main_screen.h 323 B

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  1. #pragma once
  2. #include <furi.h>
  3. #include <input/input.h>
  4. #include "../../game_state.h"
  5. #include "../../assets.h"
  6. #include "../util/helpers.h"
  7. void start_main_screen(void *data);
  8. void render_main_screen(void *data);
  9. void update_main_screen(void *data);
  10. void input_main_screen(void *data, InputKey key, InputType type);