| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186 |
- #include "assets_icons.h"
- #include "cmsis_os2.h"
- #include "desktop/desktop.h"
- #include "desktop_i.h"
- #include <dolphin/dolphin.h>
- #include <furi/pubsub.h>
- #include <furi/record.h>
- #include "portmacro.h"
- #include "storage/filesystem-api-defines.h"
- #include "storage/storage.h"
- #include <furi-hal-lock.h>
- #include <stdint.h>
- #include <power/power_service/power.h>
- #include "helpers/desktop_animation.h"
- static void desktop_lock_icon_callback(Canvas* canvas, void* context) {
- furi_assert(canvas);
- canvas_draw_icon(canvas, 0, 0, &I_Lock_8x8);
- }
- bool desktop_custom_event_callback(void* context, uint32_t event) {
- furi_assert(context);
- Desktop* desktop = (Desktop*)context;
- return scene_manager_handle_custom_event(desktop->scene_manager, event);
- }
- bool desktop_back_event_callback(void* context) {
- furi_assert(context);
- Desktop* desktop = (Desktop*)context;
- return scene_manager_handle_back_event(desktop->scene_manager);
- }
- Desktop* desktop_alloc() {
- Desktop* desktop = furi_alloc(sizeof(Desktop));
- desktop->gui = furi_record_open("gui");
- desktop->scene_thread = furi_thread_alloc();
- desktop->view_dispatcher = view_dispatcher_alloc();
- desktop->scene_manager = scene_manager_alloc(&desktop_scene_handlers, desktop);
- desktop->animation = desktop_animation_alloc();
- view_dispatcher_enable_queue(desktop->view_dispatcher);
- view_dispatcher_attach_to_gui(
- desktop->view_dispatcher, desktop->gui, ViewDispatcherTypeDesktop);
- view_dispatcher_set_event_callback_context(desktop->view_dispatcher, desktop);
- view_dispatcher_set_custom_event_callback(
- desktop->view_dispatcher, desktop_custom_event_callback);
- view_dispatcher_set_navigation_event_callback(
- desktop->view_dispatcher, desktop_back_event_callback);
- desktop->main_view = desktop_main_alloc();
- desktop->lock_menu = desktop_lock_menu_alloc();
- desktop->locked_view = desktop_locked_alloc();
- desktop->debug_view = desktop_debug_alloc();
- desktop->first_start_view = desktop_first_start_alloc();
- desktop->hw_mismatch_popup = popup_alloc();
- desktop->code_input = code_input_alloc();
- view_dispatcher_add_view(
- desktop->view_dispatcher, DesktopViewMain, desktop_main_get_view(desktop->main_view));
- view_dispatcher_add_view(
- desktop->view_dispatcher,
- DesktopViewLockMenu,
- desktop_lock_menu_get_view(desktop->lock_menu));
- view_dispatcher_add_view(
- desktop->view_dispatcher, DesktopViewDebug, desktop_debug_get_view(desktop->debug_view));
- view_dispatcher_add_view(
- desktop->view_dispatcher,
- DesktopViewLocked,
- desktop_locked_get_view(desktop->locked_view));
- view_dispatcher_add_view(
- desktop->view_dispatcher,
- DesktopViewFirstStart,
- desktop_first_start_get_view(desktop->first_start_view));
- view_dispatcher_add_view(
- desktop->view_dispatcher,
- DesktopViewHwMismatch,
- popup_get_view(desktop->hw_mismatch_popup));
- view_dispatcher_add_view(
- desktop->view_dispatcher, DesktopViewPinSetup, code_input_get_view(desktop->code_input));
- // Lock icon
- desktop->lock_viewport = view_port_alloc();
- view_port_set_width(desktop->lock_viewport, icon_get_width(&I_Lock_8x8));
- view_port_draw_callback_set(desktop->lock_viewport, desktop_lock_icon_callback, desktop);
- view_port_enabled_set(desktop->lock_viewport, false);
- gui_add_view_port(desktop->gui, desktop->lock_viewport, GuiLayerStatusBarLeft);
- return desktop;
- }
- void desktop_free(Desktop* desktop) {
- furi_assert(desktop);
- desktop_animation_free(desktop->animation);
- view_dispatcher_remove_view(desktop->view_dispatcher, DesktopViewMain);
- view_dispatcher_remove_view(desktop->view_dispatcher, DesktopViewLockMenu);
- view_dispatcher_remove_view(desktop->view_dispatcher, DesktopViewLocked);
- view_dispatcher_remove_view(desktop->view_dispatcher, DesktopViewDebug);
- view_dispatcher_remove_view(desktop->view_dispatcher, DesktopViewFirstStart);
- view_dispatcher_remove_view(desktop->view_dispatcher, DesktopViewHwMismatch);
- view_dispatcher_remove_view(desktop->view_dispatcher, DesktopViewPinSetup);
- view_dispatcher_free(desktop->view_dispatcher);
- scene_manager_free(desktop->scene_manager);
- desktop_main_free(desktop->main_view);
- desktop_lock_menu_free(desktop->lock_menu);
- desktop_locked_free(desktop->locked_view);
- desktop_debug_free(desktop->debug_view);
- desktop_first_start_free(desktop->first_start_view);
- popup_free(desktop->hw_mismatch_popup);
- code_input_free(desktop->code_input);
- furi_record_close("gui");
- desktop->gui = NULL;
- furi_thread_free(desktop->scene_thread);
- furi_record_close("menu");
- free(desktop);
- }
- static bool desktop_is_first_start() {
- Storage* storage = furi_record_open("storage");
- bool exists = storage_common_stat(storage, "/int/first_start", NULL) == FSE_OK;
- furi_record_close("storage");
- return exists;
- }
- static void desktop_dolphin_state_changed_callback(const void* message, void* context) {
- Desktop* desktop = context;
- view_dispatcher_send_custom_event(desktop->view_dispatcher, DesktopMainEventUpdateAnimation);
- }
- static void desktop_storage_state_changed_callback(const void* message, void* context) {
- Desktop* desktop = context;
- view_dispatcher_send_custom_event(desktop->view_dispatcher, DesktopMainEventUpdateAnimation);
- }
- int32_t desktop_srv(void* p) {
- Desktop* desktop = desktop_alloc();
- Dolphin* dolphin = furi_record_open("dolphin");
- FuriPubSub* dolphin_pubsub = dolphin_get_pubsub(dolphin);
- FuriPubSubSubscription* dolphin_subscription =
- furi_pubsub_subscribe(dolphin_pubsub, desktop_dolphin_state_changed_callback, desktop);
- Storage* storage = furi_record_open("storage");
- FuriPubSub* storage_pubsub = storage_get_pubsub(storage);
- FuriPubSubSubscription* storage_subscription =
- furi_pubsub_subscribe(storage_pubsub, desktop_storage_state_changed_callback, desktop);
- bool loaded = LOAD_DESKTOP_SETTINGS(&desktop->settings);
- if(!loaded) {
- furi_hal_lock_set(false);
- memset(&desktop->settings, 0, sizeof(desktop->settings));
- SAVE_DESKTOP_SETTINGS(&desktop->settings);
- }
- scene_manager_next_scene(desktop->scene_manager, DesktopSceneMain);
- if(furi_hal_lock_get()) {
- furi_hal_usb_disable();
- scene_manager_set_scene_state(
- desktop->scene_manager, DesktopSceneLocked, DesktopLockedWithPin);
- scene_manager_next_scene(desktop->scene_manager, DesktopSceneLocked);
- }
- if(desktop_is_first_start()) {
- scene_manager_next_scene(desktop->scene_manager, DesktopSceneFirstStart);
- }
- if(!furi_hal_version_do_i_belong_here()) {
- scene_manager_next_scene(desktop->scene_manager, DesktopSceneHwMismatch);
- }
- view_dispatcher_run(desktop->view_dispatcher);
- furi_pubsub_unsubscribe(dolphin_pubsub, dolphin_subscription);
- furi_pubsub_unsubscribe(storage_pubsub, storage_subscription);
- desktop_free(desktop);
- return 0;
- }
|