dialog.c 3.0 KB

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  1. #include "dialog.h"
  2. #include <furi.h>
  3. struct Dialog {
  4. View* view;
  5. void* context;
  6. DialogResultCallback callback;
  7. };
  8. typedef struct {
  9. const char* header_text;
  10. const char* text;
  11. const char* left_text;
  12. const char* right_text;
  13. } DialogModel;
  14. static void dialog_view_draw_callback(Canvas* canvas, void* _model) {
  15. DialogModel* model = _model;
  16. // Prepare canvas
  17. canvas_clear(canvas);
  18. canvas_set_color(canvas, ColorBlack);
  19. // Draw header
  20. canvas_set_font(canvas, FontPrimary);
  21. canvas_draw_str(canvas, 2, 10, model->header_text);
  22. // Draw text
  23. canvas_set_font(canvas, FontSecondary);
  24. canvas_draw_str(canvas, 5, 22, model->text);
  25. // Draw buttons
  26. uint8_t bottom_base_line = canvas_height(canvas) - 2;
  27. canvas_set_font(canvas, FontPrimary);
  28. canvas_draw_str(canvas, 5, bottom_base_line, model->left_text);
  29. canvas_draw_str(canvas, 69, bottom_base_line, model->right_text);
  30. }
  31. static bool dialog_view_input_callback(InputEvent* event, void* context) {
  32. Dialog* dialog = context;
  33. // Process key presses only
  34. if(event->state && dialog->callback) {
  35. if(event->input == InputLeft) {
  36. dialog->callback(DialogResultLeft, dialog->context);
  37. } else if(event->input == InputRight) {
  38. dialog->callback(DialogResultRight, dialog->context);
  39. }
  40. }
  41. // All input events consumed
  42. return true;
  43. }
  44. Dialog* dialog_alloc() {
  45. Dialog* dialog = furi_alloc(sizeof(Dialog));
  46. dialog->view = view_alloc();
  47. view_set_context(dialog->view, dialog);
  48. view_allocate_model(dialog->view, ViewModelTypeLockFree, sizeof(DialogModel));
  49. view_set_draw_callback(dialog->view, dialog_view_draw_callback);
  50. view_set_input_callback(dialog->view, dialog_view_input_callback);
  51. return dialog;
  52. }
  53. void dialog_free(Dialog* dialog) {
  54. furi_assert(dialog);
  55. view_free(dialog->view);
  56. free(dialog);
  57. }
  58. View* dialog_get_view(Dialog* dialog) {
  59. furi_assert(dialog);
  60. return dialog->view;
  61. }
  62. void dialog_set_result_callback(Dialog* dialog, DialogResultCallback callback) {
  63. furi_assert(dialog);
  64. dialog->callback = callback;
  65. }
  66. void dialog_set_context(Dialog* dialog, void* context) {
  67. furi_assert(dialog);
  68. dialog->context = context;
  69. }
  70. void dialog_set_header_text(Dialog* dialog, const char* text) {
  71. furi_assert(dialog);
  72. furi_assert(text);
  73. with_view_model(
  74. dialog->view, (DialogModel * model) { model->header_text = text; });
  75. }
  76. void dialog_set_text(Dialog* dialog, const char* text) {
  77. furi_assert(dialog);
  78. furi_assert(text);
  79. with_view_model(
  80. dialog->view, (DialogModel * model) { model->text = text; });
  81. }
  82. void dialog_set_left_button_text(Dialog* dialog, const char* text) {
  83. furi_assert(dialog);
  84. furi_assert(text);
  85. with_view_model(
  86. dialog->view, (DialogModel * model) { model->left_text = text; });
  87. }
  88. void dialog_set_right_button_text(Dialog* dialog, const char* text) {
  89. furi_assert(dialog);
  90. furi_assert(text);
  91. with_view_model(
  92. dialog->view, (DialogModel * model) { model->right_text = text; });
  93. }