nfc_playlist_scene_name_new_file.c 1.6 KB

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  1. #include "../nfc_playlist.h"
  2. void nfc_playlist_name_new_file_menu_callback(void* context) {
  3. NfcPlaylist* nfc_playlist = context;
  4. Storage* storage = furi_record_open(RECORD_STORAGE);
  5. FuriString* file_name = furi_string_alloc();
  6. furi_string_printf(file_name, "/ext/apps_data/nfc_playlist/%s.txt", nfc_playlist->text_input_output);
  7. File* file = storage_file_alloc(storage);
  8. if (storage_file_open(file, furi_string_get_cstr(file_name), FSAM_READ_WRITE, FSOM_CREATE_NEW)) {
  9. storage_file_close(file);
  10. furi_string_swap(nfc_playlist->settings.file_path, file_name);
  11. }
  12. storage_file_free(file);
  13. furi_string_free(file_name);
  14. furi_record_close(RECORD_STORAGE);
  15. scene_manager_previous_scene(nfc_playlist->scene_manager);
  16. }
  17. void nfc_playlist_name_new_file_scene_on_enter(void* context) {
  18. NfcPlaylist* nfc_playlist = context;
  19. nfc_playlist->text_input_output = (char*)malloc(50);
  20. text_input_set_header_text(nfc_playlist->text_input, "Enter file name");
  21. text_input_set_minimum_length(nfc_playlist->text_input, 1);
  22. text_input_set_result_callback(nfc_playlist->text_input, nfc_playlist_name_new_file_menu_callback, nfc_playlist, nfc_playlist->text_input_output, 50, true);
  23. view_dispatcher_switch_to_view(nfc_playlist->view_dispatcher, NfcPlaylistView_TextInput);
  24. }
  25. bool nfc_playlist_name_new_file_scene_on_event(void* context, SceneManagerEvent event) {
  26. UNUSED(context);
  27. UNUSED(event);
  28. return false;
  29. }
  30. void nfc_playlist_name_new_file_scene_on_exit(void* context) {
  31. NfcPlaylist* nfc_playlist = context;
  32. text_input_reset(nfc_playlist->text_input);
  33. free(nfc_playlist->text_input_output);
  34. }