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- #include <nfc/scenes/nfc_scene_set_sak.h>
- #include <furi.h>
- #include "../nfc_i.h"
- #include <gui/view_dispatcher.h>
- #define SCENE_SET_SAK_CUSTOM_EVENT (0UL)
- void nfc_scene_set_sak_byte_input_callback(void* context) {
- Nfc* nfc = (Nfc*)context;
- view_dispatcher_send_custom_event(nfc->nfc_common.view_dispatcher, SCENE_SET_SAK_CUSTOM_EVENT);
- }
- const void nfc_scene_set_sak_on_enter(void* context) {
- Nfc* nfc = (Nfc*)context;
- // Setup view
- ByteInput* byte_input = nfc->byte_input;
- byte_input_set_header_text(byte_input, "Enter SAK in hex");
- byte_input_set_result_callback(
- byte_input, nfc_scene_set_sak_byte_input_callback, NULL, nfc, &nfc->device.data.sak, 1);
- view_dispatcher_switch_to_view(nfc->nfc_common.view_dispatcher, NfcViewByteInput);
- }
- const bool nfc_scene_set_sak_on_event(void* context, uint32_t event) {
- Nfc* nfc = (Nfc*)context;
- if(event == SCENE_SET_SAK_CUSTOM_EVENT) {
- view_dispatcher_add_scene(nfc->nfc_common.view_dispatcher, nfc->scene_set_atqa);
- view_dispatcher_send_navigation_event(
- nfc->nfc_common.view_dispatcher, ViewNavigatorEventNext);
- return true;
- }
- return false;
- }
- const void nfc_scene_set_sak_on_exit(void* context) {
- Nfc* nfc = (Nfc*)context;
- // Clear view
- byte_input_set_result_callback(nfc->byte_input, NULL, NULL, NULL, NULL, 0);
- byte_input_set_header_text(nfc->byte_input, "");
- }
- AppScene* nfc_scene_set_sak_alloc() {
- AppScene* scene = furi_alloc(sizeof(AppScene));
- scene->id = NfcSceneSetSak;
- scene->on_enter = nfc_scene_set_sak_on_enter;
- scene->on_event = nfc_scene_set_sak_on_event;
- scene->on_exit = nfc_scene_set_sak_on_exit;
- return scene;
- }
- void nfc_scene_set_sak_free(AppScene* scene) {
- free(scene);
- }
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