application.fam 1000 B

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  1. App(
  2. appid="air_labyrinth",
  3. name="Air Labyrinth",
  4. apptype=FlipperAppType.EXTERNAL,
  5. entry_point="game_app",
  6. stack_size=4 * 1024, # Game stack, change accordingly
  7. fap_icon="icon.png",
  8. fap_category="Games",
  9. fap_description="Labyrinth game v0.1 that supports the Video Game Module motion sensor. Written by @CodeAllNight (https://youtube.com/MrDerekJamison/about)",
  10. fap_weburl="https://github.com/jamisonderek/flipper-zero-tutorials/tree/main/vgm/apps/air_labyrinth",
  11. fap_author="@CodeAllNight (MrDerekJamison)",
  12. fap_version="0.1",
  13. fap_file_assets="compiledsprites",
  14. )
  15. # Do not touch this and the next line, it is needed to generate sprites
  16. # fap_extbuild=(
  17. # ExtFile(
  18. # path="${FAP_SRC_DIR}/assets",
  19. # command=("python" if __import__("sys").platform == "win32" else "python3")
  20. # + " ${FAP_SRC_DIR}/engine/scripts/sprite_builder.py ${FAP_SRC_DIR.abspath}/sprites ${TARGET.abspath}/sprites",
  21. # ),
  22. # ),