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- #include <furi.h>
- #include <furi_hal.h>
- #include "notification.h"
- #include "notification_messages.h"
- #include "notification_app.h"
- void notification_message(NotificationApp* app, const NotificationSequence* sequence) {
- NotificationAppMessage m = {
- .type = NotificationLayerMessage, .sequence = sequence, .back_event = NULL};
- furi_check(furi_message_queue_put(app->queue, &m, FuriWaitForever) == FuriStatusOk);
- };
- void notification_internal_message(NotificationApp* app, const NotificationSequence* sequence) {
- NotificationAppMessage m = {
- .type = InternalLayerMessage, .sequence = sequence, .back_event = NULL};
- furi_check(furi_message_queue_put(app->queue, &m, FuriWaitForever) == FuriStatusOk);
- };
- void notification_message_block(NotificationApp* app, const NotificationSequence* sequence) {
- NotificationAppMessage m = {
- .type = NotificationLayerMessage,
- .sequence = sequence,
- .back_event = furi_event_flag_alloc()};
- furi_check(furi_message_queue_put(app->queue, &m, FuriWaitForever) == FuriStatusOk);
- furi_event_flag_wait(
- m.back_event, NOTIFICATION_EVENT_COMPLETE, FuriFlagWaitAny, FuriWaitForever);
- furi_event_flag_free(m.back_event);
- };
- void notification_internal_message_block(
- NotificationApp* app,
- const NotificationSequence* sequence) {
- NotificationAppMessage m = {
- .type = InternalLayerMessage, .sequence = sequence, .back_event = furi_event_flag_alloc()};
- furi_check(furi_message_queue_put(app->queue, &m, FuriWaitForever) == FuriStatusOk);
- furi_event_flag_wait(
- m.back_event, NOTIFICATION_EVENT_COMPLETE, FuriFlagWaitAny, FuriWaitForever);
- furi_event_flag_free(m.back_event);
- };
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