trade.h 347 B

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  1. #ifndef TRADE_H
  2. #define TRADE_H
  3. #pragma once
  4. #include <gui/view.h>
  5. #include "../pokemon_data.h"
  6. void* trade_alloc(
  7. PokemonData* pdata,
  8. struct gblink_pins* gblink_pins,
  9. ViewDispatcher* view_dispatcher,
  10. uint32_t view_id);
  11. void trade_free(ViewDispatcher* view_dispatcher, uint32_t view_id, void* trade_ctx);
  12. #endif /* TRADE_H */