notifications.cxx 7.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249
  1. #include "notifications.h"
  2. #include "pinball0.h"
  3. static const NotificationMessage* nm_list[32];
  4. static FuriMutex* nm_mutex;
  5. void notify_init() {
  6. nm_mutex = furi_mutex_alloc(FuriMutexTypeNormal);
  7. }
  8. void notify_free() {
  9. furi_mutex_free(nm_mutex);
  10. }
  11. void notify_ball_released(void* ctx) {
  12. PinballApp* app = (PinballApp*)ctx;
  13. int n = 0;
  14. if(app->settings.vibrate_enabled) {
  15. nm_list[n++] = &message_vibro_on;
  16. }
  17. nm_list[n++] = &message_delay_100;
  18. if(app->settings.vibrate_enabled) {
  19. nm_list[n++] = &message_vibro_off;
  20. }
  21. nm_list[n] = NULL;
  22. notification_message(app->notify, &nm_list);
  23. }
  24. void notify_table_bump(void* ctx) {
  25. PinballApp* app = (PinballApp*)ctx;
  26. int n = 0;
  27. if(app->settings.vibrate_enabled) {
  28. nm_list[n++] = &message_vibro_on;
  29. }
  30. if(app->settings.led_enabled) {
  31. nm_list[n++] = &message_red_255;
  32. }
  33. nm_list[n++] = &message_delay_100;
  34. if(app->settings.vibrate_enabled) {
  35. nm_list[n++] = &message_vibro_off;
  36. }
  37. if(app->settings.led_enabled) {
  38. nm_list[n++] = &message_red_0;
  39. }
  40. nm_list[n] = NULL;
  41. notification_message(app->notify, &nm_list);
  42. }
  43. void notify_error_message(void* ctx) {
  44. PinballApp* app = (PinballApp*)ctx;
  45. int n = 0;
  46. if(app->settings.sound_enabled) {
  47. nm_list[n++] = &message_note_c6;
  48. nm_list[n++] = &message_delay_50;
  49. nm_list[n++] = &message_sound_off;
  50. nm_list[n++] = &message_delay_50;
  51. nm_list[n++] = &message_note_c5;
  52. nm_list[n++] = &message_delay_250;
  53. nm_list[n++] = &message_sound_off;
  54. }
  55. nm_list[n] = NULL;
  56. notification_message(app->notify, &nm_list);
  57. }
  58. void notify_game_over(void* ctx) {
  59. PinballApp* app = (PinballApp*)ctx;
  60. int n = 0;
  61. if(app->settings.sound_enabled) {
  62. nm_list[n++] = &message_delay_500;
  63. nm_list[n++] = &message_note_b5;
  64. nm_list[n++] = &message_delay_250;
  65. nm_list[n++] = &message_note_f6;
  66. nm_list[n++] = &message_delay_250;
  67. nm_list[n++] = &message_sound_off;
  68. nm_list[n++] = &message_delay_50;
  69. nm_list[n++] = &message_note_f6;
  70. nm_list[n++] = &message_delay_100;
  71. nm_list[n++] = &message_delay_50;
  72. nm_list[n++] = &message_note_f6;
  73. nm_list[n++] = &message_delay_100;
  74. nm_list[n++] = &message_delay_50;
  75. nm_list[n++] = &message_note_e6;
  76. nm_list[n++] = &message_delay_100;
  77. nm_list[n++] = &message_delay_50;
  78. nm_list[n++] = &message_note_d6;
  79. nm_list[n++] = &message_delay_100;
  80. nm_list[n++] = &message_delay_50;
  81. nm_list[n++] = &message_note_c6;
  82. nm_list[n++] = &message_delay_1000;
  83. nm_list[n++] = &message_sound_off;
  84. }
  85. nm_list[n] = NULL;
  86. notification_message(app->notify, &nm_list);
  87. }
  88. void notify_bumper_hit(void* ctx) {
  89. FURI_LOG_I(TAG, "notify_bumper_hit");
  90. PinballApp* app = (PinballApp*)ctx;
  91. int n = 0;
  92. if(app->settings.led_enabled) {
  93. nm_list[n++] = &message_blue_255;
  94. }
  95. if(app->settings.sound_enabled) {
  96. nm_list[n++] = &message_note_f4;
  97. nm_list[n++] = &message_delay_10;
  98. nm_list[n++] = &message_note_f5;
  99. nm_list[n++] = &message_delay_10;
  100. nm_list[n++] = &message_sound_off;
  101. }
  102. if(app->settings.led_enabled) {
  103. nm_list[n++] = &message_blue_0;
  104. }
  105. nm_list[n] = NULL;
  106. notification_message(app->notify, &nm_list);
  107. }
  108. void notify_rail_hit(void* ctx) {
  109. PinballApp* app = (PinballApp*)ctx;
  110. int n = 0;
  111. if(app->settings.sound_enabled) {
  112. nm_list[n++] = &message_note_d4;
  113. nm_list[n++] = &message_delay_10;
  114. nm_list[n++] = &message_note_d5;
  115. nm_list[n++] = &message_delay_10;
  116. nm_list[n++] = &message_sound_off;
  117. }
  118. nm_list[n] = NULL;
  119. notification_message(app->notify, &nm_list);
  120. }
  121. void notify_portal(void* ctx) {
  122. PinballApp* app = (PinballApp*)ctx;
  123. int n = 0;
  124. if(app->settings.led_enabled) {
  125. nm_list[n++] = &message_blue_255;
  126. nm_list[n++] = &message_red_255;
  127. }
  128. if(app->settings.sound_enabled) {
  129. nm_list[n++] = &message_note_c4;
  130. nm_list[n++] = &message_delay_50;
  131. nm_list[n++] = &message_note_e4;
  132. nm_list[n++] = &message_delay_50;
  133. nm_list[n++] = &message_note_b4;
  134. nm_list[n++] = &message_delay_50;
  135. nm_list[n++] = &message_note_c5;
  136. nm_list[n++] = &message_delay_50;
  137. }
  138. if(app->settings.led_enabled) {
  139. nm_list[n++] = &message_blue_255;
  140. nm_list[n++] = &message_red_0;
  141. }
  142. if(app->settings.sound_enabled) {
  143. nm_list[n++] = &message_note_e4;
  144. nm_list[n++] = &message_delay_50;
  145. nm_list[n++] = &message_note_g4;
  146. nm_list[n++] = &message_delay_50;
  147. nm_list[n++] = &message_note_c5;
  148. nm_list[n++] = &message_delay_50;
  149. nm_list[n++] = &message_note_e5;
  150. nm_list[n++] = &message_delay_50;
  151. nm_list[n++] = &message_sound_off;
  152. }
  153. if(app->settings.led_enabled) {
  154. nm_list[n++] = &message_blue_0;
  155. }
  156. nm_list[n] = NULL;
  157. notification_message(app->notify, &nm_list);
  158. }
  159. void notify_lost_life(void* ctx) {
  160. PinballApp* app = (PinballApp*)ctx;
  161. int n = 0;
  162. if(app->settings.led_enabled) {
  163. nm_list[n++] = &message_red_255;
  164. nm_list[n++] = &message_green_255;
  165. }
  166. if(app->settings.sound_enabled) {
  167. nm_list[n++] = &message_note_c5;
  168. nm_list[n++] = &message_delay_50;
  169. nm_list[n++] = &message_note_c4;
  170. nm_list[n++] = &message_delay_50;
  171. nm_list[n++] = &message_note_b4;
  172. nm_list[n++] = &message_delay_50;
  173. nm_list[n++] = &message_note_b3;
  174. nm_list[n++] = &message_delay_50;
  175. }
  176. if(app->settings.led_enabled) {
  177. nm_list[n++] = &message_green_0;
  178. }
  179. if(app->settings.sound_enabled) {
  180. nm_list[n++] = &message_note_as4;
  181. nm_list[n++] = &message_delay_50;
  182. nm_list[n++] = &message_note_as3;
  183. nm_list[n++] = &message_delay_50;
  184. nm_list[n++] = &message_note_a4;
  185. nm_list[n++] = &message_delay_50;
  186. nm_list[n++] = &message_note_a3;
  187. nm_list[n++] = &message_delay_50;
  188. }
  189. if(app->settings.led_enabled) {
  190. nm_list[n++] = &message_green_255;
  191. }
  192. if(app->settings.sound_enabled) {
  193. nm_list[n++] = &message_note_gs4;
  194. nm_list[n++] = &message_delay_50;
  195. nm_list[n++] = &message_note_gs3;
  196. nm_list[n++] = &message_delay_50;
  197. nm_list[n++] = &message_note_g4;
  198. nm_list[n++] = &message_delay_50;
  199. nm_list[n++] = &message_note_g4;
  200. nm_list[n++] = &message_delay_50;
  201. nm_list[n++] = &message_sound_off;
  202. }
  203. if(app->settings.led_enabled) {
  204. nm_list[n++] = &message_red_0;
  205. nm_list[n++] = &message_green_0;
  206. }
  207. furi_assert(n < 32);
  208. nm_list[n] = NULL;
  209. notification_message_block(app->notify, &nm_list);
  210. }
  211. void notify_flipper(void* ctx) {
  212. PinballApp* app = (PinballApp*)ctx;
  213. int n = 0;
  214. if(app->settings.sound_enabled) {
  215. nm_list[n++] = &message_note_c4;
  216. nm_list[n++] = &message_delay_10;
  217. nm_list[n++] = &message_note_cs4;
  218. nm_list[n++] = &message_delay_10;
  219. nm_list[n++] = &message_sound_off;
  220. }
  221. nm_list[n] = NULL;
  222. notification_message(app->notify, &nm_list);
  223. }
  224. /*
  225. Mario coin sound - ish
  226. nm_list[n++] = &message_note_b5;
  227. nm_list[n++] = &message_delay_10;
  228. nm_list[n++] = &message_delay_10;
  229. nm_list[n++] = &message_delay_10;
  230. nm_list[n++] = &message_sound_off;
  231. nm_list[n++] = &message_note_e6;
  232. nm_list[n++] = &message_delay_250;
  233. nm_list[n++] = &message_delay_100;
  234. */