- #pragma once
- #include "../accessor_app.h"
- class AccessorApp;
- class AccessorScene {
- public:
- virtual void on_enter(AccessorApp* app) = 0;
- virtual bool on_event(AccessorApp* app, AccessorEvent* event) = 0;
- virtual void on_exit(AccessorApp* app) = 0;
- private:
- };
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