canvas.c 4.4 KB

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  1. #include "canvas_i.h"
  2. #include "icon_i.h"
  3. #include <furi.h>
  4. struct Canvas {
  5. u8g2_t fb;
  6. uint8_t offset_x;
  7. uint8_t offset_y;
  8. uint8_t width;
  9. uint8_t height;
  10. };
  11. uint8_t u8g2_gpio_and_delay_stm32(u8x8_t* u8x8, uint8_t msg, uint8_t arg_int, void* arg_ptr);
  12. uint8_t u8x8_hw_spi_stm32(u8x8_t* u8x8, uint8_t msg, uint8_t arg_int, void* arg_ptr);
  13. Canvas* canvas_init() {
  14. Canvas* canvas = furi_alloc(sizeof(Canvas));
  15. u8g2_Setup_st7565_erc12864_alt_f(
  16. &canvas->fb, U8G2_R0, u8x8_hw_spi_stm32, u8g2_gpio_and_delay_stm32);
  17. // send init sequence to the display, display is in sleep mode after this
  18. u8g2_InitDisplay(&canvas->fb);
  19. u8g2_SetContrast(&canvas->fb, 36);
  20. // wake up display
  21. u8g2_SetPowerSave(&canvas->fb, 0);
  22. u8g2_SendBuffer(&canvas->fb);
  23. return canvas;
  24. }
  25. void canvas_free(Canvas* canvas) {
  26. furi_assert(canvas);
  27. free(canvas);
  28. }
  29. void canvas_reset(Canvas* canvas) {
  30. furi_assert(canvas);
  31. canvas_set_color(canvas, ColorBlack);
  32. canvas_set_font(canvas, FontSecondary);
  33. }
  34. void canvas_commit(Canvas* canvas) {
  35. furi_assert(canvas);
  36. u8g2_SetPowerSave(&canvas->fb, 0); // wake up display
  37. u8g2_SendBuffer(&canvas->fb);
  38. }
  39. void canvas_frame_set(
  40. Canvas* canvas,
  41. uint8_t offset_x,
  42. uint8_t offset_y,
  43. uint8_t width,
  44. uint8_t height) {
  45. furi_assert(canvas);
  46. canvas->offset_x = offset_x;
  47. canvas->offset_y = offset_y;
  48. canvas->width = width;
  49. canvas->height = height;
  50. }
  51. uint8_t canvas_width(Canvas* canvas) {
  52. furi_assert(canvas);
  53. return canvas->width;
  54. }
  55. uint8_t canvas_height(Canvas* canvas) {
  56. furi_assert(canvas);
  57. return canvas->height;
  58. }
  59. void canvas_clear(Canvas* canvas) {
  60. furi_assert(canvas);
  61. u8g2_ClearBuffer(&canvas->fb);
  62. }
  63. void canvas_set_color(Canvas* canvas, Color color) {
  64. furi_assert(canvas);
  65. u8g2_SetDrawColor(&canvas->fb, color);
  66. }
  67. void canvas_set_font(Canvas* canvas, Font font) {
  68. furi_assert(canvas);
  69. u8g2_SetFontMode(&canvas->fb, 1);
  70. if(font == FontPrimary) {
  71. u8g2_SetFont(&canvas->fb, u8g2_font_helvB08_tf);
  72. } else if(font == FontSecondary) {
  73. u8g2_SetFont(&canvas->fb, u8g2_font_haxrcorp4089_tr);
  74. } else if(font == FontGlyph) {
  75. u8g2_SetFont(&canvas->fb, u8g2_font_unifont_t_symbols);
  76. } else {
  77. furi_check(0);
  78. }
  79. }
  80. void canvas_draw_str(Canvas* canvas, uint8_t x, uint8_t y, const char* str) {
  81. furi_assert(canvas);
  82. if(!str) return;
  83. x += canvas->offset_x;
  84. y += canvas->offset_y;
  85. u8g2_DrawStr(&canvas->fb, x, y, str);
  86. }
  87. void canvas_draw_icon(Canvas* canvas, uint8_t x, uint8_t y, Icon* icon) {
  88. furi_assert(canvas);
  89. if(!icon) return;
  90. x += canvas->offset_x;
  91. y += canvas->offset_y;
  92. u8g2_DrawXBM(
  93. &canvas->fb, x, y, icon_get_width(icon), icon_get_height(icon), icon_get_data(icon));
  94. }
  95. void canvas_draw_icon_name(Canvas* canvas, uint8_t x, uint8_t y, IconName name) {
  96. furi_assert(canvas);
  97. const IconData* data = assets_icons_get_data(name);
  98. x += canvas->offset_x;
  99. y += canvas->offset_y;
  100. u8g2_DrawXBM(&canvas->fb, x, y, data->width, data->height, data->frames[0]);
  101. }
  102. void canvas_draw_dot(Canvas* canvas, uint8_t x, uint8_t y) {
  103. furi_assert(canvas);
  104. x += canvas->offset_x;
  105. y += canvas->offset_y;
  106. u8g2_DrawPixel(&canvas->fb, x, y);
  107. }
  108. void canvas_draw_box(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height) {
  109. furi_assert(canvas);
  110. x += canvas->offset_x;
  111. y += canvas->offset_y;
  112. u8g2_DrawBox(&canvas->fb, x, y, width, height);
  113. }
  114. void canvas_draw_frame(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height) {
  115. furi_assert(canvas);
  116. x += canvas->offset_x;
  117. y += canvas->offset_y;
  118. u8g2_DrawFrame(&canvas->fb, x, y, width, height);
  119. }
  120. void canvas_draw_line(Canvas* canvas, uint8_t x1, uint8_t y1, uint8_t x2, uint8_t y2) {
  121. furi_assert(canvas);
  122. x1 += canvas->offset_x;
  123. y1 += canvas->offset_y;
  124. x2 += canvas->offset_x;
  125. y2 += canvas->offset_y;
  126. u8g2_DrawLine(&canvas->fb, x1, y1, x2, y2);
  127. }
  128. void canvas_draw_xbm(
  129. Canvas* canvas,
  130. uint8_t x,
  131. uint8_t y,
  132. uint8_t w,
  133. uint8_t h,
  134. const uint8_t* bitmap) {
  135. furi_assert(canvas);
  136. x += canvas->offset_x;
  137. y += canvas->offset_y;
  138. u8g2_DrawXBM(&canvas->fb, x, y, w, h, bitmap);
  139. }
  140. void canvas_draw_glyph(Canvas* canvas, uint8_t x, uint8_t y, uint16_t ch) {
  141. furi_assert(canvas);
  142. x += canvas->offset_x;
  143. y += canvas->offset_y;
  144. u8g2_DrawGlyph(&canvas->fb, x, y, ch);
  145. }