input.c 4.8 KB

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  1. #include "input_i.h"
  2. #define GPIO_Read(input_pin) (furi_hal_gpio_read(input_pin.pin->gpio) ^ (input_pin.pin->inverted))
  3. static Input* input = NULL;
  4. inline static void input_timer_start(FuriTimer* timer_id, uint32_t ticks) {
  5. TimerHandle_t hTimer = (TimerHandle_t)timer_id;
  6. furi_check(xTimerChangePeriod(hTimer, ticks, portMAX_DELAY) == pdPASS);
  7. }
  8. inline static void input_timer_stop(FuriTimer* timer_id) {
  9. TimerHandle_t hTimer = (TimerHandle_t)timer_id;
  10. furi_check(xTimerStop(hTimer, portMAX_DELAY) == pdPASS);
  11. // xTimerStop is not actually stopping timer,
  12. // Instead it places stop event into timer queue
  13. // This code ensures that timer is stopped
  14. while(xTimerIsTimerActive(hTimer) == pdTRUE) furi_delay_tick(1);
  15. }
  16. void input_press_timer_callback(void* arg) {
  17. InputPinState* input_pin = arg;
  18. InputEvent event;
  19. event.sequence = input_pin->counter;
  20. event.key = input_pin->pin->key;
  21. input_pin->press_counter++;
  22. if(input_pin->press_counter == INPUT_LONG_PRESS_COUNTS) {
  23. event.type = InputTypeLong;
  24. furi_pubsub_publish(input->event_pubsub, &event);
  25. } else if(input_pin->press_counter > INPUT_LONG_PRESS_COUNTS) {
  26. input_pin->press_counter--;
  27. event.type = InputTypeRepeat;
  28. furi_pubsub_publish(input->event_pubsub, &event);
  29. }
  30. }
  31. void input_isr(void* _ctx) {
  32. UNUSED(_ctx);
  33. furi_thread_flags_set(input->thread_id, INPUT_THREAD_FLAG_ISR);
  34. }
  35. const char* input_get_key_name(InputKey key) {
  36. for(size_t i = 0; i < input_pins_count; i++) {
  37. if(input_pins[i].key == key) {
  38. return input_pins[i].name;
  39. }
  40. }
  41. return "Unknown";
  42. }
  43. const char* input_get_type_name(InputType type) {
  44. switch(type) {
  45. case InputTypePress:
  46. return "Press";
  47. case InputTypeRelease:
  48. return "Release";
  49. case InputTypeShort:
  50. return "Short";
  51. case InputTypeLong:
  52. return "Long";
  53. case InputTypeRepeat:
  54. return "Repeat";
  55. }
  56. return "Unknown";
  57. }
  58. int32_t input_srv(void* p) {
  59. UNUSED(p);
  60. input = malloc(sizeof(Input));
  61. input->thread_id = furi_thread_get_current_id();
  62. input->event_pubsub = furi_pubsub_alloc();
  63. furi_record_create(RECORD_INPUT_EVENTS, input->event_pubsub);
  64. #ifdef SRV_CLI
  65. input->cli = furi_record_open(RECORD_CLI);
  66. if(input->cli) {
  67. cli_add_command(input->cli, "input", CliCommandFlagParallelSafe, input_cli, input);
  68. }
  69. #endif
  70. input->pin_states = malloc(input_pins_count * sizeof(InputPinState));
  71. for(size_t i = 0; i < input_pins_count; i++) {
  72. furi_hal_gpio_add_int_callback(input_pins[i].gpio, input_isr, NULL);
  73. input->pin_states[i].pin = &input_pins[i];
  74. input->pin_states[i].state = GPIO_Read(input->pin_states[i]);
  75. input->pin_states[i].debounce = INPUT_DEBOUNCE_TICKS_HALF;
  76. input->pin_states[i].press_timer = furi_timer_alloc(
  77. input_press_timer_callback, FuriTimerTypePeriodic, &input->pin_states[i]);
  78. input->pin_states[i].press_counter = 0;
  79. }
  80. while(1) {
  81. bool is_changing = false;
  82. for(size_t i = 0; i < input_pins_count; i++) {
  83. bool state = GPIO_Read(input->pin_states[i]);
  84. if(input->pin_states[i].debounce > 0 &&
  85. input->pin_states[i].debounce < INPUT_DEBOUNCE_TICKS) {
  86. is_changing = true;
  87. input->pin_states[i].debounce += (state ? 1 : -1);
  88. } else if(input->pin_states[i].state != state) {
  89. input->pin_states[i].state = state;
  90. // Common state info
  91. InputEvent event;
  92. event.key = input->pin_states[i].pin->key;
  93. // Short / Long / Repeat timer routine
  94. if(state) {
  95. input->counter++;
  96. input->pin_states[i].counter = input->counter;
  97. event.sequence = input->pin_states[i].counter;
  98. input_timer_start(input->pin_states[i].press_timer, INPUT_PRESS_TICKS);
  99. } else {
  100. event.sequence = input->pin_states[i].counter;
  101. input_timer_stop(input->pin_states[i].press_timer);
  102. if(input->pin_states[i].press_counter < INPUT_LONG_PRESS_COUNTS) {
  103. event.type = InputTypeShort;
  104. furi_pubsub_publish(input->event_pubsub, &event);
  105. }
  106. input->pin_states[i].press_counter = 0;
  107. }
  108. // Send Press/Release event
  109. event.type = input->pin_states[i].state ? InputTypePress : InputTypeRelease;
  110. furi_pubsub_publish(input->event_pubsub, &event);
  111. }
  112. }
  113. if(is_changing) {
  114. furi_delay_tick(1);
  115. } else {
  116. furi_thread_flags_wait(INPUT_THREAD_FLAG_ISR, FuriFlagWaitAny, FuriWaitForever);
  117. }
  118. }
  119. return 0;
  120. }