nfc_scene_nfca_menu.c 2.1 KB

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  1. #include "../nfc_i.h"
  2. enum SubmenuIndex {
  3. SubmenuIndexSaveUid,
  4. SubmenuIndexEmulateUid,
  5. SubmenuIndexInfo,
  6. };
  7. void nfc_scene_nfca_menu_submenu_callback(void* context, uint32_t index) {
  8. Nfc* nfc = context;
  9. view_dispatcher_send_custom_event(nfc->view_dispatcher, index);
  10. }
  11. void nfc_scene_nfca_menu_on_enter(void* context) {
  12. Nfc* nfc = context;
  13. Submenu* submenu = nfc->submenu;
  14. submenu_add_item(
  15. submenu, "Save UID", SubmenuIndexSaveUid, nfc_scene_nfca_menu_submenu_callback, nfc);
  16. submenu_add_item(
  17. submenu, "Emulate UID", SubmenuIndexEmulateUid, nfc_scene_nfca_menu_submenu_callback, nfc);
  18. submenu_add_item(submenu, "Info", SubmenuIndexInfo, nfc_scene_nfca_menu_submenu_callback, nfc);
  19. submenu_set_selected_item(
  20. nfc->submenu, scene_manager_get_scene_state(nfc->scene_manager, NfcSceneNfcaMenu));
  21. view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewMenu);
  22. }
  23. bool nfc_scene_nfca_menu_on_event(void* context, SceneManagerEvent event) {
  24. Nfc* nfc = context;
  25. bool consumed = false;
  26. if(event.type == SceneManagerEventTypeCustom) {
  27. if(event.event == SubmenuIndexSaveUid) {
  28. nfc->dev->format = NfcDeviceSaveFormatUid;
  29. // Clear device name
  30. nfc_device_set_name(nfc->dev, "");
  31. scene_manager_next_scene(nfc->scene_manager, NfcSceneSaveName);
  32. consumed = true;
  33. } else if(event.event == SubmenuIndexEmulateUid) {
  34. scene_manager_next_scene(nfc->scene_manager, NfcSceneEmulateUid);
  35. consumed = true;
  36. } else if(event.event == SubmenuIndexInfo) {
  37. scene_manager_next_scene(nfc->scene_manager, NfcSceneNfcDataInfo);
  38. consumed = true;
  39. }
  40. scene_manager_set_scene_state(nfc->scene_manager, NfcSceneNfcaMenu, event.event);
  41. } else if(event.type == SceneManagerEventTypeBack) {
  42. consumed = scene_manager_previous_scene(nfc->scene_manager);
  43. }
  44. return consumed;
  45. }
  46. void nfc_scene_nfca_menu_on_exit(void* context) {
  47. Nfc* nfc = context;
  48. // Clear view
  49. submenu_reset(nfc->submenu);
  50. }