desktop_lock_menu.c 3.9 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124
  1. #include <furi.h>
  2. #include "../desktop_i.h"
  3. #include "desktop_lock_menu.h"
  4. void desktop_lock_menu_set_callback(
  5. DesktopLockMenuView* lock_menu,
  6. DesktopLockMenuViewCallback callback,
  7. void* context) {
  8. furi_assert(lock_menu);
  9. furi_assert(callback);
  10. lock_menu->callback = callback;
  11. lock_menu->context = context;
  12. }
  13. void desktop_lock_menu_pin_set(DesktopLockMenuView* lock_menu, bool pin_is_set) {
  14. with_view_model(
  15. lock_menu->view, (DesktopLockMenuViewModel * model) {
  16. model->pin_set = pin_is_set;
  17. return true;
  18. });
  19. }
  20. void desktop_lock_menu_reset_idx(DesktopLockMenuView* lock_menu) {
  21. with_view_model(
  22. lock_menu->view, (DesktopLockMenuViewModel * model) {
  23. model->idx = 0;
  24. return true;
  25. });
  26. }
  27. static void lock_menu_callback(void* context, uint8_t index) {
  28. furi_assert(context);
  29. DesktopLockMenuView* lock_menu = context;
  30. switch(index) {
  31. case 0: // lock
  32. lock_menu->callback(DesktopLockMenuEventLock, lock_menu->context);
  33. break;
  34. case 1: // lock
  35. lock_menu->callback(DesktopLockMenuEventPinLock, lock_menu->context);
  36. break;
  37. default: // wip message
  38. with_view_model(
  39. lock_menu->view, (DesktopLockMenuViewModel * model) {
  40. model->hint_timeout = HINT_TIMEOUT;
  41. return true;
  42. });
  43. break;
  44. }
  45. }
  46. void desktop_lock_menu_render(Canvas* canvas, void* model) {
  47. const char* Lockmenu_Items[3] = {"Lock", "Lock with PIN", "DUMB mode"};
  48. DesktopLockMenuViewModel* m = model;
  49. canvas_clear(canvas);
  50. canvas_set_color(canvas, ColorBlack);
  51. canvas_draw_icon(canvas, -57, 0 + STATUS_BAR_Y_SHIFT, &I_DoorLeft_70x55);
  52. canvas_draw_icon(canvas, 116, 0 + STATUS_BAR_Y_SHIFT, &I_DoorRight_70x55);
  53. canvas_set_font(canvas, FontSecondary);
  54. for(uint8_t i = 0; i < 3; ++i) {
  55. const char* str = Lockmenu_Items[i];
  56. if(i == 1 && !m->pin_set) str = "Set PIN";
  57. if(m->hint_timeout && m->idx == 2 && m->idx == i) str = "Not implemented";
  58. canvas_draw_str_aligned(
  59. canvas, 64, 9 + (i * 17) + STATUS_BAR_Y_SHIFT, AlignCenter, AlignCenter, str);
  60. if(m->idx == i) elements_frame(canvas, 15, 1 + (i * 17) + STATUS_BAR_Y_SHIFT, 98, 15);
  61. }
  62. }
  63. View* desktop_lock_menu_get_view(DesktopLockMenuView* lock_menu) {
  64. furi_assert(lock_menu);
  65. return lock_menu->view;
  66. }
  67. bool desktop_lock_menu_input(InputEvent* event, void* context) {
  68. furi_assert(event);
  69. furi_assert(context);
  70. DesktopLockMenuView* lock_menu = context;
  71. uint8_t idx;
  72. if(event->type != InputTypeShort) return false;
  73. with_view_model(
  74. lock_menu->view, (DesktopLockMenuViewModel * model) {
  75. model->hint_timeout = 0; // clear hint timeout
  76. if(event->key == InputKeyUp) {
  77. model->idx = CLAMP(model->idx - 1, 2, 0);
  78. } else if(event->key == InputKeyDown) {
  79. model->idx = CLAMP(model->idx + 1, 2, 0);
  80. }
  81. idx = model->idx;
  82. return true;
  83. });
  84. if(event->key == InputKeyBack) {
  85. lock_menu->callback(DesktopLockMenuEventExit, lock_menu->context);
  86. } else if(event->key == InputKeyOk) {
  87. lock_menu_callback(lock_menu, idx);
  88. }
  89. return true;
  90. }
  91. DesktopLockMenuView* desktop_lock_menu_alloc() {
  92. DesktopLockMenuView* lock_menu = furi_alloc(sizeof(DesktopLockMenuView));
  93. lock_menu->view = view_alloc();
  94. view_allocate_model(lock_menu->view, ViewModelTypeLocking, sizeof(DesktopLockMenuViewModel));
  95. view_set_context(lock_menu->view, lock_menu);
  96. view_set_draw_callback(lock_menu->view, (ViewDrawCallback)desktop_lock_menu_render);
  97. view_set_input_callback(lock_menu->view, desktop_lock_menu_input);
  98. return lock_menu;
  99. }
  100. void desktop_lock_menu_free(DesktopLockMenuView* lock_menu_view) {
  101. furi_assert(lock_menu_view);
  102. view_free(lock_menu_view->view);
  103. free(lock_menu_view);
  104. }