scene_director.c 3.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114
  1. #include "../types/common.h"
  2. #include "scene_director.h"
  3. #include "scenes/authenticate/totp_scene_authenticate.h"
  4. #include "scenes/generate_token/totp_scene_generate_token.h"
  5. #include "scenes/add_new_token/totp_scene_add_new_token.h"
  6. #include "scenes/token_menu/totp_scene_token_menu.h"
  7. #include "scenes/app_settings/totp_app_settings.h"
  8. void totp_scene_director_activate_scene(
  9. PluginState* const plugin_state,
  10. Scene scene,
  11. const void* context) {
  12. totp_scene_director_deactivate_active_scene(plugin_state);
  13. switch(scene) {
  14. case TotpSceneGenerateToken:
  15. totp_scene_generate_token_activate(plugin_state, context);
  16. break;
  17. case TotpSceneAuthentication:
  18. totp_scene_authenticate_activate(plugin_state);
  19. break;
  20. case TotpSceneAddNewToken:
  21. totp_scene_add_new_token_activate(plugin_state, context);
  22. break;
  23. case TotpSceneTokenMenu:
  24. totp_scene_token_menu_activate(plugin_state, context);
  25. break;
  26. case TotpSceneAppSettings:
  27. totp_scene_app_settings_activate(plugin_state, context);
  28. break;
  29. case TotpSceneNone:
  30. break;
  31. default:
  32. break;
  33. }
  34. plugin_state->current_scene = scene;
  35. }
  36. void totp_scene_director_deactivate_active_scene(PluginState* const plugin_state) {
  37. Scene current_scene = plugin_state->current_scene;
  38. plugin_state->current_scene = TotpSceneNone;
  39. switch(current_scene) {
  40. case TotpSceneGenerateToken:
  41. totp_scene_generate_token_deactivate(plugin_state);
  42. break;
  43. case TotpSceneAuthentication:
  44. totp_scene_authenticate_deactivate(plugin_state);
  45. break;
  46. case TotpSceneAddNewToken:
  47. totp_scene_add_new_token_deactivate(plugin_state);
  48. break;
  49. case TotpSceneTokenMenu:
  50. totp_scene_token_menu_deactivate(plugin_state);
  51. break;
  52. case TotpSceneAppSettings:
  53. totp_scene_app_settings_deactivate(plugin_state);
  54. break;
  55. case TotpSceneNone:
  56. break;
  57. default:
  58. break;
  59. }
  60. }
  61. void totp_scene_director_render(Canvas* const canvas, PluginState* const plugin_state) {
  62. switch(plugin_state->current_scene) {
  63. case TotpSceneGenerateToken:
  64. totp_scene_generate_token_render(canvas, plugin_state);
  65. break;
  66. case TotpSceneAuthentication:
  67. totp_scene_authenticate_render(canvas, plugin_state);
  68. break;
  69. case TotpSceneAddNewToken:
  70. totp_scene_add_new_token_render(canvas, plugin_state);
  71. break;
  72. case TotpSceneTokenMenu:
  73. totp_scene_token_menu_render(canvas, plugin_state);
  74. break;
  75. case TotpSceneAppSettings:
  76. totp_scene_app_settings_render(canvas, plugin_state);
  77. break;
  78. case TotpSceneNone:
  79. break;
  80. default:
  81. break;
  82. }
  83. }
  84. bool totp_scene_director_handle_event(PluginEvent* const event, PluginState* const plugin_state) {
  85. bool processing = true;
  86. switch(plugin_state->current_scene) {
  87. case TotpSceneGenerateToken:
  88. processing = totp_scene_generate_token_handle_event(event, plugin_state);
  89. break;
  90. case TotpSceneAuthentication:
  91. processing = totp_scene_authenticate_handle_event(event, plugin_state);
  92. break;
  93. case TotpSceneAddNewToken:
  94. processing = totp_scene_add_new_token_handle_event(event, plugin_state);
  95. break;
  96. case TotpSceneTokenMenu:
  97. processing = totp_scene_token_menu_handle_event(event, plugin_state);
  98. break;
  99. case TotpSceneAppSettings:
  100. processing = totp_scene_app_settings_handle_event(event, plugin_state);
  101. break;
  102. case TotpSceneNone:
  103. break;
  104. default:
  105. break;
  106. }
  107. return processing;
  108. }