totp_app.c 4.2 KB

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  1. #include <furi.h>
  2. #include <furi_hal.h>
  3. #include <gui/gui.h>
  4. #include <input/input.h>
  5. #include <dialogs/dialogs.h>
  6. #include <stdlib.h>
  7. #include <flipper_format/flipper_format.h>
  8. #include <notification/notification.h>
  9. #include <notification/notification_messages.h>
  10. #include "services/base32/base32.h"
  11. #include "services/list/list.h"
  12. #include "services/config/config.h"
  13. #include "types/plugin_state.h"
  14. #include "types/token_info.h"
  15. #include "types/plugin_event.h"
  16. #include "types/event_type.h"
  17. #include "types/common.h"
  18. #include "scenes/scene_director.h"
  19. #define IDLE_TIMEOUT 60000
  20. static void render_callback(Canvas* const canvas, void* ctx) {
  21. PluginState* plugin_state = acquire_mutex((ValueMutex*)ctx, 25);
  22. if (plugin_state != NULL && !plugin_state->changing_scene) {
  23. totp_scene_director_render(canvas, plugin_state);
  24. }
  25. release_mutex((ValueMutex*)ctx, plugin_state);
  26. }
  27. static void input_callback(InputEvent* input_event, FuriMessageQueue* event_queue) {
  28. furi_assert(event_queue);
  29. PluginEvent event = {.type = EventTypeKey, .input = *input_event};
  30. furi_message_queue_put(event_queue, &event, FuriWaitForever);
  31. }
  32. static void totp_state_init(PluginState* const plugin_state) {
  33. plugin_state->gui = furi_record_open(RECORD_GUI);
  34. plugin_state->notification = furi_record_open(RECORD_NOTIFICATION);
  35. plugin_state->dialogs = furi_record_open(RECORD_DIALOGS);
  36. totp_config_file_load_base(plugin_state);
  37. totp_scene_director_init_scenes(plugin_state);
  38. totp_scene_director_activate_scene(plugin_state, TotpSceneAuthentication, NULL);
  39. }
  40. static void dispose_plugin_state(PluginState* plugin_state) {
  41. totp_scene_director_deactivate_active_scene(plugin_state);
  42. totp_scene_director_dispose(plugin_state);
  43. furi_record_close(RECORD_GUI);
  44. furi_record_close(RECORD_NOTIFICATION);
  45. furi_record_close(RECORD_DIALOGS);
  46. ListNode* node = plugin_state->tokens_list;
  47. ListNode* tmp;
  48. while (node != NULL) {
  49. tmp = node->next;
  50. TokenInfo* tokenInfo = (TokenInfo*)node->data;
  51. token_info_free(tokenInfo);
  52. free(node);
  53. node = tmp;
  54. }
  55. if (plugin_state->crypto_verify_data != NULL) {
  56. free(plugin_state->crypto_verify_data);
  57. }
  58. free(plugin_state);
  59. }
  60. int32_t totp_app() {
  61. FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(PluginEvent));
  62. PluginState* plugin_state = malloc(sizeof(PluginState));
  63. totp_state_init(plugin_state);
  64. ValueMutex state_mutex;
  65. if(!init_mutex(&state_mutex, plugin_state, sizeof(PluginState))) {
  66. FURI_LOG_E(LOGGING_TAG, "Cannot create mutex\r\n");
  67. dispose_plugin_state(plugin_state);
  68. return 255;
  69. }
  70. // Set system callbacks
  71. ViewPort* view_port = view_port_alloc();
  72. view_port_draw_callback_set(view_port, render_callback, &state_mutex);
  73. view_port_input_callback_set(view_port, input_callback, event_queue);
  74. // Open GUI and register view_port
  75. gui_add_view_port(plugin_state->gui, view_port, GuiLayerFullscreen);
  76. PluginEvent event;
  77. bool processing = true;
  78. uint32_t last_user_interaction_time = furi_get_tick();
  79. while(processing) {
  80. if (plugin_state->changing_scene) continue;
  81. FuriStatus event_status = furi_message_queue_get(event_queue, &event, 100);
  82. PluginState* plugin_state = (PluginState*)acquire_mutex_block(&state_mutex);
  83. if(event_status == FuriStatusOk) {
  84. if (event.type == EventTypeKey) {
  85. last_user_interaction_time = furi_get_tick();
  86. }
  87. processing = totp_scene_director_handle_event(&event, plugin_state);
  88. } else if (plugin_state->current_scene != TotpSceneAuthentication && furi_get_tick() - last_user_interaction_time > IDLE_TIMEOUT) {
  89. totp_scene_director_activate_scene(plugin_state, TotpSceneAuthentication, NULL);
  90. }
  91. view_port_update(view_port);
  92. release_mutex(&state_mutex, plugin_state);
  93. }
  94. view_port_enabled_set(view_port, false);
  95. gui_remove_view_port(plugin_state->gui, view_port);
  96. view_port_free(view_port);
  97. furi_message_queue_free(event_queue);
  98. delete_mutex(&state_mutex);
  99. dispose_plugin_state(plugin_state);
  100. return 0;
  101. }