gui_i.h 2.1 KB

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  1. /**
  2. * @file gui_i.h
  3. * GUI: main API internals
  4. */
  5. #pragma once
  6. #include "gui.h"
  7. #include <furi.h>
  8. #include <furi_hal_rtc.h>
  9. #include <m-array.h>
  10. #include <m-algo.h>
  11. #include <stdio.h>
  12. #include "canvas.h"
  13. #include "canvas_i.h"
  14. #include "view_port.h"
  15. #include "view_port_i.h"
  16. #define GUI_DISPLAY_WIDTH 128
  17. #define GUI_DISPLAY_HEIGHT 64
  18. #define GUI_STATUS_BAR_X 0
  19. #define GUI_STATUS_BAR_Y 0
  20. #define GUI_STATUS_BAR_WIDTH GUI_DISPLAY_WIDTH
  21. /* 0-1 pixels for upper thin frame
  22. * 2-9 pixels for icons (battery, sd card, etc)
  23. * 10-12 pixels for lower bold line */
  24. #define GUI_STATUS_BAR_HEIGHT 13
  25. /* icon itself area (battery, sd card, etc) excluding frame.
  26. * painted 2 pixels below GUI_STATUS_BAR_X.
  27. */
  28. #define GUI_STATUS_BAR_WORKAREA_HEIGHT 8
  29. #define GUI_WINDOW_X 0
  30. #define GUI_WINDOW_Y GUI_STATUS_BAR_HEIGHT
  31. #define GUI_WINDOW_WIDTH GUI_DISPLAY_WIDTH
  32. #define GUI_WINDOW_HEIGHT (GUI_DISPLAY_HEIGHT - GUI_WINDOW_Y)
  33. #define GUI_THREAD_FLAG_DRAW (1 << 0)
  34. #define GUI_THREAD_FLAG_INPUT (1 << 1)
  35. #define GUI_THREAD_FLAG_ALL (GUI_THREAD_FLAG_DRAW | GUI_THREAD_FLAG_INPUT)
  36. ARRAY_DEF(ViewPortArray, ViewPort*, M_PTR_OPLIST);
  37. typedef struct {
  38. GuiCanvasCommitCallback callback;
  39. void* context;
  40. } CanvasCallbackPair;
  41. ARRAY_DEF(CanvasCallbackPairArray, CanvasCallbackPair, M_POD_OPLIST);
  42. #define M_OPL_CanvasCallbackPairArray_t() ARRAY_OPLIST(CanvasCallbackPairArray, M_POD_OPLIST)
  43. ALGO_DEF(CanvasCallbackPairArray, CanvasCallbackPairArray_t);
  44. /** Gui structure */
  45. struct Gui {
  46. // Thread and lock
  47. FuriThreadId thread_id;
  48. FuriMutex* mutex;
  49. // Layers and Canvas
  50. bool lockdown;
  51. bool direct_draw;
  52. ViewPortArray_t layers[GuiLayerMAX];
  53. Canvas* canvas;
  54. CanvasCallbackPairArray_t canvas_callback_pair;
  55. // Input
  56. FuriMessageQueue* input_queue;
  57. FuriPubSub* input_events;
  58. uint8_t ongoing_input;
  59. ViewPort* ongoing_input_view_port;
  60. };
  61. ViewPort* gui_view_port_find_enabled(ViewPortArray_t array);
  62. /** Update GUI, request redraw
  63. *
  64. * @param gui Gui instance
  65. */
  66. void gui_update(Gui* gui);
  67. void gui_input_events_callback(const void* value, void* ctx);
  68. void gui_lock(Gui* gui);
  69. void gui_unlock(Gui* gui);