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- #ifndef __POKEMON_EXIT_CONFIRM_H__
- #define __POKEMON_EXIT_CONFIRM_H__
- #pragma once
- #include <gui/modules/dialog_ex.h>
- #include <gui/scene_manager.h>
- void pokemon_exit_confirm_dialog_callback(DialogExResult result, void* context);
- void pokemon_exit_confirm_on_enter(void* context);
- bool pokemon_exit_confirm_on_event(void* context, SceneManagerEvent event);
- #endif // __POKEMON_EXIT_CONFIRM_H__
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