text_input.c 17 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561
  1. #include "text_input.h"
  2. #include <gui/elements.h>
  3. #include <furi.h>
  4. struct TextInput {
  5. View* view;
  6. osTimerId_t timer;
  7. };
  8. typedef struct {
  9. const char text;
  10. const uint8_t x;
  11. const uint8_t y;
  12. } TextInputKey;
  13. typedef struct {
  14. const char* header;
  15. char* text_buffer;
  16. size_t text_buffer_size;
  17. bool clear_default_text;
  18. TextInputCallback callback;
  19. void* callback_context;
  20. uint8_t selected_row;
  21. uint8_t selected_column;
  22. TextInputValidatorCallback validator_callback;
  23. void* validator_callback_context;
  24. string_t validator_text;
  25. bool valadator_message_visible;
  26. } TextInputModel;
  27. static const uint8_t keyboard_origin_x = 1;
  28. static const uint8_t keyboard_origin_y = 29;
  29. static const uint8_t keyboard_row_count = 3;
  30. #define ENTER_KEY '\r'
  31. #define BACKSPACE_KEY '\b'
  32. static const TextInputKey keyboard_keys_row_1[] = {
  33. {'q', 1, 8},
  34. {'w', 10, 8},
  35. {'e', 19, 8},
  36. {'r', 28, 8},
  37. {'t', 37, 8},
  38. {'y', 46, 8},
  39. {'u', 55, 8},
  40. {'i', 64, 8},
  41. {'o', 73, 8},
  42. {'p', 82, 8},
  43. {'0', 91, 8},
  44. {'1', 100, 8},
  45. {'2', 110, 8},
  46. {'3', 120, 8},
  47. };
  48. static const TextInputKey keyboard_keys_row_2[] = {
  49. {'a', 1, 20},
  50. {'s', 10, 20},
  51. {'d', 19, 20},
  52. {'f', 28, 20},
  53. {'g', 37, 20},
  54. {'h', 46, 20},
  55. {'j', 55, 20},
  56. {'k', 64, 20},
  57. {'l', 73, 20},
  58. {BACKSPACE_KEY, 82, 12},
  59. {'4', 100, 20},
  60. {'5', 110, 20},
  61. {'6', 120, 20},
  62. };
  63. static const TextInputKey keyboard_keys_row_3[] = {
  64. {'z', 1, 32},
  65. {'x', 10, 32},
  66. {'c', 19, 32},
  67. {'v', 28, 32},
  68. {'b', 37, 32},
  69. {'n', 46, 32},
  70. {'m', 55, 32},
  71. {'_', 64, 32},
  72. {ENTER_KEY, 74, 23},
  73. {'7', 100, 32},
  74. {'8', 110, 32},
  75. {'9', 120, 32},
  76. };
  77. static uint8_t get_row_size(uint8_t row_index) {
  78. uint8_t row_size = 0;
  79. switch(row_index + 1) {
  80. case 1:
  81. row_size = sizeof(keyboard_keys_row_1) / sizeof(TextInputKey);
  82. break;
  83. case 2:
  84. row_size = sizeof(keyboard_keys_row_2) / sizeof(TextInputKey);
  85. break;
  86. case 3:
  87. row_size = sizeof(keyboard_keys_row_3) / sizeof(TextInputKey);
  88. break;
  89. }
  90. return row_size;
  91. }
  92. static const TextInputKey* get_row(uint8_t row_index) {
  93. const TextInputKey* row = NULL;
  94. switch(row_index + 1) {
  95. case 1:
  96. row = keyboard_keys_row_1;
  97. break;
  98. case 2:
  99. row = keyboard_keys_row_2;
  100. break;
  101. case 3:
  102. row = keyboard_keys_row_3;
  103. break;
  104. }
  105. return row;
  106. }
  107. static char get_selected_char(TextInputModel* model) {
  108. return get_row(model->selected_row)[model->selected_column].text;
  109. }
  110. static bool char_is_lowercase(char letter) {
  111. return (letter >= 0x61 && letter <= 0x7A);
  112. }
  113. static char char_to_uppercase(const char letter) {
  114. if(isalpha(letter)) {
  115. return (letter - 0x20);
  116. } else {
  117. return letter;
  118. }
  119. }
  120. static void text_input_backspace_cb(TextInputModel* model) {
  121. uint8_t text_length = model->clear_default_text ? 1 : strlen(model->text_buffer);
  122. if(text_length > 0) {
  123. model->text_buffer[text_length - 1] = 0;
  124. }
  125. }
  126. static void text_input_view_draw_callback(Canvas* canvas, void* _model) {
  127. TextInputModel* model = _model;
  128. uint8_t text_length = strlen(model->text_buffer);
  129. uint8_t needed_string_width = canvas_width(canvas) - 8;
  130. uint8_t start_pos = 4;
  131. const char* text = model->text_buffer;
  132. canvas_clear(canvas);
  133. canvas_set_color(canvas, ColorBlack);
  134. canvas_draw_str(canvas, 2, 8, model->header);
  135. elements_slightly_rounded_frame(canvas, 1, 12, 126, 15);
  136. if(canvas_string_width(canvas, text) > needed_string_width) {
  137. canvas_draw_str(canvas, start_pos, 22, "...");
  138. start_pos += 6;
  139. needed_string_width -= 8;
  140. }
  141. while(text != 0 && canvas_string_width(canvas, text) > needed_string_width) {
  142. text++;
  143. }
  144. if(model->clear_default_text) {
  145. elements_slightly_rounded_box(
  146. canvas, start_pos - 1, 14, canvas_string_width(canvas, text) + 2, 10);
  147. canvas_set_color(canvas, ColorWhite);
  148. } else {
  149. canvas_draw_str(canvas, start_pos + canvas_string_width(canvas, text) + 1, 22, "|");
  150. canvas_draw_str(canvas, start_pos + canvas_string_width(canvas, text) + 2, 22, "|");
  151. }
  152. canvas_draw_str(canvas, start_pos, 22, text);
  153. canvas_set_font(canvas, FontKeyboard);
  154. for(uint8_t row = 0; row <= keyboard_row_count; row++) {
  155. const uint8_t column_count = get_row_size(row);
  156. const TextInputKey* keys = get_row(row);
  157. for(size_t column = 0; column < column_count; column++) {
  158. if(keys[column].text == ENTER_KEY) {
  159. canvas_set_color(canvas, ColorBlack);
  160. if(model->selected_row == row && model->selected_column == column) {
  161. canvas_draw_icon(
  162. canvas,
  163. keyboard_origin_x + keys[column].x,
  164. keyboard_origin_y + keys[column].y,
  165. &I_KeySaveSelected_24x11);
  166. } else {
  167. canvas_draw_icon(
  168. canvas,
  169. keyboard_origin_x + keys[column].x,
  170. keyboard_origin_y + keys[column].y,
  171. &I_KeySave_24x11);
  172. }
  173. } else if(keys[column].text == BACKSPACE_KEY) {
  174. canvas_set_color(canvas, ColorBlack);
  175. if(model->selected_row == row && model->selected_column == column) {
  176. canvas_draw_icon(
  177. canvas,
  178. keyboard_origin_x + keys[column].x,
  179. keyboard_origin_y + keys[column].y,
  180. &I_KeyBackspaceSelected_16x9);
  181. } else {
  182. canvas_draw_icon(
  183. canvas,
  184. keyboard_origin_x + keys[column].x,
  185. keyboard_origin_y + keys[column].y,
  186. &I_KeyBackspace_16x9);
  187. }
  188. } else {
  189. if(model->selected_row == row && model->selected_column == column) {
  190. canvas_set_color(canvas, ColorBlack);
  191. canvas_draw_box(
  192. canvas,
  193. keyboard_origin_x + keys[column].x - 1,
  194. keyboard_origin_y + keys[column].y - 8,
  195. 7,
  196. 10);
  197. canvas_set_color(canvas, ColorWhite);
  198. } else {
  199. canvas_set_color(canvas, ColorBlack);
  200. }
  201. if(text_length == 0 && char_is_lowercase(keys[column].text)) {
  202. canvas_draw_glyph(
  203. canvas,
  204. keyboard_origin_x + keys[column].x,
  205. keyboard_origin_y + keys[column].y,
  206. char_to_uppercase(keys[column].text));
  207. } else {
  208. canvas_draw_glyph(
  209. canvas,
  210. keyboard_origin_x + keys[column].x,
  211. keyboard_origin_y + keys[column].y,
  212. keys[column].text);
  213. }
  214. }
  215. }
  216. }
  217. if(model->valadator_message_visible) {
  218. canvas_set_font(canvas, FontSecondary);
  219. canvas_set_color(canvas, ColorWhite);
  220. canvas_draw_box(canvas, 8, 10, 110, 48);
  221. canvas_set_color(canvas, ColorBlack);
  222. canvas_draw_icon(canvas, 10, 14, &I_WarningDolphin_45x42);
  223. canvas_draw_rframe(canvas, 8, 8, 112, 50, 3);
  224. canvas_draw_rframe(canvas, 9, 9, 110, 48, 2);
  225. elements_multiline_text(canvas, 62, 20, string_get_cstr(model->validator_text));
  226. canvas_set_font(canvas, FontKeyboard);
  227. }
  228. }
  229. static void text_input_handle_up(TextInput* text_input, TextInputModel* model) {
  230. UNUSED(text_input);
  231. if(model->selected_row > 0) {
  232. model->selected_row--;
  233. if(model->selected_column > get_row_size(model->selected_row) - 6) {
  234. model->selected_column = model->selected_column + 1;
  235. }
  236. }
  237. }
  238. static void text_input_handle_down(TextInput* text_input, TextInputModel* model) {
  239. UNUSED(text_input);
  240. if(model->selected_row < keyboard_row_count - 1) {
  241. model->selected_row++;
  242. if(model->selected_column > get_row_size(model->selected_row) - 4) {
  243. model->selected_column = model->selected_column - 1;
  244. }
  245. }
  246. }
  247. static void text_input_handle_left(TextInput* text_input, TextInputModel* model) {
  248. UNUSED(text_input);
  249. if(model->selected_column > 0) {
  250. model->selected_column--;
  251. } else {
  252. model->selected_column = get_row_size(model->selected_row) - 1;
  253. }
  254. }
  255. static void text_input_handle_right(TextInput* text_input, TextInputModel* model) {
  256. UNUSED(text_input);
  257. if(model->selected_column < get_row_size(model->selected_row) - 1) {
  258. model->selected_column++;
  259. } else {
  260. model->selected_column = 0;
  261. }
  262. }
  263. static void text_input_handle_ok(TextInput* text_input, TextInputModel* model, bool shift) {
  264. char selected = get_selected_char(model);
  265. uint8_t text_length = strlen(model->text_buffer);
  266. if(shift) {
  267. selected = char_to_uppercase(selected);
  268. }
  269. if(selected == ENTER_KEY) {
  270. if(model->validator_callback &&
  271. (!model->validator_callback(
  272. model->text_buffer, model->validator_text, model->validator_callback_context))) {
  273. model->valadator_message_visible = true;
  274. osTimerStart(text_input->timer, osKernelGetTickFreq() * 4);
  275. } else if(model->callback != 0 && text_length > 0) {
  276. model->callback(model->callback_context);
  277. }
  278. } else if(selected == BACKSPACE_KEY) {
  279. text_input_backspace_cb(model);
  280. } else if(text_length < (model->text_buffer_size - 1)) {
  281. if(model->clear_default_text) {
  282. text_length = 0;
  283. }
  284. if(text_length == 0 && char_is_lowercase(selected)) {
  285. selected = char_to_uppercase(selected);
  286. }
  287. model->text_buffer[text_length] = selected;
  288. model->text_buffer[text_length + 1] = 0;
  289. }
  290. model->clear_default_text = false;
  291. }
  292. static bool text_input_view_input_callback(InputEvent* event, void* context) {
  293. TextInput* text_input = context;
  294. furi_assert(text_input);
  295. bool consumed = false;
  296. // Acquire model
  297. TextInputModel* model = view_get_model(text_input->view);
  298. if((!(event->type == InputTypePress) && !(event->type == InputTypeRelease)) &&
  299. model->valadator_message_visible) {
  300. model->valadator_message_visible = false;
  301. consumed = true;
  302. } else if(event->type == InputTypeShort) {
  303. consumed = true;
  304. switch(event->key) {
  305. case InputKeyUp:
  306. text_input_handle_up(text_input, model);
  307. break;
  308. case InputKeyDown:
  309. text_input_handle_down(text_input, model);
  310. break;
  311. case InputKeyLeft:
  312. text_input_handle_left(text_input, model);
  313. break;
  314. case InputKeyRight:
  315. text_input_handle_right(text_input, model);
  316. break;
  317. case InputKeyOk:
  318. text_input_handle_ok(text_input, model, false);
  319. break;
  320. default:
  321. consumed = false;
  322. break;
  323. }
  324. } else if(event->type == InputTypeLong) {
  325. consumed = true;
  326. switch(event->key) {
  327. case InputKeyUp:
  328. text_input_handle_up(text_input, model);
  329. break;
  330. case InputKeyDown:
  331. text_input_handle_down(text_input, model);
  332. break;
  333. case InputKeyLeft:
  334. text_input_handle_left(text_input, model);
  335. break;
  336. case InputKeyRight:
  337. text_input_handle_right(text_input, model);
  338. break;
  339. case InputKeyOk:
  340. text_input_handle_ok(text_input, model, true);
  341. break;
  342. case InputKeyBack:
  343. text_input_backspace_cb(model);
  344. break;
  345. default:
  346. consumed = false;
  347. break;
  348. }
  349. } else if(event->type == InputTypeRepeat) {
  350. consumed = true;
  351. switch(event->key) {
  352. case InputKeyUp:
  353. text_input_handle_up(text_input, model);
  354. break;
  355. case InputKeyDown:
  356. text_input_handle_down(text_input, model);
  357. break;
  358. case InputKeyLeft:
  359. text_input_handle_left(text_input, model);
  360. break;
  361. case InputKeyRight:
  362. text_input_handle_right(text_input, model);
  363. break;
  364. case InputKeyBack:
  365. text_input_backspace_cb(model);
  366. break;
  367. default:
  368. consumed = false;
  369. break;
  370. }
  371. }
  372. // Commit model
  373. view_commit_model(text_input->view, consumed);
  374. return consumed;
  375. }
  376. void text_input_timer_callback(void* context) {
  377. furi_assert(context);
  378. TextInput* text_input = context;
  379. with_view_model(
  380. text_input->view, (TextInputModel * model) {
  381. model->valadator_message_visible = false;
  382. return true;
  383. });
  384. }
  385. TextInput* text_input_alloc() {
  386. TextInput* text_input = malloc(sizeof(TextInput));
  387. text_input->view = view_alloc();
  388. view_set_context(text_input->view, text_input);
  389. view_allocate_model(text_input->view, ViewModelTypeLocking, sizeof(TextInputModel));
  390. view_set_draw_callback(text_input->view, text_input_view_draw_callback);
  391. view_set_input_callback(text_input->view, text_input_view_input_callback);
  392. text_input->timer = osTimerNew(text_input_timer_callback, osTimerOnce, text_input, NULL);
  393. with_view_model(
  394. text_input->view, (TextInputModel * model) {
  395. string_init(model->validator_text);
  396. return false;
  397. });
  398. text_input_reset(text_input);
  399. return text_input;
  400. }
  401. void text_input_free(TextInput* text_input) {
  402. furi_assert(text_input);
  403. with_view_model(
  404. text_input->view, (TextInputModel * model) {
  405. string_clear(model->validator_text);
  406. return false;
  407. });
  408. // Send stop command
  409. osTimerStop(text_input->timer);
  410. // Wait till timer stop
  411. while(osTimerIsRunning(text_input->timer)) osDelay(1);
  412. // Release allocated memory
  413. osTimerDelete(text_input->timer);
  414. view_free(text_input->view);
  415. free(text_input);
  416. }
  417. void text_input_reset(TextInput* text_input) {
  418. furi_assert(text_input);
  419. with_view_model(
  420. text_input->view, (TextInputModel * model) {
  421. model->text_buffer_size = 0;
  422. model->header = "";
  423. model->selected_row = 0;
  424. model->selected_column = 0;
  425. model->clear_default_text = false;
  426. model->text_buffer = NULL;
  427. model->text_buffer_size = 0;
  428. model->callback = NULL;
  429. model->callback_context = NULL;
  430. model->validator_callback = NULL;
  431. model->validator_callback_context = NULL;
  432. string_reset(model->validator_text);
  433. model->valadator_message_visible = false;
  434. return true;
  435. });
  436. }
  437. View* text_input_get_view(TextInput* text_input) {
  438. furi_assert(text_input);
  439. return text_input->view;
  440. }
  441. void text_input_set_result_callback(
  442. TextInput* text_input,
  443. TextInputCallback callback,
  444. void* callback_context,
  445. char* text_buffer,
  446. size_t text_buffer_size,
  447. bool clear_default_text) {
  448. with_view_model(
  449. text_input->view, (TextInputModel * model) {
  450. model->callback = callback;
  451. model->callback_context = callback_context;
  452. model->text_buffer = text_buffer;
  453. model->text_buffer_size = text_buffer_size;
  454. model->clear_default_text = clear_default_text;
  455. if(text_buffer && text_buffer[0] != '\0') {
  456. // Set focus on Save
  457. model->selected_row = 2;
  458. model->selected_column = 8;
  459. }
  460. return true;
  461. });
  462. }
  463. void text_input_set_validator(
  464. TextInput* text_input,
  465. TextInputValidatorCallback callback,
  466. void* callback_context) {
  467. with_view_model(
  468. text_input->view, (TextInputModel * model) {
  469. model->validator_callback = callback;
  470. model->validator_callback_context = callback_context;
  471. return true;
  472. });
  473. }
  474. TextInputValidatorCallback text_input_get_validator_callback(TextInput* text_input) {
  475. TextInputValidatorCallback validator_callback = NULL;
  476. with_view_model(
  477. text_input->view, (TextInputModel * model) {
  478. validator_callback = model->validator_callback;
  479. return false;
  480. });
  481. return validator_callback;
  482. }
  483. void* text_input_get_validator_callback_context(TextInput* text_input) {
  484. void* validator_callback_context = NULL;
  485. with_view_model(
  486. text_input->view, (TextInputModel * model) {
  487. validator_callback_context = model->validator_callback_context;
  488. return false;
  489. });
  490. return validator_callback_context;
  491. }
  492. void text_input_set_header_text(TextInput* text_input, const char* text) {
  493. with_view_model(
  494. text_input->view, (TextInputModel * model) {
  495. model->header = text;
  496. return true;
  497. });
  498. }