menu.c 7.5 KB

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  1. #include "menu.h"
  2. #include <stdio.h>
  3. #include <stdbool.h>
  4. #include <furi.h>
  5. #include <gui/gui.h>
  6. #include <gui/elements.h>
  7. #include "menu_event.h"
  8. #include "menu_item.h"
  9. #include <assets_icons.h>
  10. struct Menu {
  11. MenuEvent* event;
  12. // GUI
  13. ViewPort* view_port;
  14. Icon* icon;
  15. // State
  16. MenuItem* root;
  17. MenuItem* settings;
  18. MenuItem* current;
  19. };
  20. void menu_view_port_callback(Canvas* canvas, void* context);
  21. ValueMutex* menu_init() {
  22. Menu* menu = furi_alloc(sizeof(Menu));
  23. // Event dispatcher
  24. menu->event = menu_event_alloc();
  25. ValueMutex* menu_mutex = furi_alloc(sizeof(ValueMutex));
  26. if(menu_mutex == NULL || !init_mutex(menu_mutex, menu, sizeof(Menu))) {
  27. printf("[menu_task] cannot create menu mutex\r\n");
  28. furiac_exit(NULL);
  29. }
  30. // Allocate and configure view_port
  31. menu->view_port = view_port_alloc();
  32. // Open GUI and register fullscreen view_port
  33. Gui* gui = furi_record_open("gui");
  34. gui_add_view_port(gui, menu->view_port, GuiLayerFullscreen);
  35. view_port_enabled_set(menu->view_port, false);
  36. view_port_draw_callback_set(menu->view_port, menu_view_port_callback, menu_mutex);
  37. view_port_input_callback_set(menu->view_port, menu_event_input_callback, menu->event);
  38. return menu_mutex;
  39. }
  40. void menu_build_main(Menu* menu) {
  41. furi_assert(menu);
  42. // Root point
  43. menu->root = menu_item_alloc_menu(NULL, NULL);
  44. }
  45. void menu_item_add(Menu* menu, MenuItem* item) {
  46. menu_item_subitem_add(menu->root, item);
  47. }
  48. void menu_settings_item_add(Menu* menu, MenuItem* item) {
  49. menu_item_subitem_add(menu->settings, item);
  50. }
  51. void menu_draw_primary(Menu* menu, Canvas* canvas) {
  52. }
  53. void menu_draw_secondary(Menu* menu, Canvas* canvas) {
  54. }
  55. void menu_view_port_callback(Canvas* canvas, void* context) {
  56. furi_assert(canvas);
  57. furi_assert(context);
  58. Menu* menu = acquire_mutex((ValueMutex*)context, 100); // wait 10 ms to get mutex
  59. if(menu == NULL) return; // redraw fail
  60. furi_assert(menu->current);
  61. canvas_clear(canvas);
  62. canvas_set_color(canvas, ColorBlack);
  63. size_t position = menu_item_get_position(menu->current);
  64. MenuItemArray_t* items = menu_item_get_subitems(menu->current);
  65. size_t items_count = MenuItemArray_size(*items);
  66. if(items_count) {
  67. MenuItem* item;
  68. size_t shift_position;
  69. // First line
  70. canvas_set_font(canvas, FontSecondary);
  71. shift_position = (0 + position + items_count - 1) % (MenuItemArray_size(*items));
  72. item = *MenuItemArray_get(*items, shift_position);
  73. canvas_draw_icon(canvas, 4, 3, menu_item_get_icon(item));
  74. canvas_draw_str(canvas, 22, 14, menu_item_get_label(item));
  75. // Second line main
  76. canvas_set_font(canvas, FontPrimary);
  77. shift_position = (1 + position + items_count - 1) % (MenuItemArray_size(*items));
  78. item = *MenuItemArray_get(*items, shift_position);
  79. canvas_draw_icon(canvas, 4, 25, menu_item_get_icon(item));
  80. canvas_draw_str(canvas, 22, 36, menu_item_get_label(item));
  81. // Third line
  82. canvas_set_font(canvas, FontSecondary);
  83. shift_position = (2 + position + items_count - 1) % (MenuItemArray_size(*items));
  84. item = *MenuItemArray_get(*items, shift_position);
  85. canvas_draw_icon(canvas, 4, 47, menu_item_get_icon(item));
  86. canvas_draw_str(canvas, 22, 58, menu_item_get_label(item));
  87. // Frame and scrollbar
  88. // elements_frame(canvas, 0, 0, 128 - 5, 21);
  89. elements_frame(canvas, 0, 21, 128 - 5, 21);
  90. // elements_frame(canvas, 0, 42, 128 - 5, 21);
  91. elements_scrollbar(canvas, position, items_count);
  92. } else {
  93. canvas_draw_str(canvas, 2, 32, "Empty");
  94. elements_scrollbar(canvas, 0, 0);
  95. }
  96. release_mutex((ValueMutex*)context, menu);
  97. }
  98. void menu_set_icon(Menu* menu, Icon* icon) {
  99. assert(menu);
  100. if(menu->icon) {
  101. icon_stop_animation(menu->icon);
  102. }
  103. menu->icon = icon;
  104. if(menu->icon) {
  105. icon_start_animation(menu->icon);
  106. }
  107. }
  108. void menu_update(Menu* menu) {
  109. furi_assert(menu);
  110. if(menu->current) {
  111. size_t position = menu_item_get_position(menu->current);
  112. MenuItemArray_t* items = menu_item_get_subitems(menu->current);
  113. size_t items_count = MenuItemArray_size(*items);
  114. if(items_count) {
  115. MenuItem* item = *MenuItemArray_get(*items, position);
  116. menu_set_icon(menu, menu_item_get_icon(item));
  117. }
  118. }
  119. menu_event_activity_notify(menu->event);
  120. view_port_update(menu->view_port);
  121. }
  122. void menu_up(Menu* menu) {
  123. furi_assert(menu);
  124. size_t position = menu_item_get_position(menu->current);
  125. MenuItemArray_t* items = menu_item_get_subitems(menu->current);
  126. if(position == 0) position = MenuItemArray_size(*items);
  127. position--;
  128. menu_item_set_position(menu->current, position);
  129. menu_update(menu);
  130. }
  131. void menu_down(Menu* menu) {
  132. furi_assert(menu);
  133. size_t position = menu_item_get_position(menu->current);
  134. MenuItemArray_t* items = menu_item_get_subitems(menu->current);
  135. position++;
  136. position = position % MenuItemArray_size(*items);
  137. menu_item_set_position(menu->current, position);
  138. menu_update(menu);
  139. }
  140. void menu_ok(Menu* menu) {
  141. furi_assert(menu);
  142. if(!menu->current) {
  143. view_port_enabled_set(menu->view_port, true);
  144. menu->current = menu->root;
  145. menu_item_set_position(menu->current, 0);
  146. menu_update(menu);
  147. return;
  148. }
  149. MenuItemArray_t* items = menu_item_get_subitems(menu->current);
  150. if(!items || MenuItemArray_size(*items) == 0) {
  151. return;
  152. }
  153. size_t position = menu_item_get_position(menu->current);
  154. MenuItem* item = *MenuItemArray_get(*items, position);
  155. MenuItemType type = menu_item_get_type(item);
  156. if(type == MenuItemTypeMenu) {
  157. menu->current = item;
  158. menu_item_set_position(menu->current, 0);
  159. menu_update(menu);
  160. } else if(type == MenuItemTypeFunction) {
  161. menu_item_function_call(item);
  162. }
  163. }
  164. void menu_back(Menu* menu) {
  165. furi_assert(menu);
  166. MenuItem* parent = menu_item_get_parent(menu->current);
  167. if(parent) {
  168. menu->current = parent;
  169. menu_update(menu);
  170. } else {
  171. menu_exit(menu);
  172. }
  173. }
  174. void menu_exit(Menu* menu) {
  175. furi_assert(menu);
  176. view_port_enabled_set(menu->view_port, false);
  177. menu->current = NULL;
  178. menu_update(menu);
  179. }
  180. void menu_task(void* p) {
  181. ValueMutex* menu_mutex = menu_init();
  182. MenuEvent* menu_event = NULL;
  183. {
  184. Menu* menu = acquire_mutex_block(menu_mutex);
  185. furi_check(menu);
  186. menu_build_main(menu);
  187. // immutable thread-safe object
  188. menu_event = menu->event;
  189. release_mutex(menu_mutex, menu);
  190. }
  191. furi_record_create("menu", menu_mutex);
  192. while(1) {
  193. MenuMessage m = menu_event_next(menu_event);
  194. Menu* menu = acquire_mutex_block(menu_mutex);
  195. if(!menu->current && m.type != MenuMessageTypeOk) {
  196. } else if(m.type == MenuMessageTypeUp) {
  197. menu_up(menu);
  198. } else if(m.type == MenuMessageTypeDown) {
  199. menu_down(menu);
  200. } else if(m.type == MenuMessageTypeOk) {
  201. menu_ok(menu);
  202. } else if(m.type == MenuMessageTypeLeft) {
  203. menu_back(menu);
  204. } else if(m.type == MenuMessageTypeRight) {
  205. menu_ok(menu);
  206. } else if(m.type == MenuMessageTypeBack) {
  207. menu_back(menu);
  208. } else if(m.type == MenuMessageTypeIdle) {
  209. menu_exit(menu);
  210. } else {
  211. // TODO: fail somehow?
  212. }
  213. release_mutex(menu_mutex, menu);
  214. }
  215. }