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- #include "color_guess.h"
- #include "helpers/digits.h"
- bool color_guess_custom_event_callback(void* context, uint32_t event) {
- furi_assert(context);
- ColorGuess* app = context;
- return scene_manager_handle_custom_event(app->scene_manager, event);
- }
- void color_guess_tick_event_callback(void* context) {
- furi_assert(context);
- ColorGuess* app = context;
- scene_manager_handle_tick_event(app->scene_manager);
- }
- //leave app if back button pressed
- bool color_guess_navigation_event_callback(void* context) {
- furi_assert(context);
- ColorGuess* app = context;
- return scene_manager_handle_back_event(app->scene_manager);
- }
- ColorGuess* color_guess_app_alloc() {
- ColorGuess* app = malloc(sizeof(ColorGuess));
- app->gui = furi_record_open(RECORD_GUI);
- app->notification = furi_record_open(RECORD_NOTIFICATION);
-
- // Set Defaults if no config exists
- app->haptic = 1;
- app->led = 1;
- app->save_settings = 1;
- // Load configs
- color_guess_read_settings(app);
- notification_message(app->notification, &sequence_display_backlight_on);
- //Scene additions
- app->view_dispatcher = view_dispatcher_alloc();
- app->scene_manager = scene_manager_alloc(&color_guess_scene_handlers, app);
- view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
- view_dispatcher_set_navigation_event_callback(
- app->view_dispatcher, color_guess_navigation_event_callback);
- view_dispatcher_set_tick_event_callback(
- app->view_dispatcher, color_guess_tick_event_callback, 100);
- view_dispatcher_set_custom_event_callback(
- app->view_dispatcher, color_guess_custom_event_callback);
- app->color_guess_startscreen = color_guess_startscreen_alloc();
- view_dispatcher_add_view(
- app->view_dispatcher,
- ColorGuessViewIdStartscreen,
- color_guess_startscreen_get_view(app->color_guess_startscreen));
- app->submenu = submenu_alloc();
- view_dispatcher_add_view(
- app->view_dispatcher, ColorGuessViewIdMenu, submenu_get_view(app->submenu));
- app->color_guess_play = color_guess_play_alloc();
- view_dispatcher_add_view(
- app->view_dispatcher,
- ColorGuessViewIdPlay,
- color_guess_play_get_view(app->color_guess_play));
- app->color_guess_color_set = color_guess_color_set_alloc();
- view_dispatcher_add_view(
- app->view_dispatcher,
- ColorGuessViewIdColorSet,
- color_guess_color_set_get_view(app->color_guess_color_set));
- app->variable_item_list = variable_item_list_alloc();
- view_dispatcher_add_view(
- app->view_dispatcher,
- ColorGuessViewIdSettings,
- variable_item_list_get_view(app->variable_item_list));
- //End Scene Additions
- return app;
- }
- void color_guess_app_free(ColorGuess* app) {
- furi_assert(app);
- // Scene manager
- scene_manager_free(app->scene_manager);
- // View Dispatcher
- view_dispatcher_remove_view(app->view_dispatcher, ColorGuessViewIdStartscreen);
- color_guess_startscreen_free(app->color_guess_startscreen);
- view_dispatcher_remove_view(app->view_dispatcher, ColorGuessViewIdMenu);
- submenu_free(app->submenu);
- view_dispatcher_remove_view(app->view_dispatcher, ColorGuessViewIdPlay);
- color_guess_play_free(app->color_guess_play);
- view_dispatcher_remove_view(app->view_dispatcher, ColorGuessViewIdColorSet);
- color_guess_color_set_free(app->color_guess_color_set);
- view_dispatcher_remove_view(app->view_dispatcher, ColorGuessViewIdSettings);
- view_dispatcher_free(app->view_dispatcher);
- // Records
- furi_record_close(RECORD_NOTIFICATION);
- furi_record_close(RECORD_GUI);
- app->view_port = NULL;
- app->gui = NULL;
- app->notification = NULL;
- //Remove whatever is left
- free(app);
- }
- int32_t color_guess_app(void* p) {
- UNUSED(p);
- ColorGuess* app = color_guess_app_alloc();
-
- view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
- scene_manager_next_scene(app->scene_manager, ColorGuessSceneStartscreen);
- furi_hal_power_suppress_charge_enter();
- view_dispatcher_run(app->view_dispatcher);
- color_guess_save_settings(app);
- furi_hal_power_suppress_charge_exit();
- color_guess_app_free(app);
- return 0;
- }
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