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- #include "../malveke_gb_photo.h"
- #include <furi.h>
- #include <furi_hal.h>
- #include <input/input.h>
- #include <gui/elements.h>
- #include <dolphin/dolphin.h>
- extern const uint8_t u8g2_font_5x7_mf[1911]; // Declare as extern
- const uint8_t _I_DolphinCommon_56x48_0[] = {
- 0x01,
- 0x00,
- 0xdf,
- 0x00,
- 0x00,
- 0x1f,
- 0xfe,
- 0x0e,
- 0x05,
- 0x3f,
- 0x04,
- 0x06,
- 0x78,
- 0x06,
- 0x30,
- 0x20,
- 0xf8,
- 0x00,
- 0xc6,
- 0x12,
- 0x1c,
- 0x04,
- 0x0c,
- 0x0a,
- 0x38,
- 0x08,
- 0x08,
- 0x0c,
- 0x60,
- 0xc0,
- 0x21,
- 0xe0,
- 0x04,
- 0x0a,
- 0x18,
- 0x02,
- 0x1b,
- 0x00,
- 0x18,
- 0xa3,
- 0x00,
- 0x21,
- 0x90,
- 0x01,
- 0x8a,
- 0x20,
- 0x02,
- 0x19,
- 0x80,
- 0x18,
- 0x80,
- 0x64,
- 0x09,
- 0x20,
- 0x89,
- 0x81,
- 0x8c,
- 0x3e,
- 0x41,
- 0xe2,
- 0x80,
- 0x50,
- 0x00,
- 0x43,
- 0x08,
- 0x01,
- 0x0c,
- 0xfc,
- 0x68,
- 0x40,
- 0x61,
- 0xc0,
- 0x50,
- 0x30,
- 0x00,
- 0x63,
- 0xa0,
- 0x7f,
- 0x80,
- 0xc4,
- 0x41,
- 0x19,
- 0x07,
- 0xff,
- 0x02,
- 0x06,
- 0x18,
- 0x24,
- 0x03,
- 0x41,
- 0xf3,
- 0x2b,
- 0x10,
- 0x19,
- 0x38,
- 0x10,
- 0x30,
- 0x31,
- 0x7f,
- 0xe0,
- 0x34,
- 0x08,
- 0x30,
- 0x19,
- 0x60,
- 0x80,
- 0x65,
- 0x86,
- 0x0a,
- 0x4c,
- 0x0c,
- 0x30,
- 0x81,
- 0xb9,
- 0x41,
- 0xa0,
- 0x54,
- 0x08,
- 0xc7,
- 0xe2,
- 0x06,
- 0x8a,
- 0x18,
- 0x25,
- 0x02,
- 0x21,
- 0x0f,
- 0x19,
- 0x88,
- 0xd8,
- 0x6e,
- 0x1b,
- 0x01,
- 0xd1,
- 0x1b,
- 0x86,
- 0x39,
- 0x66,
- 0x3a,
- 0xa4,
- 0x1a,
- 0x50,
- 0x06,
- 0x48,
- 0x18,
- 0x18,
- 0xd0,
- 0x03,
- 0x01,
- 0x41,
- 0x98,
- 0xcc,
- 0x60,
- 0x39,
- 0x01,
- 0x49,
- 0x2d,
- 0x06,
- 0x03,
- 0x50,
- 0xf8,
- 0x40,
- 0x3e,
- 0x02,
- 0xc1,
- 0x82,
- 0x86,
- 0xc7,
- 0xfe,
- 0x0f,
- 0x28,
- 0x2c,
- 0x91,
- 0xd2,
- 0x90,
- 0x9a,
- 0x18,
- 0x19,
- 0x3e,
- 0x6d,
- 0x73,
- 0x12,
- 0x16,
- 0x00,
- 0x32,
- 0x49,
- 0x72,
- 0xc0,
- 0x7e,
- 0x5d,
- 0x44,
- 0xba,
- 0x2c,
- 0x08,
- 0xa4,
- 0xc8,
- 0x82,
- 0x06,
- 0x17,
- 0xe0,
- 0x81,
- 0x90,
- 0x2a,
- 0x40,
- 0x61,
- 0xe1,
- 0xa2,
- 0x44,
- 0x0c,
- 0x76,
- 0x2b,
- 0xe8,
- 0x89,
- 0x26,
- 0x43,
- 0x83,
- 0x31,
- 0x8c,
- 0x78,
- 0x0c,
- 0xb0,
- 0x48,
- 0x10,
- 0x1a,
- 0xe0,
- 0x00,
- 0x63,
- };
- const uint8_t *const _I_DolphinCommon_56x48[] = {_I_DolphinCommon_56x48_0};
- const Icon I_DolphinCommon_56x48 = {.width = 56, .height = 48, .frame_count = 1, .frame_rate = 0, .frames = _I_DolphinCommon_56x48};
- struct BoilerplateScene1
- {
- View *view;
- BoilerplateScene1Callback callback;
- void *context;
- };
- typedef struct
- {
- BoilerplateScene1 *instance;
- } BoilerplateScene1Model;
- void boilerplate_scene_1_set_callback(
- BoilerplateScene1 *instance,
- BoilerplateScene1Callback callback,
- void *context)
- {
- furi_assert(instance);
- furi_assert(callback);
- instance->callback = callback;
- instance->context = context;
- }
- void boilerplate_scene_1_draw(Canvas *canvas, BoilerplateScene1Model *model)
- {
- UNUSED(model);
- BoilerplateScene1 *instance = model->instance;
- Boilerplate *app = instance->context;
- canvas_clear(canvas);
- // Prepare canvas
- canvas_set_color(canvas, ColorBlack);
- canvas_draw_frame(canvas, 0, 0, FRAME_WIDTH, FRAME_HEIGTH);
- if (app->show_instructions)
- {
- canvas_draw_icon(canvas, 71, 15, &I_DolphinCommon_56x48);
- canvas_set_font(canvas, FontSecondary);
- canvas_draw_str_aligned(canvas, (128 / 2), 4, AlignCenter, AlignTop, "INSTRUCTIONS");
- canvas_set_custom_u8g2_font(canvas, u8g2_font_5x7_mf); // 5x7 font, 9 lines
- canvas_draw_icon_ex(canvas, 15, 18, &I_arrow_13x6, IconRotation180); // DOWN
- canvas_draw_icon(canvas, 28, 18, &I_arrow_13x6); // UP
- canvas_draw_str_aligned(canvas, 47, 21, AlignLeft, AlignCenter, "SCROLL");
- canvas_draw_icon_ex(canvas, 33, 26, &I_arrow_13x6, IconRotation270); // PREV
- canvas_draw_icon_ex(canvas, 22, 36, &I_arrow_13x6, IconRotation90); // NEXT
- canvas_draw_str_aligned(canvas, 47, 32, AlignLeft, AlignCenter, "LEFT");
- canvas_draw_str_aligned(canvas, 47, 43, AlignLeft, AlignCenter, "RIGHT");
- canvas_set_font(canvas, FontPrimary);
- elements_button_center(canvas, "OK");
- }
- else
- {
- int count = (app->page + 1) * 0x1000;
- uint8_t status = app->scratchpad1[0x11B2 + app->page];
- storage_file_seek(app->camera_ram_sav, count, true);
- for (int y = app->pos_y; y < 14; y++)
- {
- for (int x = app->pos_x; x < 16; x++)
- {
- storage_file_read(app->camera_ram_sav, app->tile_data, sizeof(app->tile_data));
- for (int row = 0; row < 8; row++)
- {
- uint8_t temp1 = app->tile_data[row * 2];
- uint8_t temp2 = app->tile_data[row * 2 + 1];
- for (int pixel = 7; pixel >= 0; pixel--)
- {
- if (((temp1 & 1) + ((temp2 & 1) * 2)) >= 2)
- {
- canvas_draw_dot(canvas, (x * 8) + pixel, (y * 8) + row);
- }
- temp1 >>= 1;
- temp2 >>= 1;
- }
- }
- }
- }
- if (app->info)
- {
- if (status == 0xFF)
- {
- canvas_draw_rbox(canvas, 100, 4, 20, 11, 4);
- canvas_invert_color(canvas);
- canvas_draw_str_aligned(canvas, 110, 10, AlignCenter, AlignCenter, "D");
- canvas_invert_color(canvas);
- }
- }
- }
- }
- static void boilerplate_scene_1_model_init(BoilerplateScene1Model *const model, void *context)
- {
- BoilerplateScene1 *instance = context;
- UNUSED(model);
- UNUSED(instance);
- model->instance = context;
- }
- void save_image(void *context)
- {
- Boilerplate *app = context;
- furi_assert(app);
- NotificationApp *notifications = furi_record_open(RECORD_NOTIFICATION);
- // Create MALVEKE dir
- if (storage_common_stat(app->storage, MALVEKE_APP_FOLDER, NULL) == FSE_NOT_EXIST)
- {
- storage_simply_mkdir(app->storage, MALVEKE_APP_FOLDER);
- }
- // Create MALVEKE Photos dir
- if (storage_common_stat(app->storage, MALVEKE_APP_FOLDER_PHOTOS, NULL) == FSE_NOT_EXIST)
- {
- storage_simply_mkdir(app->storage, MALVEKE_APP_FOLDER_PHOTOS);
- }
- int count = (app->page + 1) * 0x1000;
- storage_file_seek(app->camera_ram_sav, count, true);
- // create file name
- FuriString *file_name = furi_string_alloc();
- get_timefilename(file_name, app->page);
- File *file = storage_file_alloc(app->storage);
- bool result =
- storage_file_open(file, furi_string_get_cstr(file_name), FSAM_WRITE, FSOM_OPEN_ALWAYS);
- if (result)
- {
- static char bmp[BMP_SIZE(WIDTH, HEIGHT)];
- bmp_init(bmp, WIDTH, HEIGHT);
- // Selected Palette
- uint32_t palette[] = {
- bmp_encode(app->palette_color_hex_a),
- bmp_encode(app->palette_color_hex_b),
- bmp_encode(app->palette_color_hex_c),
- bmp_encode(app->palette_color_hex_d)};
- UNUSED(palette);
- for (int y = 0; y < 14; y++)
- {
- for (int x = 0; x < 16; x++)
- {
- storage_file_read(app->camera_ram_sav, app->tile_data, sizeof(app->tile_data));
- for (int row = 0; row < 8; row++)
- {
- uint8_t temp1 = app->tile_data[row * 2];
- uint8_t temp2 = app->tile_data[row * 2 + 1];
- for (int pixel = 7; pixel >= 0; pixel--)
- {
- bmp_set(
- bmp,
- (x * 8) + pixel,
- (y * 8) + row,
- palette[((temp1 & 1) + ((temp2 & 1) * 2))]);
- temp1 >>= 1;
- temp2 >>= 1;
- }
- }
- }
- }
- storage_file_write(file, bmp, sizeof(bmp));
- storage_file_close(file);
- }
- // Closing the "file descriptor"
- storage_file_close(file);
- // Freeing up memory
- storage_file_free(file);
- notification_message(notifications, result ? &sequence_success : &sequence_error);
- }
- bool boilerplate_scene_1_input(InputEvent *event, void *context)
- {
- furi_assert(context);
- BoilerplateScene1 *instance = context;
- Boilerplate *app = instance->context;
- if (event->type == InputTypeRelease)
- {
- switch (event->key)
- {
- case InputKeyBack:
- with_view_model(
- instance->view,
- BoilerplateScene1Model * model,
- {
- UNUSED(model);
- instance->callback(BoilerplateCustomEventScene1Back, instance->context);
- },
- true);
- break;
- case InputKeyLeft:
- with_view_model(
- instance->view,
- BoilerplateScene1Model * model,
- {
- UNUSED(model);
- app->pos_y = 0;
- app->pos_x = 0;
- if (app->page > 0)
- {
- app->page--;
- }
- else
- {
- app->page = 29;
- }
- },
- true);
- break;
- case InputKeyRight:
- with_view_model(
- instance->view,
- BoilerplateScene1Model * model,
- {
- UNUSED(model);
- app->pos_y = 0;
- app->pos_x = 0;
- if (app->page < 29)
- {
- app->page++;
- }
- else
- {
- app->page = 0;
- }
- },
- true);
- break;
- case InputKeyUp:
- with_view_model(
- instance->view,
- BoilerplateScene1Model * model,
- {
- UNUSED(model);
- if (app->pos_y < 0)
- {
- app->pos_y++;
- }
- },
- true);
- break;
- case InputKeyDown:
- with_view_model(
- instance->view,
- BoilerplateScene1Model * model,
- {
- UNUSED(model);
- if (app->pos_y > -6)
- {
- app->pos_y--;
- }
- },
- true);
- break;
- case InputKeyOk:
- with_view_model(
- instance->view,
- BoilerplateScene1Model * model,
- {
- UNUSED(model);
- if (app->show_instructions)
- {
- app->show_instructions = false;
- }
- else
- {
- save_image(app);
- }
- },
- true);
- break;
- case InputKeyMAX:
- break;
- }
- }
- return true;
- }
- void boilerplate_scene_1_exit(void *context)
- {
- furi_assert(context);
- }
- void boilerplate_scene_1_enter(void *context)
- {
- furi_assert(context);
- BoilerplateScene1 *instance = (BoilerplateScene1 *)context;
- with_view_model(
- instance->view,
- BoilerplateScene1Model * model,
- {
- boilerplate_scene_1_model_init(model, instance);
- },
- true);
- }
- BoilerplateScene1 *boilerplate_scene_1_alloc()
- {
- BoilerplateScene1 *instance = malloc(sizeof(BoilerplateScene1));
- instance->view = view_alloc();
- view_allocate_model(instance->view, ViewModelTypeLocking, sizeof(BoilerplateScene1Model));
- view_set_context(instance->view, instance); // furi_assert crashes in events without this
- view_set_draw_callback(instance->view, (ViewDrawCallback)boilerplate_scene_1_draw);
- view_set_input_callback(instance->view, boilerplate_scene_1_input);
- view_set_enter_callback(instance->view, boilerplate_scene_1_enter);
- view_set_exit_callback(instance->view, boilerplate_scene_1_exit);
- with_view_model(
- instance->view,
- BoilerplateScene1Model * model,
- {
- boilerplate_scene_1_model_init(model, instance);
- },
- true);
- return instance;
- }
- void boilerplate_scene_1_free(BoilerplateScene1 *instance)
- {
- furi_assert(instance);
- with_view_model(
- instance->view,
- BoilerplateScene1Model * model,
- {
- UNUSED(model);
- },
- true);
- view_free(instance->view);
- free(instance);
- }
- View *boilerplate_scene_1_get_view(BoilerplateScene1 *instance)
- {
- furi_assert(instance);
- return instance->view;
- }
|