hex_viewer_scene_1.h 558 B

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  1. #pragma once
  2. #include <gui/view.h>
  3. #include "../helpers/hex_viewer_custom_event.h"
  4. typedef struct BoilerplateScene1 BoilerplateScene1;
  5. typedef void (*BoilerplateScene1Callback)(BoilerplateCustomEvent event, void* context);
  6. void hex_viewer_scene_1_set_callback(
  7. BoilerplateScene1* hex_viewer_scene_1,
  8. BoilerplateScene1Callback callback,
  9. void* context);
  10. View* hex_viewer_scene_1_get_view(BoilerplateScene1* hex_viewer_static);
  11. BoilerplateScene1* hex_viewer_scene_1_alloc();
  12. void hex_viewer_scene_1_free(BoilerplateScene1* hex_viewer_static);