pokemon_app.cpp 7.3 KB

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  1. #include "pokemon_app.h"
  2. struct pokemon_lut pokemon_table[] = {
  3. {"Bulbasaur", &I_bulbasaur, 0x99},
  4. {"Ivysaur", &I_ivysaur, 0x09},
  5. {"Venusaur", &I_venusaur, 0x9A},
  6. {"Charmander", &I_charmander, 0xB0},
  7. {"Charmeleon", &I_charmeleon, 0xB2},
  8. {"Charizard", &I_charizard, 0xB4},
  9. {"Squirtle", &I_squirtle, 0xB1},
  10. {"Wartortle", &I_wartortle, 0xB3},
  11. {"Blastoise", &I_blastoise, 0x1C},
  12. {"Caterpie", &I_caterpie, 0x7B},
  13. {"Metapod", &I_metapod, 0x7C},
  14. {"Butterfree", &I_butterfree, 0x7D},
  15. {"Weedle", &I_weedle, 0x70},
  16. {"Kakuna", &I_kakuna, 0x71},
  17. {"Beedrill", &I_beedrill, 0x72},
  18. {"Pidgey", &I_pidgey, 0x24},
  19. {"Pidgeotto", &I_pidgeotto, 0x96},
  20. {"Pidgeot", &I_pidgeot, 0x97},
  21. {"Rattata", &I_rattata, 0xA5},
  22. {"Raticate", &I_raticate, 0xA6},
  23. {"Spearow", &I_spearow, 0x05},
  24. {"Fearow", &I_fearow, 0x23},
  25. {"Ekans", &I_ekans, 0x6C},
  26. {"Arbok", &I_arbok, 0x2D},
  27. {"Pikachu", &I_pikachu, 0x54},
  28. {"Raichu", &I_raichu, 0x55},
  29. {"Sandshrew", &I_sandshrew, 0x60},
  30. {"Sandslash", &I_sandslash, 0x61},
  31. {"Nidoran ♀", &I_nidoranf, 0x0F},
  32. {"Nidorina", &I_nidorina, 0xA8},
  33. {"Nidoqueen", &I_nidoqueen, 0x10},
  34. {"Nidoran ♂", &I_nidoranm, 0x03},
  35. {"Nidorino", &I_nidorino, 0xA7},
  36. {"Nidoking", &I_nidoking, 0x07},
  37. {"Clefairy", &I_clefairy, 0x04},
  38. {"Clefable", &I_clefable, 0x8E},
  39. {"Vulpix", &I_vulpix, 0x52},
  40. {"Ninetales", &I_ninetales, 0x53},
  41. {"Jigglypuff", &I_jigglypuff, 0x64},
  42. {"Wigglytuff", &I_wigglytuff, 0x65},
  43. {"Zubat", &I_zubat, 0x6B},
  44. {"Golbat", &I_golbat, 0x82},
  45. {"Oddish", &I_oddish, 0xB9},
  46. {"Gloom", &I_gloom, 0xBA},
  47. {"Vileplume", &I_vileplume, 0xBB},
  48. {"Paras", &I_paras, 0x6D},
  49. {"Parasect", &I_parasect, 0x2E},
  50. {"Venonat", &I_venonat, 0x41},
  51. {"Venomoth", &I_venomoth, 0x77},
  52. {"Diglett", &I_diglett, 0x3B},
  53. {"Dugtrio", &I_dugtrio, 0x76},
  54. {"Meowth", &I_meowth, 0x4D},
  55. {"Persian", &I_persian, 0x90},
  56. {"Psyduck", &I_psyduck, 0x2F},
  57. {"Golduck", &I_golduck, 0x80},
  58. {"Mankey", &I_mankey, 0x39},
  59. {"Primeape", &I_primeape, 0x75},
  60. {"Growlithe", &I_growlithe, 0x21},
  61. {"Arcanine", &I_arcanine, 0x14},
  62. {"Poliwag", &I_poliwag, 0x47},
  63. {"Poliwhirl", &I_poliwhirl, 0x6E},
  64. {"Poliwrath", &I_poliwrath, 0x6F},
  65. {"Abra", &I_abra, 0x94},
  66. {"Kadabra", &I_kadabra, 0x26},
  67. {"Alakazam", &I_alakazam, 0x95},
  68. {"Machop", &I_machop, 0x6A},
  69. {"Machoke", &I_machoke, 0x29},
  70. {"Machamp", &I_machamp, 0x7E},
  71. {"Bellsprout", &I_bellsprout, 0xBC},
  72. {"Weepinbell", &I_weepinbell, 0xBD},
  73. {"Victreebel", &I_victreebel, 0xBE},
  74. {"Tentacool", &I_tentacool, 0x18},
  75. {"Tentacruel", &I_tentacruel, 0x9B},
  76. {"Geodude", &I_geodude, 0xA9},
  77. {"Graveler", &I_graveler, 0x27},
  78. {"Golem", &I_golem, 0x31},
  79. {"Ponyta", &I_ponyta, 0xA3},
  80. {"Rapidash", &I_rapidash, 0xA4},
  81. {"Slowpoke", &I_slowpoke, 0x25},
  82. {"Slowbro", &I_slowbro, 0x08},
  83. {"Magnemite", &I_magnemite, 0xAD},
  84. {"Magneton", &I_magneton, 0x36},
  85. {"Farfetch'd", &I_farfetchd, 0x40},
  86. {"Doduo", &I_doduo, 0x46},
  87. {"Dodrio", &I_dodrio, 0x74},
  88. {"Seel", &I_seel, 0x3A},
  89. {"Dewgong", &I_dewgong, 0x78},
  90. {"Grimer", &I_grimer, 0x0D},
  91. {"Muk", &I_muk, 0x88},
  92. {"Shellder", &I_shellder, 0x17},
  93. {"Cloyster", &I_cloyster, 0x8B},
  94. {"Gastly", &I_gastly, 0x19},
  95. {"Haunter", &I_haunter, 0x93},
  96. {"Gengar", &I_gengar, 0x0E},
  97. {"Onix", &I_onix, 0x22},
  98. {"Drowzee", &I_drowzee, 0x30},
  99. {"Hypno", &I_hypno, 0x81},
  100. {"Krabby", &I_krabby, 0x4E},
  101. {"Kingler", &I_kingler, 0x8A},
  102. {"Voltorb", &I_voltorb, 0x06},
  103. {"Electrode", &I_electrode, 0x8D},
  104. {"Exeggcute", &I_exeggcute, 0x0C},
  105. {"Exeggutor", &I_exeggutor, 0x0A},
  106. {"Cubone", &I_cubone, 0x11},
  107. {"Marowak", &I_marowak, 0x91},
  108. {"Hitmonlee", &I_hitmonlee, 0x2B},
  109. {"Hitmonchan", &I_hitmonchan, 0x2C},
  110. {"Lickitung", &I_lickitung, 0x0B},
  111. {"Koffing", &I_koffing, 0x37},
  112. {"Weezing", &I_weezing, 0x8F},
  113. {"Rhyhorn", &I_rhyhorn, 0x12},
  114. {"Rhydon", &I_rhydon, 0x01},
  115. {"Chansey", &I_chansey, 0x28},
  116. {"Tangela", &I_tangela, 0x1E},
  117. {"Kangaskhan", &I_kangaskhan, 0x02},
  118. {"Horsea", &I_horsea, 0x5C},
  119. {"Seadra", &I_seadra, 0x5D},
  120. {"Goldeen", &I_goldeen, 0x9D},
  121. {"Seaking", &I_seaking, 0x9E},
  122. {"Staryu", &I_staryu, 0x1B},
  123. {"Starmie", &I_starmie, 0x98},
  124. {"Mr. Mime", &I_mr_mime, 0x2A},
  125. {"Scyther", &I_scyther, 0x1A},
  126. {"Jynx", &I_jynx, 0x48},
  127. {"Electabuzz", &I_electabuzz, 0x35},
  128. {"Magmar", &I_magmar, 0x33},
  129. {"Pinsir", &I_pinsir, 0x1D},
  130. {"Tauros", &I_tauros, 0x3C},
  131. {"Magikarp", &I_magikarp, 0x85},
  132. {"Gyarados", &I_gyarados, 0x16},
  133. {"Lapras", &I_lapras, 0x13},
  134. {"Ditto", &I_ditto, 0x4C},
  135. {"Eevee", &I_eevee, 0x66},
  136. {"Vaporeon", &I_vaporeon, 0x69},
  137. {"Jolteon", &I_jolteon, 0x68},
  138. {"Flareon", &I_flareon, 0x67},
  139. {"Porygon", &I_porygon, 0xAA},
  140. {"Omanyte", &I_omanyte, 0x62},
  141. {"Omastar", &I_omastar, 0x63},
  142. {"Kabuto", &I_kabuto, 0x5A},
  143. {"Kabutops", &I_kabutops, 0x5B},
  144. {"Aerodactyl", &I_aerodactyl, 0xAB},
  145. {"Snorlax", &I_snorlax, 0x84},
  146. {"Articuno", &I_articuno, 0x4A},
  147. {"Zapdos", &I_zapdos, 0x4B},
  148. {"Moltres", &I_moltres, 0x49},
  149. {"Dratini", &I_dratini, 0x58},
  150. {"Dragonair", &I_dragonair, 0x59},
  151. {"Dragonite", &I_dragonite, 0x42},
  152. {"Mewtwo", &I_mewtwo, 0x83},
  153. {"Mew", &I_mew, 0x15},
  154. {},
  155. };
  156. uint32_t pokemon_exit_confirm_view(void* context) {
  157. UNUSED(context);
  158. return AppViewExitConfirm;
  159. }
  160. App* pokemon_alloc() {
  161. App* app = (App*)malloc(sizeof(App));
  162. // Gui
  163. app->gui = (Gui*)furi_record_open(RECORD_GUI);
  164. // View dispatcher
  165. app->view_dispatcher = view_dispatcher_alloc();
  166. view_dispatcher_enable_queue(app->view_dispatcher);
  167. view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
  168. view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
  169. // Start Index first pokemon
  170. app->current_pokemon = 0;
  171. // Select Pokemon View
  172. app->select_pokemon = select_pokemon_alloc(app);
  173. view_set_previous_callback(select_pokemon_get_view(app), pokemon_exit_confirm_view);
  174. view_dispatcher_add_view(
  175. app->view_dispatcher, AppViewSelectPokemon, select_pokemon_get_view(app));
  176. // Trade View
  177. app->trade = trade_alloc(app);
  178. view_set_previous_callback(trade_get_view(app), pokemon_exit_confirm_view);
  179. view_dispatcher_add_view(app->view_dispatcher, AppViewTrade, trade_get_view(app));
  180. view_dispatcher_switch_to_view(app->view_dispatcher, AppViewSelectPokemon);
  181. return app;
  182. }
  183. void free_app(App* app) {
  184. furi_assert(app);
  185. // Free views
  186. view_dispatcher_remove_view(app->view_dispatcher, AppViewSelectPokemon);
  187. select_pokemon_free(app);
  188. view_dispatcher_remove_view(app->view_dispatcher, AppViewTrade);
  189. trade_free(app);
  190. // Close records
  191. furi_record_close(RECORD_GUI);
  192. app->gui = NULL;
  193. // Free rest
  194. free(app);
  195. }
  196. extern "C" int32_t pokemon_app(void* p) {
  197. UNUSED(p);
  198. //FURI_LOG_D(TAG, "init scene");
  199. App* app = (App*)pokemon_alloc();
  200. furi_hal_light_set(LightRed, 0x00);
  201. furi_hal_light_set(LightGreen, 0x00);
  202. furi_hal_light_set(LightBlue, 0x00);
  203. //switch view and run dispatcher
  204. view_dispatcher_run(app->view_dispatcher);
  205. // Free resources
  206. free_app(app);
  207. furi_record_close(RECORD_GUI);
  208. return 0;
  209. }