dolphin.c 16 KB

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  1. #include "dolphin_i.h"
  2. #include <stdlib.h>
  3. #include "applications.h"
  4. const Icon* idle_scenes[] = {&A_Wink_128x64, &A_WatchingTV_128x64};
  5. static void dolphin_switch_to_app(Dolphin* dolphin, const FlipperApplication* flipper_app) {
  6. furi_assert(dolphin);
  7. furi_assert(flipper_app);
  8. furi_assert(flipper_app->app);
  9. furi_assert(flipper_app->name);
  10. furi_thread_set_name(dolphin->scene_thread, flipper_app->name);
  11. furi_thread_set_stack_size(dolphin->scene_thread, flipper_app->stack_size);
  12. furi_thread_set_callback(dolphin->scene_thread, flipper_app->app);
  13. furi_thread_start(dolphin->scene_thread);
  14. }
  15. // temporary main screen animation managment
  16. void dolphin_scene_handler_set_scene(Dolphin* dolphin, const Icon* icon_data) {
  17. with_view_model(
  18. dolphin->idle_view_main, (DolphinViewMainModel * model) {
  19. if(model->animation) icon_animation_free(model->animation);
  20. model->animation = icon_animation_alloc(icon_data);
  21. icon_animation_start(model->animation);
  22. return true;
  23. });
  24. }
  25. void dolphin_scene_handler_switch_scene(Dolphin* dolphin) {
  26. with_view_model(
  27. dolphin->idle_view_main, (DolphinViewMainModel * model) {
  28. if(icon_animation_is_last_frame(model->animation)) {
  29. if(model->animation) icon_animation_free(model->animation);
  30. model->animation = icon_animation_alloc(idle_scenes[model->scene_num]);
  31. icon_animation_start(model->animation);
  32. model->scene_num = random() % COUNT_OF(idle_scenes);
  33. }
  34. return true;
  35. });
  36. }
  37. bool dolphin_view_first_start_input(InputEvent* event, void* context) {
  38. furi_assert(event);
  39. furi_assert(context);
  40. Dolphin* dolphin = context;
  41. if(event->type == InputTypeShort) {
  42. DolphinViewFirstStartModel* model = view_get_model(dolphin->idle_view_first_start);
  43. if(event->key == InputKeyLeft) {
  44. if(model->page > 0) model->page--;
  45. } else if(event->key == InputKeyRight) {
  46. uint32_t page = ++model->page;
  47. if(page > 8) {
  48. dolphin_save(dolphin);
  49. view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewIdleMain);
  50. }
  51. }
  52. view_commit_model(dolphin->idle_view_first_start, true);
  53. }
  54. // All evennts cosumed
  55. return true;
  56. }
  57. void dolphin_lock_handler(InputEvent* event, Dolphin* dolphin) {
  58. furi_assert(event);
  59. furi_assert(dolphin);
  60. with_view_model(
  61. dolphin->idle_view_main, (DolphinViewMainModel * model) {
  62. model->hint_timeout = HINT_TIMEOUT_L;
  63. return true;
  64. });
  65. if(event->key == InputKeyBack && event->type == InputTypeShort) {
  66. uint32_t press_time = HAL_GetTick();
  67. // check if pressed sequentially
  68. if(press_time - dolphin->lock_lastpress > UNLOCK_RST_TIMEOUT) {
  69. dolphin->lock_lastpress = press_time;
  70. dolphin->lock_count = 0;
  71. } else if(press_time - dolphin->lock_lastpress < UNLOCK_RST_TIMEOUT) {
  72. dolphin->lock_lastpress = press_time;
  73. dolphin->lock_count++;
  74. }
  75. if(dolphin->lock_count == 2) {
  76. dolphin->locked = false;
  77. dolphin->lock_count = 0;
  78. with_view_model(
  79. dolphin->view_lockmenu, (DolphinViewLockMenuModel * model) {
  80. model->locked = false;
  81. model->door_left_x = -57; // move doors to default pos
  82. model->door_right_x = 115;
  83. return true;
  84. });
  85. with_view_model(
  86. dolphin->idle_view_main, (DolphinViewMainModel * model) {
  87. model->hint_timeout = HINT_TIMEOUT_L; // "unlocked" hint timeout
  88. model->locked = false;
  89. return true;
  90. });
  91. view_port_enabled_set(dolphin->lock_viewport, false);
  92. }
  93. }
  94. }
  95. bool dolphin_view_idle_main_input(InputEvent* event, void* context) {
  96. furi_assert(event);
  97. furi_assert(context);
  98. Dolphin* dolphin = context;
  99. // unlocked
  100. if(!dolphin->locked) {
  101. if(event->key == InputKeyOk && event->type == InputTypeShort) {
  102. with_value_mutex(
  103. dolphin->menu_vm, (Menu * menu) { menu_ok(menu); });
  104. } else if(event->key == InputKeyUp && event->type == InputTypeShort) {
  105. osTimerStart(dolphin->timeout_timer, 64);
  106. view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewLockMenu);
  107. } else if(event->key == InputKeyDown && event->type == InputTypeShort) {
  108. dolphin_switch_to_app(dolphin, &FLIPPER_ARCHIVE);
  109. } else if(event->key == InputKeyDown && event->type == InputTypeLong) {
  110. view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewStats);
  111. } else if(event->key == InputKeyBack && event->type == InputTypeShort) {
  112. view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewIdleMain);
  113. }
  114. with_view_model(
  115. dolphin->idle_view_main, (DolphinViewMainModel * model) {
  116. model->hint_timeout = 0; // clear hint timeout
  117. return true;
  118. });
  119. } else {
  120. // locked
  121. dolphin_lock_handler(event, dolphin);
  122. dolphin_scene_handler_switch_scene(dolphin);
  123. }
  124. // All events consumed
  125. return true;
  126. }
  127. void lock_menu_refresh_handler(void* p) {
  128. osMessageQueueId_t event_queue = p;
  129. DolphinEvent event;
  130. event.type = DolphinEventTypeTick;
  131. // Some tick events may lost and we don't care.
  132. osMessageQueuePut(event_queue, &event, 0, 0);
  133. }
  134. static void lock_menu_callback(void* context, uint8_t index) {
  135. furi_assert(context);
  136. Dolphin* dolphin = context;
  137. switch(index) {
  138. // lock
  139. case 0:
  140. dolphin->locked = true;
  141. with_view_model(
  142. dolphin->view_lockmenu, (DolphinViewLockMenuModel * model) {
  143. model->locked = true;
  144. model->exit_timeout = HINT_TIMEOUT_H;
  145. return true;
  146. });
  147. with_view_model(
  148. dolphin->idle_view_main, (DolphinViewMainModel * model) {
  149. model->locked = true;
  150. return true;
  151. });
  152. break;
  153. default:
  154. // wip message
  155. with_view_model(
  156. dolphin->view_lockmenu, (DolphinViewLockMenuModel * model) {
  157. model->hint_timeout = HINT_TIMEOUT_H;
  158. return true;
  159. });
  160. break;
  161. }
  162. }
  163. static void lock_icon_callback(Canvas* canvas, void* context) {
  164. furi_assert(context);
  165. Dolphin* dolphin = context;
  166. canvas_draw_icon_animation(canvas, 0, 0, dolphin->lock_icon);
  167. }
  168. bool dolphin_view_lockmenu_input(InputEvent* event, void* context) {
  169. furi_assert(event);
  170. furi_assert(context);
  171. Dolphin* dolphin = context;
  172. if(event->type != InputTypeShort) return false;
  173. DolphinViewLockMenuModel* model = view_get_model(dolphin->view_lockmenu);
  174. model->hint_timeout = 0; // clear hint timeout
  175. if(event->key == InputKeyUp) {
  176. model->idx = CLAMP(model->idx - 1, 2, 0);
  177. } else if(event->key == InputKeyDown) {
  178. model->idx = CLAMP(model->idx + 1, 2, 0);
  179. } else if(event->key == InputKeyOk) {
  180. lock_menu_callback(context, model->idx);
  181. } else if(event->key == InputKeyBack) {
  182. model->idx = 0;
  183. view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewIdleMain);
  184. if(random() % 100 > 50)
  185. dolphin_scene_handler_set_scene(
  186. dolphin, idle_scenes[random() % COUNT_OF(idle_scenes)]);
  187. }
  188. view_commit_model(dolphin->view_lockmenu, true);
  189. return true;
  190. }
  191. bool dolphin_view_idle_down_input(InputEvent* event, void* context) {
  192. furi_assert(event);
  193. furi_assert(context);
  194. Dolphin* dolphin = context;
  195. DolphinViewStatsScreens current;
  196. if(event->type != InputTypeShort) return false;
  197. DolphinViewStatsModel* model = view_get_model(dolphin->idle_view_dolphin_stats);
  198. current = model->screen;
  199. if(event->key == InputKeyDown) {
  200. model->screen = (model->screen + 1) % DolphinViewStatsTotalCount;
  201. } else if(event->key == InputKeyUp) {
  202. model->screen =
  203. ((model->screen - 1) + DolphinViewStatsTotalCount) % DolphinViewStatsTotalCount;
  204. }
  205. view_commit_model(dolphin->idle_view_dolphin_stats, true);
  206. if(current == DolphinViewStatsMeta) {
  207. if(event->key == InputKeyLeft) {
  208. dolphin_deed(dolphin, DolphinDeedWrong);
  209. } else if(event->key == InputKeyRight) {
  210. dolphin_deed(dolphin, DolphinDeedIButtonRead);
  211. } else if(event->key == InputKeyOk) {
  212. dolphin_save(dolphin);
  213. } else {
  214. return false;
  215. }
  216. }
  217. if(event->key == InputKeyBack) {
  218. view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewIdleMain);
  219. }
  220. return true;
  221. }
  222. Dolphin* dolphin_alloc() {
  223. Dolphin* dolphin = furi_alloc(sizeof(Dolphin));
  224. // Message queue
  225. dolphin->event_queue = osMessageQueueNew(8, sizeof(DolphinEvent), NULL);
  226. furi_check(dolphin->event_queue);
  227. // State
  228. dolphin->state = dolphin_state_alloc();
  229. // Menu
  230. dolphin->menu_vm = furi_record_open("menu");
  231. // Scene thread
  232. dolphin->scene_thread = furi_thread_alloc();
  233. // GUI
  234. dolphin->gui = furi_record_open("gui");
  235. // Dispatcher
  236. dolphin->idle_view_dispatcher = view_dispatcher_alloc();
  237. // First start View
  238. dolphin->idle_view_first_start = view_alloc();
  239. view_allocate_model(
  240. dolphin->idle_view_first_start, ViewModelTypeLockFree, sizeof(DolphinViewFirstStartModel));
  241. view_set_context(dolphin->idle_view_first_start, dolphin);
  242. view_set_draw_callback(dolphin->idle_view_first_start, dolphin_view_first_start_draw);
  243. view_set_input_callback(dolphin->idle_view_first_start, dolphin_view_first_start_input);
  244. view_dispatcher_add_view(
  245. dolphin->idle_view_dispatcher, DolphinViewFirstStart, dolphin->idle_view_first_start);
  246. // Main Idle View
  247. dolphin->idle_view_main = view_alloc();
  248. view_set_context(dolphin->idle_view_main, dolphin);
  249. view_allocate_model(
  250. dolphin->idle_view_main, ViewModelTypeLockFree, sizeof(DolphinViewMainModel));
  251. view_set_draw_callback(dolphin->idle_view_main, dolphin_view_idle_main_draw);
  252. view_set_input_callback(dolphin->idle_view_main, dolphin_view_idle_main_input);
  253. view_dispatcher_add_view(
  254. dolphin->idle_view_dispatcher, DolphinViewIdleMain, dolphin->idle_view_main);
  255. // Lock Menu View
  256. dolphin->view_lockmenu = view_alloc();
  257. view_set_context(dolphin->view_lockmenu, dolphin);
  258. view_allocate_model(
  259. dolphin->view_lockmenu, ViewModelTypeLockFree, sizeof(DolphinViewLockMenuModel));
  260. view_set_draw_callback(dolphin->view_lockmenu, dolphin_view_lockmenu_draw);
  261. view_set_input_callback(dolphin->view_lockmenu, dolphin_view_lockmenu_input);
  262. view_set_previous_callback(dolphin->view_lockmenu, dolphin_view_idle_back);
  263. view_dispatcher_add_view(
  264. dolphin->idle_view_dispatcher, DolphinViewLockMenu, dolphin->view_lockmenu);
  265. // default doors xpos
  266. with_view_model(
  267. dolphin->view_lockmenu, (DolphinViewLockMenuModel * model) {
  268. model->door_left_x = -57; // defaults
  269. model->door_right_x = 115; // defaults
  270. return true;
  271. });
  272. dolphin->timeout_timer =
  273. osTimerNew(lock_menu_refresh_handler, osTimerPeriodic, dolphin->event_queue, NULL);
  274. // Stats Idle View
  275. dolphin->idle_view_dolphin_stats = view_alloc();
  276. view_set_context(dolphin->idle_view_dolphin_stats, dolphin);
  277. view_allocate_model(
  278. dolphin->idle_view_dolphin_stats, ViewModelTypeLockFree, sizeof(DolphinViewStatsModel));
  279. view_set_draw_callback(dolphin->idle_view_dolphin_stats, dolphin_view_idle_down_draw);
  280. view_set_input_callback(dolphin->idle_view_dolphin_stats, dolphin_view_idle_down_input);
  281. view_set_previous_callback(dolphin->idle_view_dolphin_stats, dolphin_view_idle_back);
  282. view_dispatcher_add_view(
  283. dolphin->idle_view_dispatcher, DolphinViewStats, dolphin->idle_view_dolphin_stats);
  284. // HW Mismatch
  285. dolphin->view_hw_mismatch = view_alloc();
  286. view_set_draw_callback(dolphin->view_hw_mismatch, dolphin_view_hw_mismatch_draw);
  287. view_set_previous_callback(dolphin->view_hw_mismatch, dolphin_view_idle_back);
  288. view_dispatcher_add_view(
  289. dolphin->idle_view_dispatcher, DolphinViewHwMismatch, dolphin->view_hw_mismatch);
  290. // Lock icon
  291. dolphin->lock_icon = icon_animation_alloc(&I_Lock_8x8);
  292. dolphin->lock_viewport = view_port_alloc();
  293. view_port_set_width(dolphin->lock_viewport, icon_animation_get_width(dolphin->lock_icon));
  294. view_port_draw_callback_set(dolphin->lock_viewport, lock_icon_callback, dolphin);
  295. view_port_enabled_set(dolphin->lock_viewport, false);
  296. // Main screen animation
  297. dolphin_scene_handler_set_scene(dolphin, idle_scenes[random() % COUNT_OF(idle_scenes)]);
  298. view_dispatcher_attach_to_gui(
  299. dolphin->idle_view_dispatcher, dolphin->gui, ViewDispatcherTypeWindow);
  300. gui_add_view_port(dolphin->gui, dolphin->lock_viewport, GuiLayerStatusBarLeft);
  301. return dolphin;
  302. }
  303. void dolphin_free(Dolphin* dolphin) {
  304. furi_assert(dolphin);
  305. gui_remove_view_port(dolphin->gui, dolphin->lock_viewport);
  306. view_port_free(dolphin->lock_viewport);
  307. icon_animation_free(dolphin->lock_icon);
  308. osTimerDelete(dolphin->timeout_timer);
  309. view_dispatcher_free(dolphin->idle_view_dispatcher);
  310. furi_record_close("gui");
  311. dolphin->gui = NULL;
  312. furi_thread_free(dolphin->scene_thread);
  313. furi_record_close("menu");
  314. dolphin->menu_vm = NULL;
  315. dolphin_state_free(dolphin->state);
  316. osMessageQueueDelete(dolphin->event_queue);
  317. free(dolphin);
  318. }
  319. void dolphin_save(Dolphin* dolphin) {
  320. furi_assert(dolphin);
  321. DolphinEvent event;
  322. event.type = DolphinEventTypeSave;
  323. furi_check(osMessageQueuePut(dolphin->event_queue, &event, 0, osWaitForever) == osOK);
  324. }
  325. void dolphin_deed(Dolphin* dolphin, DolphinDeed deed) {
  326. furi_assert(dolphin);
  327. DolphinEvent event;
  328. event.type = DolphinEventTypeDeed;
  329. event.deed = deed;
  330. furi_check(osMessageQueuePut(dolphin->event_queue, &event, 0, osWaitForever) == osOK);
  331. }
  332. int32_t dolphin_srv() {
  333. Dolphin* dolphin = dolphin_alloc();
  334. if(dolphin_state_load(dolphin->state)) {
  335. view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewIdleMain);
  336. } else {
  337. view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewFirstStart);
  338. }
  339. with_view_model(
  340. dolphin->idle_view_dolphin_stats, (DolphinViewStatsModel * model) {
  341. model->icounter = dolphin_state_get_icounter(dolphin->state);
  342. model->butthurt = dolphin_state_get_butthurt(dolphin->state);
  343. return true;
  344. });
  345. furi_record_create("dolphin", dolphin);
  346. if(!furi_hal_version_do_i_belong_here()) {
  347. view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewHwMismatch);
  348. }
  349. DolphinEvent event;
  350. while(1) {
  351. furi_check(osMessageQueueGet(dolphin->event_queue, &event, NULL, osWaitForever) == osOK);
  352. DolphinViewLockMenuModel* lock_model = view_get_model(dolphin->view_lockmenu);
  353. if(lock_model->locked && lock_model->exit_timeout == 0 &&
  354. osTimerIsRunning(dolphin->timeout_timer)) {
  355. osTimerStop(dolphin->timeout_timer);
  356. osDelay(1); // smol enterprise delay
  357. view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewIdleMain);
  358. }
  359. if(event.type == DolphinEventTypeTick) {
  360. view_commit_model(dolphin->view_lockmenu, true);
  361. } else if(event.type == DolphinEventTypeDeed) {
  362. dolphin_state_on_deed(dolphin->state, event.deed);
  363. with_view_model(
  364. dolphin->idle_view_dolphin_stats, (DolphinViewStatsModel * model) {
  365. model->icounter = dolphin_state_get_icounter(dolphin->state);
  366. model->butthurt = dolphin_state_get_butthurt(dolphin->state);
  367. return true;
  368. });
  369. } else if(event.type == DolphinEventTypeSave) {
  370. dolphin_state_save(dolphin->state);
  371. }
  372. }
  373. dolphin_free(dolphin);
  374. return 0;
  375. }