color_guess.c 4.3 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130
  1. #include "color_guess.h"
  2. #include "helpers/digits.h"
  3. bool color_guess_custom_event_callback(void* context, uint32_t event) {
  4. furi_assert(context);
  5. ColorGuess* app = context;
  6. return scene_manager_handle_custom_event(app->scene_manager, event);
  7. }
  8. void color_guess_tick_event_callback(void* context) {
  9. furi_assert(context);
  10. ColorGuess* app = context;
  11. scene_manager_handle_tick_event(app->scene_manager);
  12. }
  13. //leave app if back button pressed
  14. bool color_guess_navigation_event_callback(void* context) {
  15. furi_assert(context);
  16. ColorGuess* app = context;
  17. return scene_manager_handle_back_event(app->scene_manager);
  18. }
  19. ColorGuess* color_guess_app_alloc() {
  20. ColorGuess* app = malloc(sizeof(ColorGuess));
  21. app->gui = furi_record_open(RECORD_GUI);
  22. app->notification = furi_record_open(RECORD_NOTIFICATION);
  23. // Set Defaults if no config exists
  24. app->haptic = 1;
  25. app->led = 1;
  26. app->save_settings = 1;
  27. // Load configs
  28. color_guess_read_settings(app);
  29. notification_message(app->notification, &sequence_display_backlight_on);
  30. //Scene additions
  31. app->view_dispatcher = view_dispatcher_alloc();
  32. view_dispatcher_enable_queue(app->view_dispatcher);
  33. app->scene_manager = scene_manager_alloc(&color_guess_scene_handlers, app);
  34. view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
  35. view_dispatcher_set_navigation_event_callback(
  36. app->view_dispatcher, color_guess_navigation_event_callback);
  37. view_dispatcher_set_tick_event_callback(
  38. app->view_dispatcher, color_guess_tick_event_callback, 100);
  39. view_dispatcher_set_custom_event_callback(
  40. app->view_dispatcher, color_guess_custom_event_callback);
  41. app->color_guess_startscreen = color_guess_startscreen_alloc();
  42. view_dispatcher_add_view(
  43. app->view_dispatcher,
  44. ColorGuessViewIdStartscreen,
  45. color_guess_startscreen_get_view(app->color_guess_startscreen));
  46. app->submenu = submenu_alloc();
  47. view_dispatcher_add_view(
  48. app->view_dispatcher, ColorGuessViewIdMenu, submenu_get_view(app->submenu));
  49. app->color_guess_play = color_guess_play_alloc();
  50. view_dispatcher_add_view(
  51. app->view_dispatcher,
  52. ColorGuessViewIdPlay,
  53. color_guess_play_get_view(app->color_guess_play));
  54. app->color_guess_color_set = color_guess_color_set_alloc();
  55. view_dispatcher_add_view(
  56. app->view_dispatcher,
  57. ColorGuessViewIdColorSet,
  58. color_guess_color_set_get_view(app->color_guess_color_set));
  59. app->variable_item_list = variable_item_list_alloc();
  60. view_dispatcher_add_view(
  61. app->view_dispatcher,
  62. ColorGuessViewIdSettings,
  63. variable_item_list_get_view(app->variable_item_list));
  64. //End Scene Additions
  65. return app;
  66. }
  67. void color_guess_app_free(ColorGuess* app) {
  68. furi_assert(app);
  69. // Scene manager
  70. scene_manager_free(app->scene_manager);
  71. // View Dispatcher
  72. view_dispatcher_remove_view(app->view_dispatcher, ColorGuessViewIdStartscreen);
  73. color_guess_startscreen_free(app->color_guess_startscreen);
  74. dialog_ex_free(app->dialog_ex);
  75. view_dispatcher_remove_view(app->view_dispatcher, ColorGuessViewIdMenu);
  76. submenu_free(app->submenu);
  77. view_dispatcher_remove_view(app->view_dispatcher, ColorGuessViewIdPlay);
  78. color_guess_play_free(app->color_guess_play);
  79. view_dispatcher_remove_view(app->view_dispatcher, ColorGuessViewIdColorSet);
  80. color_guess_color_set_free(app->color_guess_color_set);
  81. view_dispatcher_remove_view(app->view_dispatcher, ColorGuessViewIdSettings);
  82. view_dispatcher_free(app->view_dispatcher);
  83. // Records
  84. furi_record_close(RECORD_NOTIFICATION);
  85. furi_record_close(RECORD_GUI);
  86. app->view_port = NULL;
  87. app->gui = NULL;
  88. app->notification = NULL;
  89. //Remove whatever is left
  90. free(app);
  91. }
  92. int32_t color_guess_app(void* p) {
  93. UNUSED(p);
  94. ColorGuess* app = color_guess_app_alloc();
  95. view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
  96. scene_manager_next_scene(app->scene_manager, ColorGuessSceneStartscreen);
  97. furi_hal_power_suppress_charge_enter();
  98. view_dispatcher_run(app->view_dispatcher);
  99. color_guess_save_settings(app);
  100. furi_hal_power_suppress_charge_exit();
  101. color_guess_app_free(app);
  102. return 0;
  103. }