totp_scene_generate_token.c 17 KB

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  1. #include <gui/gui.h>
  2. #include <notification/notification.h>
  3. #include <notification/notification_messages.h>
  4. #include <totp_icons.h>
  5. #include <roll_value.h>
  6. #include <available_fonts.h>
  7. #include "totp_scene_generate_token.h"
  8. #include "../../canvas_extensions.h"
  9. #include "../../../types/token_info.h"
  10. #include "../../../types/common.h"
  11. #include "../../constants.h"
  12. #include "../../../services/config/config.h"
  13. #include "../../scene_director.h"
  14. #include "../token_menu/totp_scene_token_menu.h"
  15. #include "../../../features_config.h"
  16. #include "../../../workers/generate_totp_code/generate_totp_code.h"
  17. #include "../../../workers/usb_type_code/usb_type_code.h"
  18. #ifdef TOTP_BADBT_AUTOMATION_ENABLED
  19. #include "../../../workers/bt_type_code/bt_type_code.h"
  20. #endif
  21. #define PROGRESS_BAR_MARGIN (3)
  22. #define PROGRESS_BAR_HEIGHT (4)
  23. typedef struct {
  24. uint8_t progress_bar_x;
  25. uint8_t progress_bar_width;
  26. uint8_t code_total_length;
  27. uint8_t code_offset_x;
  28. uint8_t code_offset_y;
  29. } UiPrecalculatedDimensions;
  30. typedef struct {
  31. char last_code[TokenDigitsCountMax + 1];
  32. TotpUsbTypeCodeWorkerContext* usb_type_code_worker_context;
  33. NotificationMessage const* notification_sequence_new_token[8];
  34. NotificationMessage const* notification_sequence_automation[11];
  35. FuriMutex* last_code_update_sync;
  36. TotpGenerateCodeWorkerContext* generate_code_worker_context;
  37. UiPrecalculatedDimensions ui_precalculated_dimensions;
  38. const FONT_INFO* active_font;
  39. NotificationApp* notification_app;
  40. } SceneState;
  41. static const NotificationSequence*
  42. get_notification_sequence_new_token(const PluginState* plugin_state, SceneState* scene_state) {
  43. if(scene_state->notification_sequence_new_token[0] == NULL) {
  44. NotificationMessage const** sequence = &scene_state->notification_sequence_new_token[0];
  45. *(sequence++) = &message_display_backlight_on;
  46. *(sequence++) = &message_green_255;
  47. if(plugin_state->notification_method & NotificationMethodVibro) {
  48. *(sequence++) = &message_vibro_on;
  49. }
  50. if(plugin_state->notification_method & NotificationMethodSound) {
  51. *(sequence++) = &message_note_c5;
  52. }
  53. *(sequence++) = &message_delay_50;
  54. if(plugin_state->notification_method & NotificationMethodVibro) {
  55. *(sequence++) = &message_vibro_off;
  56. }
  57. if(plugin_state->notification_method & NotificationMethodSound) {
  58. *(sequence++) = &message_sound_off;
  59. }
  60. *(sequence++) = NULL;
  61. }
  62. return (NotificationSequence*)scene_state->notification_sequence_new_token;
  63. }
  64. static const NotificationSequence*
  65. get_notification_sequence_automation(const PluginState* plugin_state, SceneState* scene_state) {
  66. if(scene_state->notification_sequence_automation[0] == NULL) {
  67. NotificationMessage const** sequence = &scene_state->notification_sequence_automation[0];
  68. *(sequence++) = &message_blue_255;
  69. if(plugin_state->notification_method & NotificationMethodVibro) {
  70. *(sequence++) = &message_vibro_on;
  71. }
  72. if(plugin_state->notification_method & NotificationMethodSound) {
  73. *(sequence++) = &message_note_d5; //-V525
  74. *(sequence++) = &message_delay_50;
  75. *(sequence++) = &message_note_e4;
  76. *(sequence++) = &message_delay_50;
  77. *(sequence++) = &message_note_f3;
  78. }
  79. *(sequence++) = &message_delay_50;
  80. if(plugin_state->notification_method & NotificationMethodVibro) {
  81. *(sequence++) = &message_vibro_off;
  82. }
  83. if(plugin_state->notification_method & NotificationMethodSound) {
  84. *(sequence++) = &message_sound_off;
  85. }
  86. *(sequence++) = NULL;
  87. }
  88. return (NotificationSequence*)scene_state->notification_sequence_automation;
  89. }
  90. static void update_totp_params(PluginState* const plugin_state, size_t token_index) {
  91. SceneState* scene_state = (SceneState*)plugin_state->current_scene_state;
  92. TokenInfoIteratorContext* iterator_context =
  93. totp_config_get_token_iterator_context(plugin_state);
  94. if(totp_token_info_iterator_go_to(iterator_context, token_index)) {
  95. totp_generate_code_worker_notify(
  96. scene_state->generate_code_worker_context, TotpGenerateCodeWorkerEventForceUpdate);
  97. }
  98. }
  99. static void draw_totp_code(Canvas* const canvas, const PluginState* const plugin_state) {
  100. const SceneState* scene_state = plugin_state->current_scene_state;
  101. const TokenInfoIteratorContext* iterator_context =
  102. totp_config_get_token_iterator_context(plugin_state);
  103. uint8_t code_length = totp_token_info_iterator_get_current_token(iterator_context)->digits;
  104. canvas_draw_str_ex(
  105. canvas,
  106. scene_state->ui_precalculated_dimensions.code_offset_x,
  107. scene_state->ui_precalculated_dimensions.code_offset_y,
  108. scene_state->last_code,
  109. code_length,
  110. scene_state->active_font);
  111. }
  112. static void on_new_token_code_generated(bool time_left, void* context) {
  113. PluginState* const plugin_state = context;
  114. const TokenInfoIteratorContext* iterator_context =
  115. totp_config_get_token_iterator_context(plugin_state);
  116. if(totp_token_info_iterator_get_total_count(iterator_context) == 0) {
  117. return;
  118. }
  119. SceneState* scene_state = plugin_state->current_scene_state;
  120. const TokenInfo* current_token = totp_token_info_iterator_get_current_token(iterator_context);
  121. const FONT_INFO* const font = scene_state->active_font;
  122. uint8_t char_width = font->charInfo[0].width;
  123. scene_state->ui_precalculated_dimensions.code_total_length =
  124. current_token->digits * (char_width + font->spacePixels);
  125. scene_state->ui_precalculated_dimensions.code_offset_x =
  126. (SCREEN_WIDTH - scene_state->ui_precalculated_dimensions.code_total_length) >> 1;
  127. scene_state->ui_precalculated_dimensions.code_offset_y =
  128. SCREEN_HEIGHT_CENTER - (font->height >> 1);
  129. if(time_left) {
  130. notification_message(
  131. scene_state->notification_app,
  132. get_notification_sequence_new_token(plugin_state, scene_state));
  133. }
  134. totp_scene_director_force_redraw(plugin_state);
  135. }
  136. static void on_code_lifetime_updated_generated(float code_lifetime_percent, void* context) {
  137. PluginState* const plugin_state = context;
  138. SceneState* scene_state = plugin_state->current_scene_state;
  139. scene_state->ui_precalculated_dimensions.progress_bar_width =
  140. (uint8_t)((float)(SCREEN_WIDTH - (PROGRESS_BAR_MARGIN << 1)) * code_lifetime_percent);
  141. scene_state->ui_precalculated_dimensions.progress_bar_x =
  142. ((SCREEN_WIDTH - (PROGRESS_BAR_MARGIN << 1) -
  143. scene_state->ui_precalculated_dimensions.progress_bar_width) >>
  144. 1) +
  145. PROGRESS_BAR_MARGIN;
  146. totp_scene_director_force_redraw(plugin_state);
  147. }
  148. void totp_scene_generate_token_activate(PluginState* plugin_state) {
  149. SceneState* scene_state = malloc(sizeof(SceneState));
  150. furi_check(scene_state != NULL);
  151. plugin_state->current_scene_state = scene_state;
  152. FURI_LOG_D(LOGGING_TAG, "Timezone set to: %f", (double)plugin_state->timezone_offset);
  153. scene_state->last_code_update_sync = furi_mutex_alloc(FuriMutexTypeNormal);
  154. if(plugin_state->automation_method & AutomationMethodBadUsb) {
  155. scene_state->usb_type_code_worker_context = totp_usb_type_code_worker_start(
  156. scene_state->last_code,
  157. TokenDigitsCountMax + 1,
  158. scene_state->last_code_update_sync,
  159. plugin_state->automation_kb_layout);
  160. }
  161. scene_state->active_font = available_fonts[plugin_state->active_font_index];
  162. scene_state->notification_app = furi_record_open(RECORD_NOTIFICATION);
  163. scene_state->notification_sequence_automation[0] = NULL;
  164. scene_state->notification_sequence_new_token[0] = NULL;
  165. #ifdef TOTP_BADBT_AUTOMATION_ENABLED
  166. if(plugin_state->automation_method & AutomationMethodBadBt) {
  167. if(plugin_state->bt_type_code_worker_context == NULL) {
  168. plugin_state->bt_type_code_worker_context = totp_bt_type_code_worker_init();
  169. }
  170. totp_bt_type_code_worker_start(
  171. plugin_state->bt_type_code_worker_context,
  172. scene_state->last_code,
  173. TokenDigitsCountMax + 1,
  174. scene_state->last_code_update_sync,
  175. plugin_state->automation_kb_layout);
  176. }
  177. #endif
  178. const TokenInfoIteratorContext* iterator_context =
  179. totp_config_get_token_iterator_context(plugin_state);
  180. scene_state->generate_code_worker_context = totp_generate_code_worker_start(
  181. scene_state->last_code,
  182. totp_token_info_iterator_get_current_token(iterator_context),
  183. scene_state->last_code_update_sync,
  184. plugin_state->timezone_offset,
  185. &plugin_state->crypto_settings);
  186. totp_generate_code_worker_set_code_generated_handler(
  187. scene_state->generate_code_worker_context, &on_new_token_code_generated, plugin_state);
  188. totp_generate_code_worker_set_lifetime_changed_handler(
  189. scene_state->generate_code_worker_context,
  190. &on_code_lifetime_updated_generated,
  191. plugin_state);
  192. update_totp_params(
  193. plugin_state, totp_token_info_iterator_get_current_token_index(iterator_context));
  194. }
  195. void totp_scene_generate_token_render(Canvas* const canvas, PluginState* plugin_state) {
  196. const TokenInfoIteratorContext* iterator_context =
  197. totp_config_get_token_iterator_context(plugin_state);
  198. if(totp_token_info_iterator_get_total_count(iterator_context) == 0) {
  199. canvas_draw_str_aligned(
  200. canvas,
  201. SCREEN_WIDTH_CENTER,
  202. SCREEN_HEIGHT_CENTER - 10,
  203. AlignCenter,
  204. AlignCenter,
  205. "Token list is empty");
  206. canvas_draw_str_aligned(
  207. canvas,
  208. SCREEN_WIDTH_CENTER,
  209. SCREEN_HEIGHT_CENTER + 10,
  210. AlignCenter,
  211. AlignCenter,
  212. "Press OK button to add");
  213. return;
  214. }
  215. const SceneState* scene_state = (SceneState*)plugin_state->current_scene_state;
  216. canvas_set_font(canvas, FontPrimary);
  217. const char* token_name_cstr =
  218. furi_string_get_cstr(totp_token_info_iterator_get_current_token(iterator_context)->name);
  219. uint16_t token_name_width = canvas_string_width(canvas, token_name_cstr);
  220. if(SCREEN_WIDTH - token_name_width > 18) {
  221. canvas_draw_str_aligned(
  222. canvas,
  223. SCREEN_WIDTH_CENTER,
  224. SCREEN_HEIGHT_CENTER - 20,
  225. AlignCenter,
  226. AlignCenter,
  227. token_name_cstr);
  228. } else {
  229. canvas_draw_str_aligned(
  230. canvas, 9, SCREEN_HEIGHT_CENTER - 20, AlignLeft, AlignCenter, token_name_cstr);
  231. canvas_set_color(canvas, ColorWhite);
  232. canvas_draw_box(canvas, 0, SCREEN_HEIGHT_CENTER - 24, 9, 9);
  233. canvas_draw_box(canvas, SCREEN_WIDTH - 10, SCREEN_HEIGHT_CENTER - 24, 9, 9);
  234. canvas_set_color(canvas, ColorBlack);
  235. }
  236. draw_totp_code(canvas, plugin_state);
  237. canvas_draw_box(
  238. canvas,
  239. scene_state->ui_precalculated_dimensions.progress_bar_x,
  240. SCREEN_HEIGHT - PROGRESS_BAR_MARGIN - PROGRESS_BAR_HEIGHT,
  241. scene_state->ui_precalculated_dimensions.progress_bar_width,
  242. PROGRESS_BAR_HEIGHT);
  243. if(totp_token_info_iterator_get_total_count(iterator_context) > 1) {
  244. canvas_draw_icon(canvas, 0, SCREEN_HEIGHT_CENTER - 24, &I_totp_arrow_left_8x9);
  245. canvas_draw_icon(
  246. canvas, SCREEN_WIDTH - 8, SCREEN_HEIGHT_CENTER - 24, &I_totp_arrow_right_8x9);
  247. }
  248. if(plugin_state->automation_method & AutomationMethodBadUsb) {
  249. canvas_draw_icon(
  250. canvas,
  251. #ifdef TOTP_BADBT_AUTOMATION_ENABLED
  252. SCREEN_WIDTH_CENTER -
  253. (plugin_state->automation_method & AutomationMethodBadBt ? 33 : 15),
  254. #else
  255. SCREEN_WIDTH_CENTER - 15,
  256. #endif
  257. SCREEN_HEIGHT_CENTER + 12,
  258. &I_hid_usb_31x9);
  259. }
  260. #ifdef TOTP_BADBT_AUTOMATION_ENABLED
  261. if(plugin_state->automation_method & AutomationMethodBadBt &&
  262. plugin_state->bt_type_code_worker_context != NULL &&
  263. totp_bt_type_code_worker_is_advertising(plugin_state->bt_type_code_worker_context)) {
  264. canvas_draw_icon(
  265. canvas,
  266. SCREEN_WIDTH_CENTER +
  267. (plugin_state->automation_method & AutomationMethodBadUsb ? 2 : -15),
  268. SCREEN_HEIGHT_CENTER + 12,
  269. &I_hid_ble_31x9);
  270. }
  271. #endif
  272. }
  273. bool totp_scene_generate_token_handle_event(
  274. const PluginEvent* const event,
  275. PluginState* plugin_state) {
  276. if(event->type != EventTypeKey) {
  277. return true;
  278. }
  279. if(event->input.type == InputTypeLong && event->input.key == InputKeyBack) {
  280. return false;
  281. }
  282. SceneState* scene_state;
  283. if(event->input.type == InputTypeLong) {
  284. if(event->input.key == InputKeyDown &&
  285. plugin_state->automation_method & AutomationMethodBadUsb) {
  286. scene_state = (SceneState*)plugin_state->current_scene_state;
  287. const TokenInfoIteratorContext* iterator_context =
  288. totp_config_get_token_iterator_context(plugin_state);
  289. totp_usb_type_code_worker_notify(
  290. scene_state->usb_type_code_worker_context,
  291. TotpUsbTypeCodeWorkerEventType,
  292. totp_token_info_iterator_get_current_token(iterator_context)->automation_features);
  293. notification_message(
  294. scene_state->notification_app,
  295. get_notification_sequence_automation(plugin_state, scene_state));
  296. return true;
  297. }
  298. #ifdef TOTP_BADBT_AUTOMATION_ENABLED
  299. else if(
  300. event->input.key == InputKeyUp &&
  301. plugin_state->automation_method & AutomationMethodBadBt) {
  302. scene_state = (SceneState*)plugin_state->current_scene_state;
  303. const TokenInfoIteratorContext* iterator_context =
  304. totp_config_get_token_iterator_context(plugin_state);
  305. totp_bt_type_code_worker_notify(
  306. plugin_state->bt_type_code_worker_context,
  307. TotpBtTypeCodeWorkerEventType,
  308. totp_token_info_iterator_get_current_token(iterator_context)->automation_features);
  309. notification_message(
  310. scene_state->notification_app,
  311. get_notification_sequence_automation(plugin_state, scene_state));
  312. return true;
  313. }
  314. #endif
  315. } else if(event->input.type == InputTypePress || event->input.type == InputTypeRepeat) {
  316. switch(event->input.key) {
  317. case InputKeyUp:
  318. break;
  319. case InputKeyDown:
  320. break;
  321. case InputKeyRight: {
  322. const TokenInfoIteratorContext* iterator_context =
  323. totp_config_get_token_iterator_context(plugin_state);
  324. size_t current_token_index =
  325. totp_token_info_iterator_get_current_token_index(iterator_context);
  326. totp_roll_value_size_t(
  327. &current_token_index,
  328. 1,
  329. 0,
  330. totp_token_info_iterator_get_total_count(iterator_context) - 1,
  331. RollOverflowBehaviorRoll);
  332. update_totp_params(plugin_state, current_token_index);
  333. break;
  334. }
  335. case InputKeyLeft: {
  336. const TokenInfoIteratorContext* iterator_context =
  337. totp_config_get_token_iterator_context(plugin_state);
  338. size_t current_token_index =
  339. totp_token_info_iterator_get_current_token_index(iterator_context);
  340. totp_roll_value_size_t(
  341. &current_token_index,
  342. -1,
  343. 0,
  344. totp_token_info_iterator_get_total_count(iterator_context) - 1,
  345. RollOverflowBehaviorRoll);
  346. update_totp_params(plugin_state, current_token_index);
  347. break;
  348. }
  349. case InputKeyOk:
  350. break;
  351. case InputKeyBack:
  352. break;
  353. default:
  354. break;
  355. }
  356. } else if(event->input.type == InputTypeRelease && event->input.key == InputKeyOk) {
  357. totp_scene_director_activate_scene(plugin_state, TotpSceneTokenMenu);
  358. }
  359. return true;
  360. }
  361. void totp_scene_generate_token_deactivate(PluginState* plugin_state) {
  362. if(plugin_state->current_scene_state == NULL) return;
  363. SceneState* scene_state = (SceneState*)plugin_state->current_scene_state;
  364. totp_generate_code_worker_stop(scene_state->generate_code_worker_context);
  365. furi_record_close(RECORD_NOTIFICATION);
  366. if(plugin_state->automation_method & AutomationMethodBadUsb) {
  367. totp_usb_type_code_worker_stop(scene_state->usb_type_code_worker_context);
  368. }
  369. #ifdef TOTP_BADBT_AUTOMATION_ENABLED
  370. if(plugin_state->automation_method & AutomationMethodBadBt) {
  371. totp_bt_type_code_worker_stop(plugin_state->bt_type_code_worker_context);
  372. }
  373. #endif
  374. furi_mutex_free(scene_state->last_code_update_sync);
  375. free(scene_state);
  376. plugin_state->current_scene_state = NULL;
  377. }