app-loader.c 5.4 KB

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  1. #include "flipper_v2.h"
  2. #include <cli/cli.h>
  3. #include <gui/gui.h>
  4. #include "menu/menu.h"
  5. #include "menu/menu_item.h"
  6. #include "applications.h"
  7. #include <assets_icons.h>
  8. typedef struct {
  9. FuriApp* handler;
  10. Widget* widget;
  11. MenuItem* menu_plugins;
  12. const FlipperStartupApp* current_app;
  13. } AppLoaderState;
  14. typedef struct {
  15. AppLoaderState* state;
  16. const FlipperStartupApp* app;
  17. } AppLoaderContext;
  18. // TODO add mutex for contex
  19. static void render_callback(CanvasApi* canvas, void* _ctx) {
  20. AppLoaderState* ctx = (AppLoaderState*)_ctx;
  21. canvas->clear(canvas);
  22. canvas->set_color(canvas, ColorBlack);
  23. canvas->set_font(canvas, FontPrimary);
  24. canvas->draw_str(canvas, 2, 32, ctx->current_app->name);
  25. canvas->set_font(canvas, FontSecondary);
  26. canvas->draw_str(canvas, 2, 44, "press back to exit");
  27. }
  28. static void input_callback(InputEvent* input_event, void* _ctx) {
  29. AppLoaderState* ctx = (AppLoaderState*)_ctx;
  30. if(input_event->state && input_event->input == InputBack) {
  31. furiac_kill(ctx->handler);
  32. widget_enabled_set(ctx->widget, false);
  33. }
  34. }
  35. static void handle_menu(void* _ctx) {
  36. AppLoaderContext* ctx = (AppLoaderContext*)_ctx;
  37. widget_enabled_set(ctx->state->widget, true);
  38. // TODO how to call this?
  39. // furiac_wait_libs(&FLIPPER_STARTUP[i].libs);
  40. ctx->state->current_app = ctx->app;
  41. ctx->state->handler = furiac_start(ctx->app->app, ctx->app->name, NULL);
  42. }
  43. static void handle_cli(string_t args, void* _ctx) {
  44. AppLoaderContext* ctx = (AppLoaderContext*)_ctx;
  45. cli_print("Starting furi application\r\n");
  46. ctx->state->current_app = ctx->app;
  47. ctx->state->handler = furiac_start(ctx->app->app, ctx->app->name, NULL);
  48. cli_print("Press any key to kill application");
  49. char c;
  50. cli_read(&c, 1);
  51. furiac_kill(ctx->state->handler);
  52. }
  53. void app_loader(void* p) {
  54. osThreadId_t self_id = osThreadGetId();
  55. furi_check(self_id);
  56. AppLoaderState state;
  57. state.handler = NULL;
  58. state.widget = widget_alloc();
  59. widget_enabled_set(state.widget, false);
  60. widget_draw_callback_set(state.widget, render_callback, &state);
  61. widget_input_callback_set(state.widget, input_callback, &state);
  62. state.menu_plugins = menu_item_alloc_menu("Plugins", assets_icons_get(A_Plugins_14));
  63. ValueMutex* menu_mutex = furi_open("menu");
  64. if(menu_mutex == NULL) {
  65. printf("menu is not available\n");
  66. furiac_exit(NULL);
  67. }
  68. Cli* cli = furi_open("cli");
  69. // Open GUI and register widget
  70. GuiApi* gui = furi_open("gui");
  71. if(gui == NULL) {
  72. printf("gui is not available\n");
  73. furiac_exit(NULL);
  74. }
  75. gui->add_widget(gui, state.widget, GuiLayerFullscreen);
  76. {
  77. // FURI startup
  78. const size_t flipper_app_count = sizeof(FLIPPER_APPS) / sizeof(FLIPPER_APPS[0]);
  79. for(size_t i = 0; i < flipper_app_count; i++) {
  80. AppLoaderContext* ctx = furi_alloc(sizeof(AppLoaderContext));
  81. ctx->state = &state;
  82. ctx->app = &FLIPPER_APPS[i];
  83. menu_item_subitem_add(
  84. state.menu_plugins,
  85. menu_item_alloc_function(
  86. FLIPPER_APPS[i].name, assets_icons_get(A_Infrared_14), handle_menu, ctx));
  87. // Add cli command
  88. if(cli) {
  89. string_t cli_name;
  90. string_init_set_str(cli_name, "app_");
  91. string_cat_str(cli_name, FLIPPER_APPS[i].name);
  92. cli_add_command(cli, string_get_cstr(cli_name), handle_cli, ctx);
  93. string_clear(cli_name);
  94. }
  95. }
  96. }
  97. with_value_mutex(
  98. menu_mutex, (Menu * menu) {
  99. menu_item_add(
  100. menu,
  101. menu_item_alloc_function("Sub-1 GHz", assets_icons_get(A_Sub1ghz_14), NULL, NULL));
  102. menu_item_add(
  103. menu,
  104. menu_item_alloc_function("125kHz", assets_icons_get(A_125khz_14), NULL, NULL));
  105. menu_item_add(
  106. menu,
  107. menu_item_alloc_function("Infrared", assets_icons_get(A_Infrared_14), NULL, NULL));
  108. menu_item_add(
  109. menu,
  110. menu_item_alloc_function("iButton", assets_icons_get(A_iButton_14), NULL, NULL));
  111. menu_item_add(
  112. menu,
  113. menu_item_alloc_function(
  114. "Bluetooth", assets_icons_get(A_Bluetooth_14), NULL, NULL));
  115. menu_item_add(
  116. menu, menu_item_alloc_function("GPIO", assets_icons_get(A_GPIO_14), NULL, NULL));
  117. menu_item_add(
  118. menu, menu_item_alloc_function("NFC", assets_icons_get(A_NFC_14), NULL, NULL));
  119. menu_item_add(
  120. menu, menu_item_alloc_function("U2F", assets_icons_get(A_U2F_14), NULL, NULL));
  121. menu_item_add(
  122. menu,
  123. menu_item_alloc_function(
  124. "File Manager", assets_icons_get(A_FileManager_14), NULL, NULL));
  125. menu_item_add(
  126. menu, menu_item_alloc_function("Games", assets_icons_get(A_Games_14), NULL, NULL));
  127. menu_item_add(menu, state.menu_plugins);
  128. menu_item_add(
  129. menu,
  130. menu_item_alloc_function("Passport", assets_icons_get(A_Passport_14), NULL, NULL));
  131. menu_item_add(
  132. menu,
  133. menu_item_alloc_function("Settings", assets_icons_get(A_Settings_14), NULL, NULL));
  134. });
  135. printf("[app loader] start\n");
  136. osThreadSuspend(self_id);
  137. }