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- #include "storage_settings.h"
- static bool storage_settings_custom_event_callback(void* context, uint32_t event) {
- furi_assert(context);
- StorageSettings* app = context;
- return scene_manager_handle_custom_event(app->scene_manager, event);
- }
- static bool storage_settings_back_event_callback(void* context) {
- furi_assert(context);
- StorageSettings* app = context;
- return scene_manager_handle_back_event(app->scene_manager);
- }
- static StorageSettings* storage_settings_alloc() {
- StorageSettings* app = malloc(sizeof(StorageSettings));
- app->gui = furi_record_open(RECORD_GUI);
- app->fs_api = furi_record_open(RECORD_STORAGE);
- app->notification = furi_record_open(RECORD_NOTIFICATION);
- app->view_dispatcher = view_dispatcher_alloc();
- app->scene_manager = scene_manager_alloc(&storage_settings_scene_handlers, app);
- app->text_string = furi_string_alloc();
- view_dispatcher_enable_queue(app->view_dispatcher);
- view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
- view_dispatcher_set_custom_event_callback(
- app->view_dispatcher, storage_settings_custom_event_callback);
- view_dispatcher_set_navigation_event_callback(
- app->view_dispatcher, storage_settings_back_event_callback);
- view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
- app->submenu = submenu_alloc();
- view_dispatcher_add_view(
- app->view_dispatcher, StorageSettingsViewSubmenu, submenu_get_view(app->submenu));
- app->dialog_ex = dialog_ex_alloc();
- view_dispatcher_add_view(
- app->view_dispatcher, StorageSettingsViewDialogEx, dialog_ex_get_view(app->dialog_ex));
- scene_manager_next_scene(app->scene_manager, StorageSettingsStart);
- return app;
- }
- static void storage_settings_free(StorageSettings* app) {
- view_dispatcher_remove_view(app->view_dispatcher, StorageSettingsViewSubmenu);
- submenu_free(app->submenu);
- view_dispatcher_remove_view(app->view_dispatcher, StorageSettingsViewDialogEx);
- dialog_ex_free(app->dialog_ex);
- view_dispatcher_free(app->view_dispatcher);
- scene_manager_free(app->scene_manager);
- furi_record_close(RECORD_GUI);
- furi_record_close(RECORD_STORAGE);
- furi_record_close(RECORD_NOTIFICATION);
- furi_string_free(app->text_string);
- free(app);
- }
- int32_t storage_settings_app(void* p) {
- UNUSED(p);
- StorageSettings* app = storage_settings_alloc();
- view_dispatcher_run(app->view_dispatcher);
- storage_settings_free(app);
- return 0;
- }
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