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- /* Copyright (C) 2022-2023 Salvatore Sanfilippo -- All Rights Reserved
- * See the LICENSE file for information about the license. */
- #include "app.h"
- RawSamplesBuffer *RawSamples, *DetectedSamples;
- extern const SubGhzProtocolRegistry protoview_protocol_registry;
- /* Draw some text with a border. If the outside color is black and the inside
- * color is white, it just writes the border of the text, but the function can
- * also be used to write a bold variation of the font setting both the
- * colors to black, or alternatively to write a black text with a white
- * border so that it is visible if there are black stuff on the background. */
- /* The callback actually just passes the control to the actual active
- * view callback, after setting up basic stuff like cleaning the screen
- * and setting color to black. */
- static void render_callback(Canvas *const canvas, void *ctx) {
- ProtoViewApp *app = ctx;
- /* Clear screen. */
- canvas_set_color(canvas, ColorWhite);
- canvas_draw_box(canvas, 0, 0, 127, 63);
- canvas_set_color(canvas, ColorBlack);
- canvas_set_font(canvas, FontPrimary);
- /* Call who is in charge right now. */
- switch(app->current_view) {
- case ViewRawPulses: render_view_raw_pulses(canvas,app); break;
- case ViewFrequencySettings:
- case ViewModulationSettings:
- render_view_settings(canvas,app); break;
- case ViewLast: furi_crash(TAG " ViewLast selected"); break;
- }
- }
- /* Here all we do is putting the events into the queue that will be handled
- * in the while() loop of the app entry point function. */
- static void input_callback(InputEvent* input_event, void* ctx)
- {
- ProtoViewApp *app = ctx;
- furi_message_queue_put(app->event_queue,input_event,FuriWaitForever);
- }
- /* Allocate the application state and initialize a number of stuff.
- * This is called in the entry point to create the application state. */
- ProtoViewApp* protoview_app_alloc() {
- ProtoViewApp *app = malloc(sizeof(ProtoViewApp));
- // Init shared data structures
- RawSamples = raw_samples_alloc();
- DetectedSamples = raw_samples_alloc();
- //init setting
- app->setting = subghz_setting_alloc();
- subghz_setting_load(app->setting, EXT_PATH("subghz/assets/setting_user"));
- // GUI
- app->gui = furi_record_open(RECORD_GUI);
- app->view_port = view_port_alloc();
- view_port_draw_callback_set(app->view_port, render_callback, app);
- view_port_input_callback_set(app->view_port, input_callback, app);
- gui_add_view_port(app->gui, app->view_port, GuiLayerFullscreen);
- app->event_queue = furi_message_queue_alloc(8, sizeof(InputEvent));
- app->current_view = ViewRawPulses;
- // Signal found and visualization defaults
- app->signal_bestlen = 0;
- app->us_scale = PROTOVIEW_RAW_VIEW_DEFAULT_SCALE;
- app->signal_offset = 0;
- //init Worker & Protocol
- app->txrx = malloc(sizeof(ProtoViewTxRx));
- /* Setup rx worker and environment. */
- app->txrx->worker = subghz_worker_alloc();
- app->txrx->environment = subghz_environment_alloc();
- subghz_environment_set_protocol_registry(
- app->txrx->environment, (void*)&protoview_protocol_registry);
- app->txrx->receiver = subghz_receiver_alloc_init(app->txrx->environment);
- subghz_receiver_set_filter(app->txrx->receiver, SubGhzProtocolFlag_Decodable);
- subghz_worker_set_overrun_callback(
- app->txrx->worker, (SubGhzWorkerOverrunCallback)subghz_receiver_reset);
- subghz_worker_set_pair_callback(
- app->txrx->worker, (SubGhzWorkerPairCallback)subghz_receiver_decode);
- subghz_worker_set_context(app->txrx->worker, app->txrx->receiver);
-
- app->frequency = subghz_setting_get_default_frequency(app->setting);
- app->modulation = 0; /* Defaults to ProtoViewModulations[0]. */
- furi_hal_power_suppress_charge_enter();
- app->running = 1;
- return app;
- }
- /* Free what the application allocated. It is not clear to me if the
- * Flipper OS, once the application exits, will be able to reclaim space
- * even if we forget to free something here. */
- void protoview_app_free(ProtoViewApp *app) {
- furi_assert(app);
- // Put CC1101 on sleep.
- radio_sleep(app);
- // View related.
- view_port_enabled_set(app->view_port, false);
- gui_remove_view_port(app->gui, app->view_port);
- view_port_free(app->view_port);
- furi_record_close(RECORD_GUI);
- furi_message_queue_free(app->event_queue);
- app->gui = NULL;
- // Frequency setting.
- subghz_setting_free(app->setting);
- // Worker stuff.
- subghz_receiver_free(app->txrx->receiver);
- subghz_environment_free(app->txrx->environment);
- subghz_worker_free(app->txrx->worker);
- free(app->txrx);
- // Raw samples buffers.
- raw_samples_free(RawSamples);
- raw_samples_free(DetectedSamples);
- furi_hal_power_suppress_charge_exit();
- free(app);
- }
- /* Called periodically. Do signal processing here. Data we process here
- * will be later displayed by the render callback. The side effect of this
- * function is to scan for signals and set DetectedSamples. */
- static void timer_callback(void *ctx) {
- ProtoViewApp *app = ctx;
- scan_for_signal(app);
- }
- int32_t protoview_app_entry(void* p) {
- UNUSED(p);
- ProtoViewApp *app = protoview_app_alloc();
- /* Create a timer. We do data analysis in the callback. */
- FuriTimer *timer = furi_timer_alloc(timer_callback, FuriTimerTypePeriodic, app);
- furi_timer_start(timer, furi_kernel_get_tick_frequency() / 4);
- /* Start listening to signals immediately. */
- radio_begin(app);
- radio_rx(app);
- /* This is the main event loop: here we get the events that are pushed
- * in the queue by input_callback(), and process them one after the
- * other. The timeout is 100 milliseconds, so if not input is received
- * before such time, we exit the queue_get() function and call
- * view_port_update() in order to refresh our screen content. */
- InputEvent input;
- while(app->running) {
- FuriStatus qstat = furi_message_queue_get(app->event_queue, &input, 100);
- if (qstat == FuriStatusOk) {
- if (DEBUG_MSG) FURI_LOG_E(TAG, "Main Loop - Input: type %d key %u",
- input.type, input.key);
- /* Handle navigation here. Then handle view-specific inputs
- * in the view specific handling function. */
- if (input.type == InputTypeShort &&
- input.key == InputKeyBack)
- {
- /* Exit the app. */
- app->running = 0;
- } else if (input.type == InputTypeShort &&
- input.key == InputKeyRight)
- {
- /* Go to the next view. */
- app->current_view++;
- if (app->current_view == ViewLast) app->current_view = 0;
- } else if (input.type == InputTypeShort &&
- input.key == InputKeyLeft)
- {
- /* Go to the previous view. */
- if (app->current_view == 0)
- app->current_view = ViewLast-1;
- else
- app->current_view--;
- } else {
- /* This is where we pass the control to the currently
- * active view input processing. */
- switch(app->current_view) {
- case ViewRawPulses:
- process_input_raw_pulses(app,input);
- break;
- case ViewFrequencySettings:
- case ViewModulationSettings:
- process_input_settings(app,input);
- break;
- case ViewLast: furi_crash(TAG " ViewLast selected"); break;
- }
- }
- } else {
- /* Useful to understand if the app is still alive when it
- * does not respond because of bugs. */
- if (DEBUG_MSG) {
- static int c = 0; c++;
- if (!(c % 20)) FURI_LOG_E(TAG, "Loop timeout");
- }
- }
- view_port_update(app->view_port);
- }
- /* App no longer running. Shut down and free. */
- if (app->txrx->txrx_state == TxRxStateRx) {
- FURI_LOG_E(TAG, "Putting CC1101 to sleep before exiting.");
- radio_rx_end(app);
- radio_sleep(app);
- }
- furi_timer_free(timer);
- protoview_app_free(app);
- return 0;
- }
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