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- /*
- * Copyright 2019 Google Inc. All Rights Reserved.
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- #ifndef CARDBOARD_SDK_UTIL_MATRIXUTILS_H_
- #define CARDBOARD_SDK_UTIL_MATRIXUTILS_H_
- //
- // This file contains operators and free functions that define generic Matrix
- // operations.
- //
- #include "matrix_3x3.h"
- #include "rotation.h"
- #include "vector.h"
- namespace cardboard {
- // Returns the transpose of a matrix.
- Matrix3x3 Transpose(const Matrix3x3& m);
- // Multiplies a Matrix and a column Vector of the same Dimension to produce
- // another column Vector.
- Vector3 operator*(const Matrix3x3& m, const Vector3& v);
- // Returns the determinant of the matrix. This function is defined for all the
- // typedef'ed Matrix types.
- double Determinant(const Matrix3x3& m);
- // Returns the adjugate of the matrix, which is defined as the transpose of the
- // cofactor matrix. This function is defined for all the typedef'ed Matrix
- // types. The determinant of the matrix is computed as a side effect, so it is
- // returned in the determinant parameter if it is not null.
- Matrix3x3 AdjugateWithDeterminant(const Matrix3x3& m, double* determinant);
- // Returns the inverse of the matrix. This function is defined for all the
- // typedef'ed Matrix types. The determinant of the matrix is computed as a
- // side effect, so it is returned in the determinant parameter if it is not
- // null. If the determinant is 0, the returned matrix has all zeroes.
- Matrix3x3 InverseWithDeterminant(const Matrix3x3& m, double* determinant);
- // Returns the inverse of the matrix. This function is defined for all the
- // typedef'ed Matrix types. If the determinant of the matrix is 0, the returned
- // matrix has all zeroes.
- Matrix3x3 Inverse(const Matrix3x3& m);
- // Returns a 3x3 Matrix representing a 3D rotation. This creates a Matrix that
- // does not work with homogeneous coordinates, so the function name ends in
- // "NH".
- Matrix3x3 RotationMatrixNH(const Rotation& r);
- } // namespace cardboard
- #endif // CARDBOARD_SDK_UTIL_MATRIXUTILS_H_
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