nfc_scene_card_menu.c 2.7 KB

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  1. #include "../nfc_i.h"
  2. enum SubmenuIndex {
  3. SubmenuIndexRunApp,
  4. SubmenuIndexChooseScript,
  5. SubmenuIndexEmulate,
  6. SubmenuIndexSave,
  7. };
  8. void nfc_scene_card_menu_submenu_callback(void* context, uint32_t index) {
  9. Nfc* nfc = (Nfc*)context;
  10. view_dispatcher_send_custom_event(nfc->nfc_common.view_dispatcher, index);
  11. }
  12. const void nfc_scene_card_menu_on_enter(void* context) {
  13. Nfc* nfc = (Nfc*)context;
  14. Submenu* submenu = nfc->submenu;
  15. submenu_add_item(
  16. submenu,
  17. "Run compatible app",
  18. SubmenuIndexRunApp,
  19. nfc_scene_card_menu_submenu_callback,
  20. nfc);
  21. submenu_add_item(
  22. submenu,
  23. "Additional reading scripts",
  24. SubmenuIndexChooseScript,
  25. nfc_scene_card_menu_submenu_callback,
  26. nfc);
  27. submenu_add_item(
  28. submenu, "Emulate UID", SubmenuIndexEmulate, nfc_scene_card_menu_submenu_callback, nfc);
  29. submenu_add_item(
  30. submenu, "Name and save UID", SubmenuIndexSave, nfc_scene_card_menu_submenu_callback, nfc);
  31. submenu_set_selected_item(
  32. nfc->submenu, scene_manager_get_scene_state(nfc->scene_manager, NfcSceneCardMenu));
  33. view_dispatcher_switch_to_view(nfc->nfc_common.view_dispatcher, NfcViewMenu);
  34. }
  35. const bool nfc_scene_card_menu_on_event(void* context, SceneManagerEvent event) {
  36. Nfc* nfc = (Nfc*)context;
  37. if(event.type == SceneManagerEventTypeCustom) {
  38. if(event.event == SubmenuIndexRunApp) {
  39. scene_manager_set_scene_state(
  40. nfc->scene_manager, NfcSceneCardMenu, SubmenuIndexRunApp);
  41. scene_manager_next_scene(nfc->scene_manager, NfcSceneNotImplemented);
  42. return true;
  43. } else if(event.event == SubmenuIndexChooseScript) {
  44. scene_manager_set_scene_state(
  45. nfc->scene_manager, NfcSceneCardMenu, SubmenuIndexChooseScript);
  46. scene_manager_next_scene(nfc->scene_manager, NfcSceneNotImplemented);
  47. return true;
  48. } else if(event.event == SubmenuIndexEmulate) {
  49. scene_manager_set_scene_state(
  50. nfc->scene_manager, NfcSceneCardMenu, SubmenuIndexEmulate);
  51. scene_manager_next_scene(nfc->scene_manager, NfcSceneEmulateUid);
  52. return true;
  53. } else if(event.event == SubmenuIndexSave) {
  54. scene_manager_set_scene_state(nfc->scene_manager, NfcSceneCardMenu, SubmenuIndexSave);
  55. scene_manager_next_scene(nfc->scene_manager, NfcSceneSaveName);
  56. return true;
  57. }
  58. } else if(event.type == SceneManagerEventTypeNavigation) {
  59. return scene_manager_search_previous_scene(nfc->scene_manager, NfcSceneStart);
  60. }
  61. return false;
  62. }
  63. const void nfc_scene_card_menu_on_exit(void* context) {
  64. Nfc* nfc = (Nfc*)context;
  65. submenu_clean(nfc->submenu);
  66. }