wiegand.h 4.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127
  1. #pragma once
  2. #include <furi.h>
  3. #include <gui/gui.h>
  4. #include <gui/view_dispatcher.h>
  5. #include <gui/scene_manager.h>
  6. #include <gui/modules/widget.h>
  7. #include <gui/modules/submenu.h>
  8. #include <gui/modules/text_input.h>
  9. #include <toolbox/name_generator.h>
  10. #include <notification/notification.h>
  11. #include <notification/notification_messages.h>
  12. #include <dialogs/dialogs.h>
  13. #include <storage/storage.h>
  14. extern const GpioPin* const pinD0;
  15. extern const GpioPin* const pinD0mosfet;
  16. extern const GpioPin* const pinD1;
  17. extern const GpioPin* const pinD1mosfet;
  18. extern volatile int bit_count;
  19. #define MAX_BITS 48
  20. extern volatile bool data[];
  21. extern volatile uint32_t data_fall[];
  22. extern volatile uint32_t data_rise[];
  23. extern bool data_saved;
  24. #define WIEGAND_KEY_NAME_SIZE 25
  25. #define WIEGAND_APPS_DATA_FOLDER EXT_PATH("apps_data")
  26. #define WIEGAND_SAVE_FOLDER \
  27. WIEGAND_APPS_DATA_FOLDER "/" \
  28. "wiegand"
  29. #define WIEGAND_SAVE_EXTENSION ".wgn"
  30. #define TAG "WIEGAND_APP"
  31. typedef enum {
  32. WiegandMainMenuScene,
  33. WiegandInstructionsScene,
  34. WiegandReadScene,
  35. WiegandDataScene,
  36. WiegandSaveScene,
  37. WiegandLoadScene,
  38. WiegandSceneCount,
  39. } WiegandScene;
  40. typedef enum {
  41. WiegandSubmenuView,
  42. WiegandWidgetView,
  43. WiegandTextInputView,
  44. } WiegandView;
  45. typedef struct App {
  46. SceneManager* scene_manager;
  47. ViewDispatcher* view_dispatcher;
  48. Submenu* submenu;
  49. Widget* widget;
  50. TextInput* text_input;
  51. DialogsApp* dialogs;
  52. FuriString* file_path;
  53. char file_name[WIEGAND_KEY_NAME_SIZE];
  54. FuriTimer* timer;
  55. } App;
  56. typedef enum {
  57. WiegandMainMenuInstructions,
  58. WiegandMainMenuRead,
  59. WiegandMainMenuLoad,
  60. } WiegandMainMenuSceneIndex;
  61. typedef enum {
  62. WiegandMainMenuUnknownEvent,
  63. WiegandMainMenuInstructionsEvent,
  64. WiegandMainMenuReadEvent,
  65. WiegandMainMenuLoadEvent,
  66. } WiegandMainMenuEvent;
  67. typedef enum {
  68. WiegandDataSceneSaveButtonEvent,
  69. WiegandDataScenePlayButtonEvent,
  70. WiegandDataSceneSaveFileEvent,
  71. } WiegandDataEvent;
  72. void wiegand_menu_callback(void* context, uint32_t index);
  73. void wiegand_main_menu_scene_on_enter(void* context);
  74. bool wiegand_main_menu_scene_on_event(void* context, SceneManagerEvent event);
  75. // void wiegand_main_menu_scene_on_exit(void* context);
  76. void wiegand_instructions_scene_on_enter(void* context);
  77. // bool wiegand_instructions_scene_on_event(void* context, SceneManagerEvent event);
  78. // void wiegand_instructions_scene_on_exit(void* context);
  79. void wiegand_isr_d0(void* context);
  80. void wiegand_isr_d1(void* context);
  81. void wiegand_start_read(void* context);
  82. void wiegand_stop_read(void* context);
  83. void wiegand_timer_callback(void* context);
  84. void wiegand_read_scene_on_enter(void* context);
  85. // bool wiegand_read_scene_on_event(void* context, SceneManagerEvent event);
  86. void wiegand_read_scene_on_exit(void* context);
  87. void wiegand_add_info_4bit_8bit(FuriString* buffer);
  88. void wiegand_add_info_26bit(FuriString* buffer);
  89. void wiegand_add_info_24bit(FuriString* buffer);
  90. void wiegand_add_info(FuriString* buffer);
  91. void single_vibro();
  92. void wiegand_play();
  93. void wiegand_button_callback(GuiButtonType result, InputType type, void* context);
  94. void wiegand_data_scene_on_enter(void* context);
  95. bool wiegand_data_scene_on_event(void* context, SceneManagerEvent event);
  96. // void wiegand_data_scene_on_exit(void* context);
  97. void wiegand_data_scene_save_name_text_input_callback(void* context);
  98. void ensure_dir_exists(Storage* storage);
  99. void wiegand_save(void* context);
  100. void wiegand_save_scene_on_enter(void* context);
  101. bool wiegand_save_scene_on_event(void* context, SceneManagerEvent event);
  102. // void wiegand_save_scene_on_exit(void* context);
  103. void wiegand_load_scene_on_enter(void* context);
  104. // bool wiegand_load_scene_on_event(void* context, SceneManagerEvent event);
  105. // void wiegand_load_scene_on_exit(void* context);
  106. bool wiegand_custom_callback(void* context, uint32_t custom_event);
  107. bool wiegand_back_event_callback(void* context);
  108. // Methods with no implementation.
  109. bool wiegand_empty_scene_on_event(void* context, SceneManagerEvent event);
  110. void wiegand_empty_scene_on_exit(void* _ctx);
  111. App* app_alloc();
  112. void app_free(void* context);