas_font_set(CanvasApi* api, Font font) {
  79. assert(api);
  80. u8g2_SetFontMode(&api->canvas.fb, 1);
  81. u8g2_SetFont(&api->canvas.fb, font);
  82. }
  83. void canvas_str_draw(CanvasApi* api, uint8_t x, uint8_t y, const char* str) {
  84. assert(api);
  85. x += api->canvas.offset_x;
  86. y += api->canvas.offset_y;
  87. u8g2_DrawStr(&api->canvas.fb, x, y, str);
  88. }