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- #include "thread.h"
- #include "memmgr.h"
- #include "check.h"
- #include <m-string.h>
- struct FuriThread {
- FuriThreadState state;
- int32_t ret;
- FuriThreadCallback callback;
- void* context;
- FuriThreadStateCallback state_callback;
- void* state_context;
- osThreadAttr_t attr;
- osThreadId_t id;
- };
- void furi_thread_set_state(FuriThread* thread, FuriThreadState state) {
- furi_assert(thread);
- thread->state = state;
- if(thread->state_callback) {
- thread->state_callback(state, thread->state_context);
- }
- }
- void furi_thread_body(void* context) {
- furi_assert(context);
- FuriThread* thread = context;
- furi_assert(thread->state == FuriThreadStateStarting);
- furi_thread_set_state(thread, FuriThreadStateRunning);
- thread->ret = thread->callback(thread->context);
- furi_assert(thread->state == FuriThreadStateRunning);
- furi_thread_set_state(thread, FuriThreadStateStopped);
- osThreadExit();
- }
- FuriThread* furi_thread_alloc() {
- FuriThread* thread = furi_alloc(sizeof(FuriThread));
- return thread;
- }
- void furi_thread_free(FuriThread* thread) {
- furi_assert(thread);
- furi_assert(thread->state == FuriThreadStateStopped);
- if(thread->attr.name) free((void*)thread->attr.name);
- free(thread);
- }
- void furi_thread_set_name(FuriThread* thread, const char* name) {
- furi_assert(thread);
- furi_assert(thread->state == FuriThreadStateStopped);
- if(thread->attr.name) free((void*)thread->attr.name);
- thread->attr.name = strdup(name);
- }
- void furi_thread_set_stack_size(FuriThread* thread, size_t stack_size) {
- furi_assert(thread);
- furi_assert(thread->state == FuriThreadStateStopped);
- thread->attr.stack_size = stack_size;
- }
- void furi_thread_set_callback(FuriThread* thread, FuriThreadCallback callback) {
- furi_assert(thread);
- furi_assert(thread->state == FuriThreadStateStopped);
- thread->callback = callback;
- }
- void furi_thread_set_context(FuriThread* thread, void* context) {
- furi_assert(thread);
- furi_assert(thread->state == FuriThreadStateStopped);
- thread->context = context;
- }
- void furi_thread_set_state_callback(FuriThread* thread, FuriThreadStateCallback callback) {
- furi_assert(thread);
- furi_assert(thread->state == FuriThreadStateStopped);
- thread->state_callback = callback;
- }
- void furi_thread_set_state_context(FuriThread* thread, void* context) {
- furi_assert(thread);
- furi_assert(thread->state == FuriThreadStateStopped);
- thread->state_context = context;
- }
- bool furi_thread_start(FuriThread* thread) {
- furi_assert(thread);
- furi_assert(thread->callback);
- furi_assert(thread->state == FuriThreadStateStopped);
- furi_thread_set_state(thread, FuriThreadStateStarting);
- thread->id = osThreadNew(furi_thread_body, thread, &thread->attr);
- if(thread->id) {
- return true;
- } else {
- furi_assert(thread->state == FuriThreadStateStarting);
- furi_thread_set_state(thread, FuriThreadStateStopped);
- return false;
- }
- }
- osStatus_t furi_thread_terminate(FuriThread* thread) {
- furi_assert(thread);
- osStatus_t ret = osThreadTerminate(thread->id);
- if(ret == osOK) {
- furi_thread_set_state(thread, FuriThreadStateStopped);
- }
- return ret;
- }
- osStatus_t furi_thread_join(FuriThread* thread) {
- furi_assert(thread);
- return osThreadJoin(thread->id);
- }
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