menu.c 7.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259
  1. #include "menu.h"
  2. #include <m-array.h>
  3. #include <gui/elements.h>
  4. #include <furi.h>
  5. struct Menu {
  6. View* view;
  7. };
  8. typedef struct {
  9. const char* label;
  10. IconAnimation* icon;
  11. uint32_t index;
  12. MenuItemCallback callback;
  13. void* callback_context;
  14. } MenuItem;
  15. ARRAY_DEF(MenuItemArray, MenuItem, M_POD_OPLIST);
  16. #define M_OPL_MenuItemArray_t() ARRAY_OPLIST(MenuItemArray, M_POD_OPLIST)
  17. typedef struct {
  18. MenuItemArray_t items;
  19. size_t position;
  20. } MenuModel;
  21. static void menu_process_up(Menu* menu);
  22. static void menu_process_down(Menu* menu);
  23. static void menu_process_ok(Menu* menu);
  24. static void menu_draw_callback(Canvas* canvas, void* _model) {
  25. MenuModel* model = _model;
  26. canvas_clear(canvas);
  27. size_t position = model->position;
  28. size_t items_count = MenuItemArray_size(model->items);
  29. if(items_count) {
  30. MenuItem* item;
  31. size_t shift_position;
  32. // First line
  33. canvas_set_font(canvas, FontSecondary);
  34. shift_position = (0 + position + items_count - 1) % items_count;
  35. item = MenuItemArray_get(model->items, shift_position);
  36. if(item->icon) {
  37. canvas_draw_icon_animation(canvas, 4, 3, item->icon);
  38. }
  39. canvas_draw_str(canvas, 22, 14, item->label);
  40. // Second line main
  41. canvas_set_font(canvas, FontPrimary);
  42. shift_position = (1 + position + items_count - 1) % items_count;
  43. item = MenuItemArray_get(model->items, shift_position);
  44. if(item->icon) {
  45. canvas_draw_icon_animation(canvas, 4, 25, item->icon);
  46. }
  47. canvas_draw_str(canvas, 22, 36, item->label);
  48. // Third line
  49. canvas_set_font(canvas, FontSecondary);
  50. shift_position = (2 + position + items_count - 1) % items_count;
  51. item = MenuItemArray_get(model->items, shift_position);
  52. if(item->icon) {
  53. canvas_draw_icon_animation(canvas, 4, 47, item->icon);
  54. }
  55. canvas_draw_str(canvas, 22, 58, item->label);
  56. // Frame and scrollbar
  57. elements_frame(canvas, 0, 21, 128 - 5, 21);
  58. elements_scrollbar(canvas, position, items_count);
  59. } else {
  60. canvas_draw_str(canvas, 2, 32, "Empty");
  61. elements_scrollbar(canvas, 0, 0);
  62. }
  63. }
  64. static bool menu_input_callback(InputEvent* event, void* context) {
  65. Menu* menu = context;
  66. bool consumed = false;
  67. if(event->type == InputTypeShort) {
  68. if(event->key == InputKeyUp) {
  69. consumed = true;
  70. menu_process_up(menu);
  71. } else if(event->key == InputKeyDown) {
  72. consumed = true;
  73. menu_process_down(menu);
  74. } else if(event->key == InputKeyOk) {
  75. consumed = true;
  76. menu_process_ok(menu);
  77. }
  78. }
  79. return consumed;
  80. }
  81. static void menu_enter(void* context) {
  82. Menu* menu = context;
  83. with_view_model(
  84. menu->view, (MenuModel * model) {
  85. MenuItem* item = MenuItemArray_get(model->items, model->position);
  86. if(item && item->icon) {
  87. icon_animation_start(item->icon);
  88. }
  89. return false;
  90. });
  91. }
  92. static void menu_exit(void* context) {
  93. Menu* menu = context;
  94. with_view_model(
  95. menu->view, (MenuModel * model) {
  96. MenuItem* item = MenuItemArray_get(model->items, model->position);
  97. if(item && item->icon) {
  98. icon_animation_stop(item->icon);
  99. }
  100. return false;
  101. });
  102. }
  103. Menu* menu_alloc() {
  104. Menu* menu = furi_alloc(sizeof(Menu));
  105. menu->view = view_alloc(menu->view);
  106. view_set_context(menu->view, menu);
  107. view_allocate_model(menu->view, ViewModelTypeLocking, sizeof(MenuModel));
  108. view_set_draw_callback(menu->view, menu_draw_callback);
  109. view_set_input_callback(menu->view, menu_input_callback);
  110. view_set_enter_callback(menu->view, menu_enter);
  111. view_set_exit_callback(menu->view, menu_exit);
  112. with_view_model(
  113. menu->view, (MenuModel * model) {
  114. MenuItemArray_init(model->items);
  115. model->position = 0;
  116. return true;
  117. });
  118. return menu;
  119. }
  120. void menu_free(Menu* menu) {
  121. furi_assert(menu);
  122. menu_clean(menu);
  123. view_free(menu->view);
  124. free(menu);
  125. }
  126. View* menu_get_view(Menu* menu) {
  127. furi_assert(menu);
  128. return (menu->view);
  129. }
  130. void menu_add_item(
  131. Menu* menu,
  132. const char* label,
  133. const Icon* icon,
  134. uint32_t index,
  135. MenuItemCallback callback,
  136. void* context) {
  137. furi_assert(menu);
  138. furi_assert(label);
  139. MenuItem* item = NULL;
  140. with_view_model(
  141. menu->view, (MenuModel * model) {
  142. item = MenuItemArray_push_new(model->items);
  143. item->label = label;
  144. item->icon = icon ? icon_animation_alloc(icon) : icon_animation_alloc(&A_Plugins_14);
  145. view_tie_icon_animation(menu->view, item->icon);
  146. item->index = index;
  147. item->callback = callback;
  148. item->callback_context = context;
  149. return true;
  150. });
  151. }
  152. void menu_clean(Menu* menu) {
  153. furi_assert(menu);
  154. with_view_model(
  155. menu->view, (MenuModel * model) {
  156. for
  157. M_EACH(item, model->items, MenuItemArray_t) {
  158. icon_animation_stop(item->icon);
  159. icon_animation_free(item->icon);
  160. }
  161. MenuItemArray_reset(model->items);
  162. model->position = 0;
  163. return true;
  164. });
  165. }
  166. void menu_set_selected_item(Menu* menu, uint32_t index) {
  167. with_view_model(
  168. menu->view, (MenuModel * model) {
  169. if(index >= MenuItemArray_size(model->items)) {
  170. return false;
  171. }
  172. model->position = index;
  173. return true;
  174. });
  175. }
  176. static void menu_process_up(Menu* menu) {
  177. with_view_model(
  178. menu->view, (MenuModel * model) {
  179. MenuItem* item = MenuItemArray_get(model->items, model->position);
  180. if(item && item->icon) {
  181. icon_animation_stop(item->icon);
  182. }
  183. if(model->position > 0) {
  184. model->position--;
  185. } else {
  186. model->position = MenuItemArray_size(model->items) - 1;
  187. }
  188. item = MenuItemArray_get(model->items, model->position);
  189. if(item && item->icon) {
  190. icon_animation_start(item->icon);
  191. }
  192. return true;
  193. });
  194. }
  195. static void menu_process_down(Menu* menu) {
  196. with_view_model(
  197. menu->view, (MenuModel * model) {
  198. MenuItem* item = MenuItemArray_get(model->items, model->position);
  199. if(item && item->icon) {
  200. icon_animation_stop(item->icon);
  201. }
  202. if(model->position < MenuItemArray_size(model->items) - 1) {
  203. model->position++;
  204. } else {
  205. model->position = 0;
  206. }
  207. item = MenuItemArray_get(model->items, model->position);
  208. if(item && item->icon) {
  209. icon_animation_start(item->icon);
  210. }
  211. return true;
  212. });
  213. }
  214. static void menu_process_ok(Menu* menu) {
  215. MenuItem* item = NULL;
  216. with_view_model(
  217. menu->view, (MenuModel * model) {
  218. if(model->position < MenuItemArray_size(model->items)) {
  219. item = MenuItemArray_get(model->items, model->position);
  220. }
  221. return true;
  222. });
  223. if(item && item->callback) {
  224. item->callback(item->callback_context, item->index);
  225. }
  226. }