scene_settings.c 8.7 KB

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  1. #include <furi.h>
  2. #include <gui/view_dispatcher.h>
  3. #include <gui/scene_manager.h>
  4. #include <gui/modules/variable_item_list.h>
  5. #include <toolbox/value_index.h>
  6. #include "quac.h"
  7. #include "scenes.h"
  8. #include "scene_settings.h"
  9. #include "../actions/action.h"
  10. #include "../views/action_menu.h"
  11. #include "../quac_settings.h"
  12. #include <lib/toolbox/path.h>
  13. typedef enum {
  14. SceneSettingsLayout,
  15. SceneSettingsIcons,
  16. SceneSettingsHeaders,
  17. SceneSettingsRFIDDuration,
  18. SceneSettingsNFCDuration,
  19. SceneSettingsSubGHzRepeat,
  20. SceneSettingsSubGHzExtAnt,
  21. SceneSettingsHidden,
  22. SceneSettingsAbout
  23. } SceneSettingsIndex;
  24. static const char* const layout_text[2] = {"Vert", "Horiz"};
  25. static const uint32_t layout_value[2] = {QUAC_APP_PORTRAIT, QUAC_APP_LANDSCAPE};
  26. static const char* const show_offon_text[2] = {"OFF", "ON"};
  27. static const uint32_t show_offon_value[2] = {false, true};
  28. #define V_DURATION_COUNT 8
  29. static const char* const duration_text[V_DURATION_COUNT] = {
  30. "500 ms",
  31. "1 sec",
  32. "1.5 sec",
  33. "2 sec",
  34. "2.5 sec",
  35. "3 sec",
  36. "5 sec",
  37. "10 sec",
  38. };
  39. static const uint32_t duration_value[V_DURATION_COUNT] = {
  40. 500,
  41. 1000,
  42. 1500,
  43. 2000,
  44. 2500,
  45. 3000,
  46. 5000,
  47. 10000,
  48. };
  49. #define V_REPEAT_COUNT 9
  50. static const char* const repeat_text[V_REPEAT_COUNT] = {
  51. "1",
  52. "2",
  53. "3",
  54. "5",
  55. "8",
  56. "10", // default
  57. "15",
  58. "20",
  59. "50"};
  60. static const uint32_t repeat_value[V_REPEAT_COUNT] = {1, 2, 3, 5, 8, 10, 15, 20, 50};
  61. static const char* const subghz_ext_text[2] = {"Disabled", "Enabled"};
  62. static const uint32_t subghz_ext_value[2] = {false, true};
  63. static const char* const ir_ext_text[2] = {"Disabled", "Enabled"};
  64. static const uint32_t ir_ext_value[2] = {false, true};
  65. static void scene_settings_layout_changed(VariableItem* item) {
  66. App* app = variable_item_get_context(item);
  67. uint8_t index = variable_item_get_current_value_index(item);
  68. variable_item_set_current_value_text(item, layout_text[index]);
  69. app->settings.layout = layout_value[index];
  70. }
  71. static void scene_settings_show_icons_changed(VariableItem* item) {
  72. App* app = variable_item_get_context(item);
  73. uint8_t index = variable_item_get_current_value_index(item);
  74. variable_item_set_current_value_text(item, show_offon_text[index]);
  75. app->settings.show_icons = show_offon_value[index];
  76. }
  77. static void scene_settings_show_headers_changed(VariableItem* item) {
  78. App* app = variable_item_get_context(item);
  79. uint8_t index = variable_item_get_current_value_index(item);
  80. variable_item_set_current_value_text(item, show_offon_text[index]);
  81. app->settings.show_headers = show_offon_value[index];
  82. }
  83. static void scene_settings_rfid_duration_changed(VariableItem* item) {
  84. App* app = variable_item_get_context(item);
  85. uint8_t index = variable_item_get_current_value_index(item);
  86. variable_item_set_current_value_text(item, duration_text[index]);
  87. app->settings.rfid_duration = duration_value[index];
  88. }
  89. static void scene_settings_nfc_duration_changed(VariableItem* item) {
  90. App* app = variable_item_get_context(item);
  91. uint8_t index = variable_item_get_current_value_index(item);
  92. variable_item_set_current_value_text(item, duration_text[index]);
  93. app->settings.nfc_duration = duration_value[index];
  94. }
  95. static void scene_settings_subghz_repeat_changed(VariableItem* item) {
  96. App* app = variable_item_get_context(item);
  97. uint8_t index = variable_item_get_current_value_index(item);
  98. variable_item_set_current_value_text(item, repeat_text[index]);
  99. app->settings.subghz_repeat = repeat_value[index];
  100. }
  101. static void scene_settings_subghz_ext_changed(VariableItem* item) {
  102. App* app = variable_item_get_context(item);
  103. uint8_t index = variable_item_get_current_value_index(item);
  104. variable_item_set_current_value_text(item, subghz_ext_text[index]);
  105. app->settings.subghz_use_ext_antenna = subghz_ext_value[index];
  106. }
  107. static void scene_settings_ir_ext_changed(VariableItem* item) {
  108. App* app = variable_item_get_context(item);
  109. uint8_t index = variable_item_get_current_value_index(item);
  110. variable_item_set_current_value_text(item, ir_ext_text[index]);
  111. app->settings.ir_use_ext_module = ir_ext_value[index];
  112. }
  113. static void scene_settings_show_hidden_changed(VariableItem* item) {
  114. App* app = variable_item_get_context(item);
  115. uint8_t index = variable_item_get_current_value_index(item);
  116. variable_item_set_current_value_text(item, show_offon_text[index]);
  117. app->settings.show_hidden = show_offon_value[index];
  118. }
  119. static void scene_settings_enter_callback(void* context, uint32_t index) {
  120. App* app = context;
  121. view_dispatcher_send_custom_event(app->view_dispatcher, index);
  122. }
  123. // For each scene, implement handler callbacks
  124. void scene_settings_on_enter(void* context) {
  125. App* app = context;
  126. VariableItemList* vil = app->vil_settings;
  127. variable_item_list_reset(vil);
  128. VariableItem* item;
  129. uint8_t value_index;
  130. item = variable_item_list_add(vil, "Layout", 2, scene_settings_layout_changed, app);
  131. value_index = value_index_uint32(app->settings.layout, layout_value, 2);
  132. variable_item_set_current_value_index(item, value_index);
  133. variable_item_set_current_value_text(item, layout_text[value_index]);
  134. item = variable_item_list_add(vil, "Show Icons", 2, scene_settings_show_icons_changed, app);
  135. value_index = value_index_uint32(app->settings.show_icons, show_offon_value, 2);
  136. variable_item_set_current_value_index(item, value_index);
  137. variable_item_set_current_value_text(item, show_offon_text[value_index]);
  138. item =
  139. variable_item_list_add(vil, "Show Headers", 2, scene_settings_show_headers_changed, app);
  140. value_index = value_index_uint32(app->settings.show_headers, show_offon_value, 2);
  141. variable_item_set_current_value_index(item, value_index);
  142. variable_item_set_current_value_text(item, show_offon_text[value_index]);
  143. item = variable_item_list_add(
  144. vil, "RFID Duration", V_DURATION_COUNT, scene_settings_rfid_duration_changed, app);
  145. value_index =
  146. value_index_uint32(app->settings.rfid_duration, duration_value, V_DURATION_COUNT);
  147. variable_item_set_current_value_index(item, value_index);
  148. variable_item_set_current_value_text(item, duration_text[value_index]);
  149. item = variable_item_list_add(
  150. vil, "NFC Duration", V_DURATION_COUNT, scene_settings_nfc_duration_changed, app);
  151. value_index = value_index_uint32(app->settings.nfc_duration, duration_value, V_DURATION_COUNT);
  152. variable_item_set_current_value_index(item, value_index);
  153. variable_item_set_current_value_text(item, duration_text[value_index]);
  154. item = variable_item_list_add(
  155. vil, "SubGHz Repeat", V_REPEAT_COUNT, scene_settings_subghz_repeat_changed, app);
  156. value_index = value_index_uint32(app->settings.subghz_repeat, repeat_value, V_REPEAT_COUNT);
  157. variable_item_set_current_value_index(item, value_index);
  158. variable_item_set_current_value_text(item, repeat_text[value_index]);
  159. item =
  160. variable_item_list_add(vil, "SubGHz Ext Ant", 2, scene_settings_subghz_ext_changed, app);
  161. value_index = value_index_uint32(app->settings.subghz_use_ext_antenna, subghz_ext_value, 2);
  162. variable_item_set_current_value_index(item, value_index);
  163. variable_item_set_current_value_text(item, subghz_ext_text[value_index]);
  164. item = variable_item_list_add(vil, "IR Ext Module", 2, scene_settings_ir_ext_changed, app);
  165. value_index = value_index_uint32(app->settings.ir_use_ext_module, ir_ext_value, 2);
  166. variable_item_set_current_value_index(item, value_index);
  167. variable_item_set_current_value_text(item, ir_ext_text[value_index]);
  168. item = variable_item_list_add(vil, "Show Hidden", 2, scene_settings_show_hidden_changed, app);
  169. value_index = value_index_uint32(app->settings.show_hidden, show_offon_value, 2);
  170. variable_item_set_current_value_index(item, value_index);
  171. variable_item_set_current_value_text(item, show_offon_text[value_index]);
  172. // Last item is always "About"
  173. item = variable_item_list_add(vil, "About", 1, NULL, NULL);
  174. variable_item_list_set_enter_callback(vil, scene_settings_enter_callback, app);
  175. view_dispatcher_switch_to_view(app->view_dispatcher, QView_Settings);
  176. }
  177. bool scene_settings_on_event(void* context, SceneManagerEvent event) {
  178. App* app = context;
  179. bool consumed = false;
  180. if(event.type == SceneManagerEventTypeCustom) {
  181. switch(event.event) {
  182. case SceneSettingsAbout:
  183. consumed = true;
  184. scene_manager_next_scene(app->scene_manager, QScene_About);
  185. break;
  186. default:
  187. break;
  188. }
  189. }
  190. return consumed;
  191. }
  192. void scene_settings_on_exit(void* context) {
  193. App* app = context;
  194. VariableItemList* vil = app->vil_settings;
  195. variable_item_list_reset(vil);
  196. quac_save_settings(app);
  197. }