util.c 3.8 KB

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  1. #include "util.h"
  2. void reset_buffer(SoundEngine *sound_engine)
  3. {
  4. for (uint16_t i = 0; i < sound_engine->audio_buffer_size; i++)
  5. {
  6. sound_engine->audio_buffer[i] = 512;
  7. }
  8. }
  9. void play_song(FlizzerTrackerApp *tracker, bool from_cursor)
  10. {
  11. reset_buffer(&tracker->sound_engine);
  12. tracker->tracker_engine.playing = true;
  13. tracker->was_editing = tracker->editing;
  14. tracker->editing = false;
  15. if (!(from_cursor))
  16. {
  17. tracker->tracker_engine.pattern_position = 0;
  18. }
  19. tracker_engine_set_rate(tracker->song.rate);
  20. tracker->tracker_engine.current_tick = 0;
  21. tracker_engine_set_song(&tracker->tracker_engine, &tracker->song);
  22. play();
  23. }
  24. void stop_song(FlizzerTrackerApp *tracker)
  25. {
  26. tracker->tracker_engine.playing = false;
  27. tracker->editing = tracker->was_editing;
  28. stop();
  29. }
  30. bool is_pattern_empty(TrackerSong *song, uint8_t pattern)
  31. {
  32. TrackerSongPattern song_pattern = song->pattern[pattern];
  33. for (int i = 0; i < song->pattern_length; i++)
  34. {
  35. TrackerSongPatternStep *step = &song_pattern.step[i];
  36. if (tracker_engine_get_note(step) != MUS_NOTE_NONE ||
  37. tracker_engine_get_instrument(step) != MUS_NOTE_INSTRUMENT_NONE ||
  38. tracker_engine_get_volume(step) != MUS_NOTE_VOLUME_NONE ||
  39. tracker_engine_get_command(step) != 0)
  40. {
  41. return false;
  42. }
  43. }
  44. return true;
  45. }
  46. bool check_and_allocate_pattern(TrackerSong *song, uint8_t pattern)
  47. {
  48. if (pattern < song->num_patterns) // we can set this pattern since it already exists
  49. {
  50. return true;
  51. }
  52. else
  53. {
  54. if (song->pattern[pattern - 1].step == NULL)
  55. return false; // if we hop through several patterns (e.g. editing upper digit)
  56. if (!(is_pattern_empty(song, pattern - 1))) // don't let the user flood the song with empty patterns
  57. {
  58. song->pattern[pattern].step = malloc(sizeof(TrackerSongPatternStep) * song->pattern_length);
  59. set_empty_pattern(&song->pattern[pattern], song->pattern_length);
  60. song->num_patterns++;
  61. return true;
  62. }
  63. else
  64. {
  65. return false;
  66. }
  67. }
  68. }
  69. void resize_pattern(TrackerSongPattern *pattern, uint16_t old_length, uint16_t new_length)
  70. {
  71. TrackerSongPattern temp;
  72. temp.step = malloc((new_length) * sizeof(TrackerSongPatternStep));
  73. set_empty_pattern(&temp, new_length);
  74. memcpy(temp.step, pattern->step, fmin(old_length, new_length) * sizeof(TrackerSongPatternStep));
  75. free(pattern->step);
  76. pattern->step = temp.step;
  77. }
  78. void change_pattern_length(TrackerSong *song, uint16_t new_length)
  79. {
  80. for (int i = 0; i < MAX_PATTERNS; i++)
  81. {
  82. if (song->pattern[i].step)
  83. {
  84. resize_pattern(&song->pattern[i], song->pattern_length, new_length);
  85. }
  86. }
  87. song->pattern_length = new_length;
  88. }
  89. bool is_default_instrument(Instrument *inst)
  90. {
  91. Instrument *ref = malloc(sizeof(Instrument));
  92. set_default_instrument(ref);
  93. bool is_default = memcmp(ref, inst, sizeof(Instrument)) != 0 ? false : true;
  94. free(ref);
  95. return is_default;
  96. }
  97. bool check_and_allocate_instrument(TrackerSong *song, uint8_t inst)
  98. {
  99. if (inst < song->num_instruments) // we can go to this instrument since it already exists
  100. {
  101. return true;
  102. }
  103. else
  104. {
  105. if (inst >= MAX_INSTRUMENTS)
  106. return false;
  107. if (!(is_default_instrument(song->instrument[inst - 1]))) // don't let the user flood the song with default instrument
  108. {
  109. song->instrument[inst] = malloc(sizeof(Instrument));
  110. set_default_instrument(song->instrument[inst]);
  111. song->num_instruments++;
  112. return true;
  113. }
  114. else
  115. {
  116. return false;
  117. }
  118. }
  119. }