camera_suite.c 5.9 KB

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  1. #include "camera_suite.h"
  2. #include <stdlib.h>
  3. #include <expansion/expansion.h>
  4. bool camera_suite_custom_event_callback(void* context, uint32_t event) {
  5. furi_assert(context);
  6. CameraSuite* app = context;
  7. return scene_manager_handle_custom_event(app->scene_manager, event);
  8. }
  9. void camera_suite_tick_event_callback(void* context) {
  10. furi_assert(context);
  11. CameraSuite* app = context;
  12. scene_manager_handle_tick_event(app->scene_manager);
  13. }
  14. // Leave app if back button pressed.
  15. bool camera_suite_navigation_event_callback(void* context) {
  16. furi_assert(context);
  17. CameraSuite* app = context;
  18. return scene_manager_handle_back_event(app->scene_manager);
  19. }
  20. CameraSuite* camera_suite_app_alloc() {
  21. CameraSuite* app = malloc(sizeof(CameraSuite));
  22. app->gui = furi_record_open(RECORD_GUI);
  23. app->notification = furi_record_open(RECORD_NOTIFICATION);
  24. // Turn backlight on.
  25. notification_message(app->notification, &sequence_display_backlight_on);
  26. // Scene additions
  27. app->view_dispatcher = view_dispatcher_alloc();
  28. view_dispatcher_enable_queue(app->view_dispatcher);
  29. app->scene_manager = scene_manager_alloc(&camera_suite_scene_handlers, app);
  30. view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
  31. view_dispatcher_set_navigation_event_callback(
  32. app->view_dispatcher, camera_suite_navigation_event_callback);
  33. view_dispatcher_set_tick_event_callback(
  34. app->view_dispatcher, camera_suite_tick_event_callback, 100);
  35. view_dispatcher_set_custom_event_callback(
  36. app->view_dispatcher, camera_suite_custom_event_callback);
  37. app->submenu = submenu_alloc();
  38. // Set app default settings values.
  39. app->haptic = 1; // Haptic is enabled by default
  40. app->jpeg = 0; // Save JPEG to ESP32-CAM sd-card is disabled by default.
  41. app->speaker = 1; // Speaker is enabled by default
  42. app->led = 1; // LED is enabled by default
  43. // Set cam default settings values.
  44. app->orientation = 0; // Orientation is "portrait", zero degrees by default.
  45. app->dither = 0; // Dither algorithm is "Floyd Steinberg" by default.
  46. app->flash = 1; // Flash is enabled by default.
  47. // Load configs if available (overrides defaults).
  48. camera_suite_read_settings(app);
  49. view_dispatcher_add_view(
  50. app->view_dispatcher, CameraSuiteViewIdMenu, submenu_get_view(app->submenu));
  51. app->camera_suite_view_start = camera_suite_view_start_alloc();
  52. view_dispatcher_add_view(
  53. app->view_dispatcher,
  54. CameraSuiteViewIdStartscreen,
  55. camera_suite_view_start_get_view(app->camera_suite_view_start));
  56. app->camera_suite_view_camera = camera_suite_view_camera_alloc();
  57. view_dispatcher_add_view(
  58. app->view_dispatcher,
  59. CameraSuiteViewIdCamera,
  60. camera_suite_view_camera_get_view(app->camera_suite_view_camera));
  61. app->camera_suite_view_wifi_camera = camera_suite_view_wifi_camera_alloc();
  62. view_dispatcher_add_view(
  63. app->view_dispatcher,
  64. CameraSuiteViewIdWiFiCamera,
  65. camera_suite_view_wifi_camera_get_view(app->camera_suite_view_wifi_camera));
  66. app->camera_suite_view_guide = camera_suite_view_guide_alloc();
  67. view_dispatcher_add_view(
  68. app->view_dispatcher,
  69. CameraSuiteViewIdGuide,
  70. camera_suite_view_guide_get_view(app->camera_suite_view_guide));
  71. app->button_menu = button_menu_alloc();
  72. app->variable_item_list = variable_item_list_alloc();
  73. view_dispatcher_add_view(
  74. app->view_dispatcher,
  75. CameraSuiteViewIdAppSettings,
  76. variable_item_list_get_view(app->variable_item_list));
  77. view_dispatcher_add_view(
  78. app->view_dispatcher,
  79. CameraSuiteViewIdCamSettings,
  80. variable_item_list_get_view(app->variable_item_list));
  81. //End Scene Additions
  82. return app;
  83. }
  84. void camera_suite_app_free(CameraSuite* app) {
  85. furi_assert(app);
  86. // Scene manager
  87. scene_manager_free(app->scene_manager);
  88. // View Dispatcher
  89. view_dispatcher_remove_view(app->view_dispatcher, CameraSuiteViewIdStartscreen);
  90. view_dispatcher_remove_view(app->view_dispatcher, CameraSuiteViewIdMenu);
  91. view_dispatcher_remove_view(app->view_dispatcher, CameraSuiteViewIdCamera);
  92. view_dispatcher_remove_view(app->view_dispatcher, CameraSuiteViewIdWiFiCamera);
  93. view_dispatcher_remove_view(app->view_dispatcher, CameraSuiteViewIdGuide);
  94. view_dispatcher_remove_view(app->view_dispatcher, CameraSuiteViewIdAppSettings);
  95. view_dispatcher_remove_view(app->view_dispatcher, CameraSuiteViewIdCamSettings);
  96. submenu_free(app->submenu);
  97. view_dispatcher_free(app->view_dispatcher);
  98. furi_record_close(RECORD_GUI);
  99. // Free remaining resources
  100. camera_suite_view_start_free(app->camera_suite_view_start);
  101. camera_suite_view_camera_free(app->camera_suite_view_camera);
  102. camera_suite_view_wifi_camera_free(app->camera_suite_view_wifi_camera);
  103. camera_suite_view_guide_free(app->camera_suite_view_guide);
  104. button_menu_free(app->button_menu);
  105. variable_item_list_free(app->variable_item_list);
  106. app->gui = NULL;
  107. app->notification = NULL;
  108. //Remove whatever is left
  109. free(app);
  110. }
  111. /** Main entry point for initialization. */
  112. int32_t camera_suite_app(void* p) {
  113. UNUSED(p);
  114. // Disable expansion protocol to avoid interference with UART Handle
  115. Expansion* expansion = furi_record_open(RECORD_EXPANSION);
  116. expansion_disable(expansion);
  117. CameraSuite* app = camera_suite_app_alloc();
  118. view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
  119. // Init with start scene.
  120. scene_manager_next_scene(app->scene_manager, CameraSuiteSceneStart);
  121. furi_hal_power_suppress_charge_enter();
  122. view_dispatcher_run(app->view_dispatcher);
  123. camera_suite_save_settings(app);
  124. furi_hal_power_suppress_charge_exit();
  125. camera_suite_app_free(app);
  126. // Return previous state of expansion
  127. expansion_enable(expansion);
  128. furi_record_close(RECORD_EXPANSION);
  129. return 0;
  130. }