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- #include "accessor_app.h"
- #include <furi.h>
- #include <furi_hal.h>
- #include <stdarg.h>
- void AccessorApp::run(void) {
- AccessorEvent event;
- bool consumed;
- bool exit = false;
- wiegand.begin();
- onewire_host_start(onewire_host);
- scenes[current_scene]->on_enter(this);
- while(!exit) {
- view.receive_event(&event);
- consumed = scenes[current_scene]->on_event(this, &event);
- if(!consumed) {
- if(event.type == AccessorEvent::Type::Back) {
- exit = switch_to_previous_scene();
- }
- }
- };
- scenes[current_scene]->on_exit(this);
- wiegand.end();
- onewire_host_stop(onewire_host);
- }
- AccessorApp::AccessorApp()
- : text_store{0} {
- notification = static_cast<NotificationApp*>(furi_record_open(RECORD_NOTIFICATION));
- onewire_host = onewire_host_alloc(&gpio_ibutton);
- furi_hal_power_enable_otg();
- }
- AccessorApp::~AccessorApp() {
- furi_hal_power_disable_otg();
- furi_record_close(RECORD_NOTIFICATION);
- onewire_host_free(onewire_host);
- }
- AccessorAppViewManager* AccessorApp::get_view_manager() {
- return &view;
- }
- void AccessorApp::switch_to_next_scene(Scene next_scene) {
- previous_scenes_list.push_front(current_scene);
- if(next_scene != Scene::Exit) {
- scenes[current_scene]->on_exit(this);
- current_scene = next_scene;
- scenes[current_scene]->on_enter(this);
- }
- }
- void AccessorApp::search_and_switch_to_previous_scene(std::initializer_list<Scene> scenes_list) {
- Scene previous_scene = Scene::Start;
- bool scene_found = false;
- while(!scene_found) {
- previous_scene = get_previous_scene();
- for(Scene element : scenes_list) {
- if(previous_scene == element || previous_scene == Scene::Start) {
- scene_found = true;
- break;
- }
- }
- }
- scenes[current_scene]->on_exit(this);
- current_scene = previous_scene;
- scenes[current_scene]->on_enter(this);
- }
- bool AccessorApp::switch_to_previous_scene(uint8_t count) {
- Scene previous_scene = Scene::Start;
- for(uint8_t i = 0; i < count; i++) {
- previous_scene = get_previous_scene();
- if(previous_scene == Scene::Exit) break;
- }
- if(previous_scene == Scene::Exit) {
- return true;
- } else {
- scenes[current_scene]->on_exit(this);
- current_scene = previous_scene;
- scenes[current_scene]->on_enter(this);
- return false;
- }
- }
- AccessorApp::Scene AccessorApp::get_previous_scene() {
- Scene scene = previous_scenes_list.front();
- previous_scenes_list.pop_front();
- return scene;
- }
- /***************************** NOTIFY *******************************/
- void AccessorApp::notify_green_blink() {
- notification_message(notification, &sequence_blink_green_10);
- }
- void AccessorApp::notify_success() {
- notification_message(notification, &sequence_success);
- }
- /*************************** TEXT STORE *****************************/
- char* AccessorApp::get_text_store() {
- return text_store;
- }
- uint8_t AccessorApp::get_text_store_size() {
- return text_store_size;
- }
- void AccessorApp::set_text_store(const char* text...) {
- va_list args;
- va_start(args, text);
- vsnprintf(text_store, text_store_size, text, args);
- va_end(args);
- }
- /*************************** APP RESOURCES *****************************/
- WIEGAND* AccessorApp::get_wiegand() {
- return &wiegand;
- }
- OneWireHost* AccessorApp::get_one_wire() {
- return onewire_host;
- }
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