sound_engine.c 6.9 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201
  1. #include "sound_engine.h"
  2. #include "../flizzer_tracker_hal.h"
  3. #include <furi_hal.h>
  4. #define PI 3.1415
  5. void sound_engine_init(
  6. SoundEngine* sound_engine,
  7. uint32_t sample_rate,
  8. bool external_audio_output,
  9. uint32_t audio_buffer_size) {
  10. if(sound_engine->audio_buffer) {
  11. free(sound_engine->audio_buffer);
  12. }
  13. if(sound_engine->sine_lut) {
  14. free(sound_engine->sine_lut);
  15. }
  16. memset(sound_engine, 0, sizeof(SoundEngine));
  17. sound_engine->audio_buffer = malloc(audio_buffer_size * sizeof(sound_engine->audio_buffer[0]));
  18. memset(sound_engine->audio_buffer, 0, sizeof(SoundEngine));
  19. sound_engine->audio_buffer_size = audio_buffer_size;
  20. sound_engine->sample_rate = sample_rate;
  21. sound_engine->external_audio_output = external_audio_output;
  22. for(int i = 0; i < NUM_CHANNELS; ++i) {
  23. sound_engine->channel[i].lfsr = RANDOM_SEED;
  24. }
  25. for(int i = 0; i < SINE_LUT_SIZE; ++i) {
  26. sound_engine->sine_lut[i] = (uint8_t)((sinf(i / 64.0 * PI) + 1.0) * 127.0);
  27. }
  28. furi_hal_interrupt_set_isr_ex(
  29. FuriHalInterruptIdDma1Ch1, 15, sound_engine_dma_isr, sound_engine);
  30. sound_engine_init_hardware(
  31. sample_rate, external_audio_output, sound_engine->audio_buffer, audio_buffer_size);
  32. }
  33. void sound_engine_deinit(SoundEngine* sound_engine) {
  34. free(sound_engine->audio_buffer);
  35. if(!(sound_engine->external_audio_output)) {
  36. if(furi_hal_speaker_is_mine()) {
  37. furi_hal_speaker_release();
  38. }
  39. }
  40. else {
  41. furi_hal_gpio_init(&gpio_ext_pa6, GpioModeAnalog, GpioPullNo, GpioSpeedLow);
  42. }
  43. furi_hal_interrupt_set_isr_ex(FuriHalInterruptIdDma1Ch1, 13, NULL, NULL);
  44. sound_engine_stop();
  45. sound_engine_deinit_timer();
  46. }
  47. void sound_engine_set_channel_frequency(
  48. SoundEngine* sound_engine,
  49. SoundEngineChannel* channel,
  50. uint16_t note) {
  51. uint32_t frequency = get_freq(note);
  52. if(frequency != 0) {
  53. channel->frequency = (uint64_t)(ACC_LENGTH) / (uint64_t)1024 * (uint64_t)(frequency) /
  54. (uint64_t)sound_engine->sample_rate;
  55. }
  56. else {
  57. channel->frequency = 0;
  58. }
  59. }
  60. void sound_engine_enable_gate(SoundEngine* sound_engine, SoundEngineChannel* channel, bool enable) {
  61. if(enable) {
  62. channel->adsr.envelope = 0;
  63. channel->adsr.envelope_speed = envspd(sound_engine, channel->adsr.a);
  64. channel->adsr.envelope_state = ATTACK;
  65. channel->flags |= SE_ENABLE_GATE;
  66. if(channel->flags & SE_ENABLE_KEYDOWN_SYNC) {
  67. channel->accumulator = 0;
  68. }
  69. }
  70. else {
  71. channel->adsr.envelope_state = RELEASE;
  72. channel->adsr.envelope_speed = envspd(sound_engine, channel->adsr.r);
  73. }
  74. }
  75. void sound_engine_fill_buffer(
  76. SoundEngine* sound_engine,
  77. uint16_t* audio_buffer,
  78. uint32_t audio_buffer_size) {
  79. int32_t channel_output[NUM_CHANNELS];
  80. int32_t channel_output_final[NUM_CHANNELS];
  81. for(uint32_t i = 0; i < audio_buffer_size; ++i) {
  82. int32_t output = WAVE_AMP * 2;
  83. for(uint32_t chan = 0; chan < NUM_CHANNELS; ++chan) {
  84. SoundEngineChannel* channel = &sound_engine->channel[chan];
  85. if(channel->frequency > 0) {
  86. uint32_t prev_acc = channel->accumulator;
  87. channel->accumulator += channel->frequency;
  88. channel->sync_bit |= (channel->accumulator & ACC_LENGTH);
  89. channel->accumulator &= ACC_LENGTH - 1;
  90. if(channel->flags & SE_ENABLE_HARD_SYNC) {
  91. uint8_t hard_sync_src = channel->hard_sync == 0xff ? i : channel->hard_sync;
  92. if(sound_engine->channel[hard_sync_src].sync_bit) {
  93. channel->accumulator = 0;
  94. }
  95. }
  96. channel_output[chan] =
  97. sound_engine_osc(sound_engine, channel, prev_acc) - WAVE_AMP / 2;
  98. if(channel->flags & SE_ENABLE_RING_MOD) {
  99. uint8_t ring_mod_src = channel->ring_mod == 0xff ? i : channel->ring_mod;
  100. channel_output[chan] =
  101. channel_output[chan] * channel_output[ring_mod_src] / WAVE_AMP;
  102. }
  103. channel_output_final[chan] = sound_engine_cycle_and_output_adsr(
  104. channel_output[chan], sound_engine, &channel->adsr, &channel->flags);
  105. if(channel->flags & SE_ENABLE_FILTER) {
  106. if(channel->filter_mode != 0) {
  107. sound_engine_filter_cycle(&channel->filter, channel_output_final[chan]);
  108. switch(channel->filter_mode) {
  109. case FIL_OUTPUT_LOWPASS: {
  110. channel_output_final[chan] =
  111. sound_engine_output_lowpass(&channel->filter);
  112. break;
  113. }
  114. case FIL_OUTPUT_HIGHPASS: {
  115. channel_output_final[chan] =
  116. sound_engine_output_highpass(&channel->filter);
  117. break;
  118. }
  119. case FIL_OUTPUT_BANDPASS: {
  120. channel_output_final[chan] =
  121. sound_engine_output_bandpass(&channel->filter);
  122. break;
  123. }
  124. case FIL_OUTPUT_LOW_HIGH: {
  125. channel_output_final[chan] =
  126. sound_engine_output_lowpass(&channel->filter) +
  127. sound_engine_output_highpass(&channel->filter);
  128. break;
  129. }
  130. case FIL_OUTPUT_HIGH_BAND: {
  131. channel_output_final[chan] =
  132. sound_engine_output_highpass(&channel->filter) +
  133. sound_engine_output_bandpass(&channel->filter);
  134. break;
  135. }
  136. case FIL_OUTPUT_LOW_BAND: {
  137. channel_output_final[chan] =
  138. sound_engine_output_lowpass(&channel->filter) +
  139. sound_engine_output_bandpass(&channel->filter);
  140. break;
  141. }
  142. case FIL_OUTPUT_LOW_HIGH_BAND: {
  143. channel_output_final[chan] =
  144. sound_engine_output_lowpass(&channel->filter) +
  145. sound_engine_output_highpass(&channel->filter) +
  146. sound_engine_output_bandpass(&channel->filter);
  147. break;
  148. }
  149. }
  150. }
  151. }
  152. output += channel_output_final[chan];
  153. }
  154. }
  155. //audio_buffer[i] = output / (64 * 4);
  156. audio_buffer[i] = output >> 8;
  157. }
  158. }