app.h 7.6 KB

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  1. /* Copyright (C) 2022-2023 Salvatore Sanfilippo -- All Rights Reserved
  2. * See the LICENSE file for information about the license. */
  3. #pragma once
  4. #include <furi.h>
  5. #include <furi_hal.h>
  6. #include <input/input.h>
  7. #include <gui/gui.h>
  8. #include <stdlib.h>
  9. #include <gui/gui.h>
  10. #include <gui/view_dispatcher.h>
  11. #include <gui/scene_manager.h>
  12. #include <gui/modules/submenu.h>
  13. #include <gui/modules/variable_item_list.h>
  14. #include <gui/modules/widget.h>
  15. #include <notification/notification_messages.h>
  16. #include <lib/subghz/subghz_setting.h>
  17. #include <lib/subghz/subghz_worker.h>
  18. #include <lib/subghz/receiver.h>
  19. #include <lib/subghz/transmitter.h>
  20. #include <lib/subghz/registry.h>
  21. #include "app_buffer.h"
  22. #define TAG "ProtoView"
  23. #define PROTOVIEW_RAW_VIEW_DEFAULT_SCALE 100
  24. #define BITMAP_SEEK_NOT_FOUND UINT32_MAX
  25. #define DEBUG_MSG 1
  26. typedef struct ProtoViewApp ProtoViewApp;
  27. /* Subghz system state */
  28. typedef enum {
  29. TxRxStateIDLE,
  30. TxRxStateRx,
  31. TxRxStateSleep,
  32. } TxRxState;
  33. /* Currently active view. */
  34. typedef enum {
  35. ViewRawPulses,
  36. ViewInfo,
  37. ViewFrequencySettings,
  38. ViewModulationSettings,
  39. ViewDirectSampling,
  40. ViewLast, /* Just a sentinel to wrap around. */
  41. } ProtoViewCurrentView;
  42. /* Used by app_switch_view() */
  43. typedef enum {
  44. AppNextView,
  45. AppPrevView
  46. } SwitchViewDirection;
  47. typedef struct {
  48. const char *name;
  49. FuriHalSubGhzPreset preset;
  50. uint8_t *custom;
  51. } ProtoViewModulation;
  52. extern ProtoViewModulation ProtoViewModulations[]; /* In app_subghz.c */
  53. /* This is the context of our subghz worker and associated thread.
  54. * It receives data and we get our protocol "feed" callback called
  55. * with the level (1 or 0) and duration. */
  56. struct ProtoViewTxRx {
  57. bool freq_mod_changed; /* The user changed frequency and/or modulation
  58. from the interface. There is to restart the
  59. radio with the right parameters. */
  60. SubGhzWorker* worker; /* Our background worker. */
  61. SubGhzEnvironment* environment;
  62. SubGhzReceiver* receiver;
  63. TxRxState txrx_state; /* Receiving, idle or sleeping? */
  64. /* Timer sampling mode state. */
  65. bool debug_timer_sampling; /* Read data from GDO0 in a busy loop. Only
  66. for testing. */
  67. uint32_t last_g0_change_time; /* Last high->low (or reverse) switch. */
  68. bool last_g0_value; /* Current value (high or low): we are
  69. checking the duration in the timer
  70. handler. */
  71. };
  72. typedef struct ProtoViewTxRx ProtoViewTxRx;
  73. /* This stucture is filled by the decoder for specific protocols with the
  74. * informations about the message. ProtoView will display such information
  75. * in the message info view. */
  76. #define PROTOVIEW_MSG_STR_LEN 32
  77. typedef struct ProtoViewMsgInfo {
  78. char name[PROTOVIEW_MSG_STR_LEN]; /* Protocol name and version. */
  79. char raw[PROTOVIEW_MSG_STR_LEN]; /* Protocol specific raw representation.*/
  80. /* The following is what the decoder wants to show to user. Each decoder
  81. * can use the number of fileds it needs. */
  82. char info1[PROTOVIEW_MSG_STR_LEN]; /* Protocol specific info line 1. */
  83. char info2[PROTOVIEW_MSG_STR_LEN]; /* Protocol specific info line 2. */
  84. char info3[PROTOVIEW_MSG_STR_LEN]; /* Protocol specific info line 3. */
  85. uint64_t len; /* Bits consumed from the stream. */
  86. } ProtoViewMsgInfo;
  87. struct ProtoViewApp {
  88. /* GUI */
  89. Gui *gui;
  90. ViewPort *view_port; /* We just use a raw viewport and we render
  91. everything into the low level canvas. */
  92. ProtoViewCurrentView current_view; /* Active view ID. */
  93. FuriMessageQueue *event_queue; /* Keypress events go here. */
  94. /* Radio related. */
  95. ProtoViewTxRx *txrx; /* Radio state. */
  96. SubGhzSetting *setting; /* A list of valid frequencies. */
  97. /* Generic app state. */
  98. int running; /* Once false exists the app. */
  99. uint32_t signal_bestlen; /* Longest coherent signal observed so far. */
  100. uint32_t signal_last_scan_idx; /* Index of the buffer last time we
  101. performed the scan. */
  102. bool signal_decoded; /* Was the current signal decoded? */
  103. ProtoViewMsgInfo signal_info; /* Decoded message, if signal_decoded true. */
  104. bool direct_sampling_enabled; /* This special view needs an explicit
  105. acknowledge to work. */
  106. /* Raw view apps state. */
  107. uint32_t us_scale; /* microseconds per pixel. */
  108. uint32_t signal_offset; /* Long press left/right panning in raw view. */
  109. /* Configuration view app state. */
  110. uint32_t frequency; /* Current frequency. */
  111. uint8_t modulation; /* Current modulation ID, array index in the
  112. ProtoViewModulations table. */
  113. };
  114. typedef struct ProtoViewDecoder {
  115. const char *name; /* Protocol name. */
  116. /* The decode function takes a buffer that is actually a bitmap, with
  117. * high and low levels represented as 0 and 1. The number of high/low
  118. * pulses represented by the bitmap is passed as the 'numbits' argument,
  119. * while 'numbytes' represents the total size of the bitmap pointed by
  120. * 'bits'. So 'numbytes' is mainly useful to pass as argument to other
  121. * functions that perform bit extraction with bound checking, such as
  122. * bitmap_get() and so forth. */
  123. bool (*decode)(uint8_t *bits, uint32_t numbytes, uint32_t numbits, ProtoViewMsgInfo *info);
  124. } ProtoViewDecoder;
  125. extern RawSamplesBuffer *RawSamples, *DetectedSamples;
  126. /* app_radio.c */
  127. void radio_begin(ProtoViewApp* app);
  128. uint32_t radio_rx(ProtoViewApp* app);
  129. void radio_idle(ProtoViewApp* app);
  130. void radio_rx_end(ProtoViewApp* app);
  131. void radio_sleep(ProtoViewApp* app);
  132. void raw_sampling_worker_start(ProtoViewApp *app);
  133. void raw_sampling_worker_stop(ProtoViewApp *app);
  134. /* signal.c */
  135. uint32_t duration_delta(uint32_t a, uint32_t b);
  136. void reset_current_signal(ProtoViewApp *app);
  137. void scan_for_signal(ProtoViewApp *app);
  138. bool bitmap_get(uint8_t *b, uint32_t blen, uint32_t bitpos);
  139. void bitmap_set(uint8_t *b, uint32_t blen, uint32_t bitpos, bool val);
  140. void bitmap_set_pattern(uint8_t *b, uint32_t blen, const char *pat);
  141. void bitmap_invert_bytes_bits(uint8_t *p, uint32_t len);
  142. bool bitmap_match_bits(uint8_t *b, uint32_t blen, uint32_t bitpos, const char *bits);
  143. uint32_t bitmap_seek_bits(uint8_t *b, uint32_t blen, uint32_t startpos, uint32_t maxbits, const char *bits);
  144. uint32_t convert_from_line_code(uint8_t *buf, uint64_t buflen, uint8_t *bits, uint32_t len, uint32_t offset, const char *zero_pattern, const char *one_pattern);
  145. uint32_t convert_from_diff_manchester(uint8_t *buf, uint64_t buflen, uint8_t *bits, uint32_t len, uint32_t off, bool previous);
  146. /* view_*.c */
  147. void render_view_raw_pulses(Canvas *const canvas, ProtoViewApp *app);
  148. void process_input_raw_pulses(ProtoViewApp *app, InputEvent input);
  149. void render_view_settings(Canvas *const canvas, ProtoViewApp *app);
  150. void process_input_settings(ProtoViewApp *app, InputEvent input);
  151. void render_view_info(Canvas *const canvas, ProtoViewApp *app);
  152. void process_input_info(ProtoViewApp *app, InputEvent input);
  153. void render_view_direct_sampling(Canvas *const canvas, ProtoViewApp *app);
  154. void process_input_direct_sampling(ProtoViewApp *app, InputEvent input);
  155. void view_enter_direct_sampling(ProtoViewApp *app);
  156. void view_exit_direct_sampling(ProtoViewApp *app);
  157. void view_exit_settings(ProtoViewApp *app);
  158. /* ui.c */
  159. void canvas_draw_str_with_border(Canvas* canvas, uint8_t x, uint8_t y, const char* str, Color text_color, Color border_color);
  160. /* crc.c */
  161. uint8_t crc8(const uint8_t *data, size_t len, uint8_t init, uint8_t poly);