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- #include "../evil_portal_app_i.h"
- // For each command, define whether additional arguments are needed
- // (enabling text input to fill them out), and whether the console
- // text box should focus at the start of the output or the end
- typedef enum { NO_ARGS = 0, INPUT_ARGS, TOGGLE_ARGS } InputArgs;
- typedef enum {
- FOCUS_CONSOLE_END = 0,
- FOCUS_CONSOLE_START,
- FOCUS_CONSOLE_TOGGLE
- } FocusConsole;
- #define SHOW_STOPSCAN_TIP (true)
- #define NO_TIP (false)
- #define MAX_OPTIONS (9)
- typedef struct {
- const char *item_string;
- const char *options_menu[MAX_OPTIONS];
- int num_options_menu;
- const char *actual_commands[MAX_OPTIONS];
- InputArgs needs_keyboard;
- FocusConsole focus_console;
- bool show_stopscan_tip;
- } Evil_PortalItem;
- // NUM_MENU_ITEMS defined in evil_portal_app_i.h - if you add an entry here,
- // increment it!
- const Evil_PortalItem items[NUM_MENU_ITEMS] = {
- // send command
- {"Start portal",
- {""},
- 1,
- {SET_HTML_CMD},
- NO_ARGS,
- FOCUS_CONSOLE_END,
- SHOW_STOPSCAN_TIP},
- // stop portal
- {"Stop portal", {""}, 1, {RESET_CMD}, NO_ARGS, FOCUS_CONSOLE_START, SHOW_STOPSCAN_TIP},
- // console
- {"Save logs",
- {""},
- 1,
- {"savelogs"},
- NO_ARGS,
- FOCUS_CONSOLE_START,
- SHOW_STOPSCAN_TIP},
- // set AP name
- {"Set AP name",
- {""},
- 1,
- {"setapname"},
- NO_ARGS,
- FOCUS_CONSOLE_START,
- SHOW_STOPSCAN_TIP},
- // help
- {"Help",
- {""},
- 1,
- {"help"},
- NO_ARGS,
- FOCUS_CONSOLE_START,
- SHOW_STOPSCAN_TIP},
- };
- static void evil_portal_scene_start_var_list_enter_callback(void *context,
- uint32_t index) {
- furi_assert(context);
- Evil_PortalApp *app = context;
- furi_assert(index < NUM_MENU_ITEMS);
- const Evil_PortalItem *item = &items[index];
- const int selected_option_index = app->selected_option_index[index];
- furi_assert(selected_option_index < item->num_options_menu);
- app->selected_tx_string = item->actual_commands[selected_option_index];
- app->is_command = true;
- app->is_custom_tx_string = false;
- app->selected_menu_index = index;
- app->focus_console_start = (item->focus_console == FOCUS_CONSOLE_TOGGLE)
- ? (selected_option_index == 0)
- : item->focus_console;
- app->show_stopscan_tip = item->show_stopscan_tip;
- view_dispatcher_send_custom_event(app->view_dispatcher,
- Evil_PortalEventStartConsole);
- }
- static void
- evil_portal_scene_start_var_list_change_callback(VariableItem *item) {
- furi_assert(item);
- Evil_PortalApp *app = variable_item_get_context(item);
- furi_assert(app);
- const Evil_PortalItem *menu_item = &items[app->selected_menu_index];
- uint8_t item_index = variable_item_get_current_value_index(item);
- furi_assert(item_index < menu_item->num_options_menu);
- variable_item_set_current_value_text(item,
- menu_item->options_menu[item_index]);
- app->selected_option_index[app->selected_menu_index] = item_index;
- }
- void evil_portal_scene_start_on_enter(void *context) {
- Evil_PortalApp *app = context;
- VariableItemList *var_item_list = app->var_item_list;
- variable_item_list_set_enter_callback(
- var_item_list, evil_portal_scene_start_var_list_enter_callback, app);
- VariableItem *item;
- for (int i = 0; i < NUM_MENU_ITEMS; ++i) {
- item = variable_item_list_add(
- var_item_list, items[i].item_string, items[i].num_options_menu,
- evil_portal_scene_start_var_list_change_callback, app);
- variable_item_set_current_value_index(item, app->selected_option_index[i]);
- variable_item_set_current_value_text(
- item, items[i].options_menu[app->selected_option_index[i]]);
- }
- variable_item_list_set_selected_item(
- var_item_list,
- scene_manager_get_scene_state(app->scene_manager, Evil_PortalSceneStart));
- view_dispatcher_switch_to_view(app->view_dispatcher,
- Evil_PortalAppViewVarItemList);
- }
- bool evil_portal_scene_start_on_event(void *context, SceneManagerEvent event) {
- UNUSED(context);
- Evil_PortalApp *app = context;
- bool consumed = false;
- if (event.type == SceneManagerEventTypeCustom) {
- if (event.event == Evil_PortalEventStartPortal) {
- scene_manager_set_scene_state(app->scene_manager, Evil_PortalSceneStart,
- app->selected_menu_index);
- scene_manager_next_scene(app->scene_manager,
- Evil_PortalAppViewStartPortal);
- } else if (event.event == Evil_PortalEventStartKeyboard) {
- scene_manager_set_scene_state(app->scene_manager, Evil_PortalSceneStart,
- app->selected_menu_index);
- } else if (event.event == Evil_PortalEventStartConsole) {
- scene_manager_set_scene_state(app->scene_manager, Evil_PortalSceneStart,
- app->selected_menu_index);
- scene_manager_next_scene(app->scene_manager,
- Evil_PortalAppViewConsoleOutput);
- }
- consumed = true;
- } else if (event.type == SceneManagerEventTypeTick) {
- app->selected_menu_index =
- variable_item_list_get_selected_item_index(app->var_item_list);
- consumed = true;
- }
- return consumed;
- }
- void evil_portal_scene_start_on_exit(void *context) {
- Evil_PortalApp *app = context;
- variable_item_list_reset(app->var_item_list);
- }
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