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- #include "../evil_portal_app_i.h"
- #include "../helpers/evil_portal_storage.h"
- void evil_portal_scene_select_html_on_enter(void *context) {
- Evil_PortalApp *app = context;
- DialogsFileBrowserOptions browser_options;
- evil_portal_create_html_folder_if_not_exists();
- dialog_file_browser_set_basic_options(&browser_options, HTML_EXTENSION, &I_evil_portal_10px);
- browser_options.base_path = HTML_FOLDER;
- FuriString* path;
- path = furi_string_alloc();
- furi_string_set(path, HTML_FOLDER);
- bool success = dialog_file_browser_show(
- app->dialogs, app->file_path, path, &browser_options);
- furi_string_free(path);
- if(success) {
- //Replace HTML File
- evil_portal_replace_index_html(app->file_path);
- }
-
- if(success) {
- scene_manager_search_and_switch_to_previous_scene(
- app->scene_manager, Evil_PortalSceneStart);
- } else {
- scene_manager_previous_scene(app->scene_manager);
- }
- }
- bool evil_portal_scene_select_html_on_event(void *context, SceneManagerEvent event) {
- UNUSED(context);
- UNUSED(event);
- bool consumed = true;
- return consumed;
- }
- void evil_portal_scene_select_html_on_exit(void *context) {
- UNUSED(context);
- }
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