desktop_settings_app.c 2.4 KB

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  1. #include "desktop_settings_app.h"
  2. static bool desktop_settings_custom_event_callback(void* context, uint32_t event) {
  3. furi_assert(context);
  4. DesktopSettingsApp* app = context;
  5. return scene_manager_handle_custom_event(app->scene_manager, event);
  6. }
  7. static bool desktop_settings_back_event_callback(void* context) {
  8. furi_assert(context);
  9. DesktopSettingsApp* app = context;
  10. return scene_manager_handle_back_event(app->scene_manager);
  11. }
  12. DesktopSettingsApp* desktop_settings_app_alloc() {
  13. DesktopSettingsApp* app = furi_alloc(sizeof(DesktopSettingsApp));
  14. app->gui = furi_record_open("gui");
  15. app->view_dispatcher = view_dispatcher_alloc();
  16. app->scene_manager = scene_manager_alloc(&desktop_settings_scene_handlers, app);
  17. view_dispatcher_enable_queue(app->view_dispatcher);
  18. view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
  19. view_dispatcher_set_custom_event_callback(
  20. app->view_dispatcher, desktop_settings_custom_event_callback);
  21. view_dispatcher_set_navigation_event_callback(
  22. app->view_dispatcher, desktop_settings_back_event_callback);
  23. view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
  24. app->submenu = submenu_alloc();
  25. view_dispatcher_add_view(
  26. app->view_dispatcher, DesktopSettingsAppViewMenu, submenu_get_view(app->submenu));
  27. app->code_input = code_input_alloc();
  28. view_dispatcher_add_view(
  29. app->view_dispatcher,
  30. DesktopSettingsAppViewPincodeInput,
  31. code_input_get_view(app->code_input));
  32. scene_manager_next_scene(app->scene_manager, DesktopSettingsAppSceneStart);
  33. return app;
  34. }
  35. void desktop_settings_app_free(DesktopSettingsApp* app) {
  36. furi_assert(app);
  37. // Variable item list
  38. view_dispatcher_remove_view(app->view_dispatcher, DesktopSettingsAppViewMenu);
  39. submenu_free(app->submenu);
  40. view_dispatcher_remove_view(app->view_dispatcher, DesktopSettingsAppViewPincodeInput);
  41. code_input_free(app->code_input);
  42. // View dispatcher
  43. view_dispatcher_free(app->view_dispatcher);
  44. scene_manager_free(app->scene_manager);
  45. // Records
  46. furi_record_close("gui");
  47. free(app);
  48. }
  49. extern int32_t desktop_settings_app(void* p) {
  50. DesktopSettingsApp* app = desktop_settings_app_alloc();
  51. LOAD_DESKTOP_SETTINGS(&app->settings);
  52. view_dispatcher_run(app->view_dispatcher);
  53. desktop_settings_app_free(app);
  54. return 0;
  55. }