MenuFunctions.cpp 10 KB

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  1. #include "MenuFunctions.h"
  2. MenuFunctions::MenuFunctions()
  3. {
  4. }
  5. // Function to check menu input
  6. void MenuFunctions::main()
  7. {
  8. boolean pressed = false;
  9. // This is code from bodmer's keypad example
  10. uint16_t t_x = 0, t_y = 0; // To store the touch coordinates
  11. // Get the display buffer out of the way
  12. if ((wifi_scan_obj.currentScanMode != WIFI_SCAN_OFF ) &&
  13. (wifi_scan_obj.currentScanMode != WIFI_ATTACK_BEACON_SPAM) &&
  14. (wifi_scan_obj.currentScanMode != WIFI_ATTACK_RICK_ROLL))
  15. display_obj.displayBuffer();
  16. // Pressed will be set true is there is a valid touch on the screen
  17. int pre_getTouch = millis();
  18. // getTouch causes a 10ms delay which makes beacon spam less effective
  19. //if (wifi_scan_obj.currentScanMode == WIFI_SCAN_OFF)
  20. pressed = display_obj.tft.getTouch(&t_x, &t_y);
  21. //boolean pressed = false;
  22. //Serial.print("getTouch: ");
  23. //Serial.print(millis() - pre_getTouch);
  24. //Serial.println("ms");
  25. // This is if there are scans/attacks going on
  26. if ((wifi_scan_obj.currentScanMode != WIFI_SCAN_OFF) && (pressed))
  27. {
  28. // Stop the current scan
  29. if ((wifi_scan_obj.currentScanMode == WIFI_SCAN_PROBE) ||
  30. (wifi_scan_obj.currentScanMode == WIFI_SCAN_AP) ||
  31. (wifi_scan_obj.currentScanMode == WIFI_SCAN_ST) ||
  32. (wifi_scan_obj.currentScanMode == WIFI_SCAN_ALL) ||
  33. (wifi_scan_obj.currentScanMode == WIFI_ATTACK_BEACON_SPAM) ||
  34. (wifi_scan_obj.currentScanMode == WIFI_ATTACK_RICK_ROLL) ||
  35. (wifi_scan_obj.currentScanMode == BT_SCAN_ALL) ||
  36. (wifi_scan_obj.currentScanMode == BT_SCAN_SKIMMERS))
  37. {
  38. Serial.println("Stopping scan...");
  39. wifi_scan_obj.StartScan(WIFI_SCAN_OFF);
  40. // If we don't do this, the text and button coordinates will be off
  41. display_obj.tft.init();
  42. // Take us back to the menu
  43. changeMenu(current_menu);
  44. }
  45. x = -1;
  46. y = -1;
  47. return;
  48. }
  49. // Check if any key coordinate boxes contain the touch coordinates
  50. // This is for when on a menu
  51. if ((wifi_scan_obj.currentScanMode != WIFI_ATTACK_BEACON_SPAM) &&
  52. (wifi_scan_obj.currentScanMode != WIFI_ATTACK_RICK_ROLL))
  53. {
  54. // Need this to set all keys to false
  55. for (uint8_t b = 0; b < BUTTON_ARRAY_LEN; b++) {
  56. if (pressed && key[b].contains(t_x, t_y)) {
  57. key[b].press(true); // tell the button it is pressed
  58. } else {
  59. key[b].press(false); // tell the button it is NOT pressed
  60. }
  61. }
  62. // Check if any key has changed state
  63. for (uint8_t b = 0; b < current_menu->list->size(); b++) {
  64. display_obj.tft.setFreeFont(MENU_FONT);
  65. if (key[b].justPressed()) {
  66. key[b].drawButton2(current_menu->list->get(b).name, true); // draw invert
  67. }
  68. // If button was just release, execute the button's function
  69. if (key[b].justReleased())
  70. {
  71. key[b].drawButton2(current_menu->list->get(b).name); // draw normal
  72. current_menu->list->get(b).callable();
  73. }
  74. display_obj.tft.setFreeFont(NULL);
  75. }
  76. }
  77. x = -1;
  78. y = -1;
  79. }
  80. // Function to build the menus
  81. void MenuFunctions::RunSetup()
  82. {
  83. // Main menu stuff
  84. mainMenu.list = new SimpleList<MenuNode>(); // Get list in first menu ready
  85. wifiMenu.list = new SimpleList<MenuNode>(); // Get list in second menu ready
  86. bluetoothMenu.list = new SimpleList<MenuNode>(); // Get list in third menu ready
  87. // WiFi menu stuff
  88. wifiSnifferMenu.list = new SimpleList<MenuNode>();
  89. wifiScannerMenu.list = new SimpleList<MenuNode>();
  90. wifiAttackMenu.list = new SimpleList<MenuNode>();
  91. // Bluetooth menu stuff
  92. bluetoothSnifferMenu.list = new SimpleList<MenuNode>();
  93. bluetoothScannerMenu.list = new SimpleList<MenuNode>();
  94. // Work menu names
  95. mainMenu.name = " ESP32 Marauder ";
  96. wifiMenu.name = " WiFi ";
  97. bluetoothMenu.name = " Bluetooth ";
  98. wifiSnifferMenu.name = " WiFi Sniffers ";
  99. wifiScannerMenu.name = " WiFi Scanners";
  100. wifiAttackMenu.name = " WiFi Attacks ";
  101. bluetoothSnifferMenu.name = " Bluetooth Sniffers ";
  102. bluetoothScannerMenu.name = " Bluetooth Scanners ";
  103. // Build Main Menu
  104. mainMenu.parentMenu = NULL;
  105. addNodes(&mainMenu, "WiFi", TFT_GREEN, NULL, 0, [this](){changeMenu(&wifiMenu);});
  106. addNodes(&mainMenu, "Bluetooth", TFT_CYAN, NULL, 1, [this](){changeMenu(&bluetoothMenu);});
  107. addNodes(&mainMenu, "Reboot", TFT_LIGHTGREY, NULL, 2, [](){ESP.restart();});
  108. // Build WiFi Menu
  109. wifiMenu.parentMenu = &mainMenu; // Main Menu is second menu parent
  110. addNodes(&wifiMenu, "Back", TFT_RED, NULL, 0, [this](){changeMenu(wifiMenu.parentMenu);});
  111. addNodes(&wifiMenu, "Sniffers", TFT_LIGHTGREY, NULL, 1, [this](){changeMenu(&wifiSnifferMenu);});
  112. addNodes(&wifiMenu, "Scanners", TFT_YELLOW, NULL, 1, [this](){changeMenu(&wifiScannerMenu);});
  113. addNodes(&wifiMenu, "Attacks", TFT_ORANGE, NULL, 1, [this](){changeMenu(&wifiAttackMenu);});
  114. // Build WiFi sniffer Menu
  115. wifiSnifferMenu.parentMenu = &wifiMenu; // Main Menu is second menu parent
  116. addNodes(&wifiSnifferMenu, "Back", TFT_RED, NULL, 0, [this](){changeMenu(wifiSnifferMenu.parentMenu);});
  117. addNodes(&wifiSnifferMenu, "Probe Request Sniff", TFT_CYAN, NULL, 2, [this](){wifi_scan_obj.StartScan(WIFI_SCAN_PROBE, TFT_CYAN);});
  118. addNodes(&wifiSnifferMenu, "Beacon Sniff", TFT_MAGENTA, NULL, 3, [this](){wifi_scan_obj.StartScan(WIFI_SCAN_AP, TFT_MAGENTA);});
  119. // Build WiFi scanner Menu
  120. wifiScannerMenu.parentMenu = &wifiMenu; // Main Menu is second menu parent
  121. addNodes(&wifiScannerMenu, "Back", TFT_RED, NULL, 0, [this](){changeMenu(wifiScannerMenu.parentMenu);});
  122. // Build WiFi attack menu
  123. wifiAttackMenu.parentMenu = &wifiMenu; // Main Menu is second menu parent
  124. addNodes(&wifiAttackMenu, "Back", TFT_RED, NULL, 0, [this](){changeMenu(wifiAttackMenu.parentMenu);});
  125. addNodes(&wifiAttackMenu, "Beacon Spam Random", TFT_ORANGE, NULL, 1, [this](){wifi_scan_obj.StartScan(WIFI_ATTACK_BEACON_SPAM, TFT_ORANGE);});
  126. addNodes(&wifiAttackMenu, "Rick Roll Beacon", TFT_YELLOW, NULL, 1, [this](){wifi_scan_obj.StartScan(WIFI_ATTACK_RICK_ROLL, TFT_YELLOW);});
  127. // Build Bluetooth Menu
  128. bluetoothMenu.parentMenu = &mainMenu; // Second Menu is third menu parent
  129. addNodes(&bluetoothMenu, "Back", TFT_RED, NULL, 0, [this](){changeMenu(bluetoothMenu.parentMenu);});
  130. addNodes(&bluetoothMenu, "Sniffers", TFT_LIGHTGREY, NULL, 1, [this](){changeMenu(&bluetoothSnifferMenu);});
  131. addNodes(&bluetoothMenu, "Scanners", TFT_YELLOW, NULL, 1, [this](){changeMenu(&bluetoothScannerMenu);});
  132. // Build bluetooth sniffer Menu
  133. bluetoothSnifferMenu.parentMenu = &bluetoothMenu; // Second Menu is third menu parent
  134. addNodes(&bluetoothSnifferMenu, "Back", TFT_RED, NULL, 0, [this](){changeMenu(bluetoothSnifferMenu.parentMenu);});
  135. addNodes(&bluetoothSnifferMenu, "Bluetooth Sniffer", TFT_GREEN, NULL, 1, [this](){wifi_scan_obj.StartScan(BT_SCAN_ALL, TFT_GREEN);});
  136. // Build bluetooth scanner Menu
  137. bluetoothScannerMenu.parentMenu = &bluetoothMenu; // Second Menu is third menu parent
  138. addNodes(&bluetoothScannerMenu, "Back", TFT_RED, NULL, 0, [this](){changeMenu(bluetoothScannerMenu.parentMenu);});
  139. addNodes(&bluetoothScannerMenu, "Detect Card Skimmers", TFT_MAGENTA, NULL, 2, [this](){wifi_scan_obj.StartScan(BT_SCAN_SKIMMERS, TFT_MAGENTA);});
  140. // Set the current menu to the mainMenu
  141. changeMenu(&mainMenu);
  142. }
  143. // Function to change menu
  144. void MenuFunctions::changeMenu(Menu* menu)
  145. {
  146. display_obj.initScrollValues();
  147. display_obj.setupScrollArea(TOP_FIXED_AREA, BOT_FIXED_AREA);
  148. display_obj.tft.init();
  149. current_menu = menu;
  150. buildButtons(menu);
  151. displayCurrentMenu();
  152. }
  153. // Function to show all MenuNodes in a Menu
  154. void MenuFunctions::showMenuList(Menu* menu, int layer)
  155. {
  156. // Iterate through all of the menu nodes in the menu
  157. for (int i = 0; i < menu->list->size(); i++)
  158. {
  159. // Depending on layer, indent
  160. for (int x = 0; x < layer * 4; x++)
  161. Serial.print(" ");
  162. Serial.print("Node: ");
  163. Serial.println(menu->list->get(i).name);
  164. // If the current menu node points to another menu, list that menu
  165. if (menu->list->get(i).childMenu != NULL)
  166. showMenuList(menu->list->get(i).childMenu, layer+1);
  167. }
  168. Serial.println();
  169. }
  170. // Function to add MenuNodes to a menu
  171. void MenuFunctions::addNodes(Menu* menu, String name, uint16_t color, Menu* child, int place, std::function<void()> callable)
  172. {
  173. TFT_eSPI_Button new_button;
  174. menu->list->add(MenuNode{name, color, child, &new_button, callable});
  175. }
  176. void MenuFunctions::buildButtons(Menu* menu)
  177. {
  178. Serial.println("Bulding buttons...");
  179. if (menu->list != NULL)
  180. {
  181. //for (int i = 0; i < sizeof(key); i++)
  182. // key[i] = NULL;
  183. for (int i = 0; i < menu->list->size(); i++)
  184. {
  185. TFT_eSPI_Button new_button;
  186. char buf[menu->list->get(i).name.length() + 1] = {};
  187. menu->list->get(i).name.toCharArray(buf, menu->list->get(i).name.length() + 1);
  188. key[i].initButton(&display_obj.tft,
  189. KEY_X + 0 * (KEY_W + KEY_SPACING_X),
  190. KEY_Y + i * (KEY_H + KEY_SPACING_Y), // x, y, w, h, outline, fill, text
  191. KEY_W,
  192. KEY_H,
  193. TFT_BLACK, // Outline
  194. TFT_BLACK, // Fill
  195. menu->list->get(i).color, // Text
  196. buf,
  197. KEY_TEXTSIZE);
  198. }
  199. }
  200. }
  201. void MenuFunctions::displayCurrentMenu()
  202. {
  203. Serial.println("Displaying current menu...");
  204. display_obj.clearScreen();
  205. display_obj.tft.setTextColor(TFT_LIGHTGREY, TFT_DARKGREY);
  206. display_obj.tft.fillRect(0,0,240,16, TFT_DARKGREY);
  207. //display_obj.tft.drawCentreString(" ESP32 Marauder ",120,0,2);
  208. //Serial.println("Getting size...");
  209. //char buf[&current_menu->parentMenu->name.length() + 1] = {};
  210. //Serial.println("Got size...");
  211. //current_menu->parentMenu->name.toCharArray(buf, current_menu->parentMenu->name.length() + 1);
  212. //String current_name = &current_menu->parentMenu->name;
  213. //Serial.println("gottem");
  214. display_obj.tft.drawCentreString(current_menu->name,120,0,2);
  215. if (current_menu->list != NULL)
  216. {
  217. display_obj.tft.setFreeFont(MENU_FONT);
  218. for (int i = 0; i < current_menu->list->size(); i++)
  219. {
  220. key[i].drawButton2(current_menu->list->get(i).name);
  221. }
  222. display_obj.tft.setFreeFont(NULL);
  223. }
  224. }