applications.c 7.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258
  1. #include "applications.h"
  2. #ifdef APP_TEST
  3. int32_t flipper_test_app(void* p);
  4. #endif
  5. int32_t application_blink(void* p);
  6. int32_t application_uart_write(void* p);
  7. int32_t application_input_dump(void* p);
  8. int32_t u8g2_example(void* p);
  9. int32_t input_task(void* p);
  10. int32_t menu_task(void* p);
  11. int32_t coreglitch_demo_0(void* p);
  12. int32_t u8g2_qrcode(void* p);
  13. int32_t gui_task(void* p);
  14. int32_t backlight_control(void* p);
  15. int32_t irda(void* p);
  16. int32_t app_loader(void* p);
  17. int32_t lf_rfid_workaround(void* p);
  18. int32_t nfc_task(void* p);
  19. int32_t dolphin_task(void* p);
  20. int32_t power_task(void* p);
  21. int32_t bt_task(void* p);
  22. int32_t sd_card_test(void* p);
  23. int32_t application_vibro(void* p);
  24. int32_t app_gpio_test(void* p);
  25. int32_t app_ibutton(void* p);
  26. int32_t cli_task(void* p);
  27. int32_t music_player(void* p);
  28. int32_t sdnfc(void* p);
  29. int32_t floopper_bloopper(void* p);
  30. int32_t sd_filesystem(void* p);
  31. int32_t subghz_app(void* p);
  32. int32_t gui_test(void* p);
  33. int32_t keypad_test(void* p);
  34. int32_t scene_app(void* p);
  35. int32_t passport(void* p);
  36. int32_t app_accessor(void* p);
  37. const FlipperApplication FLIPPER_SERVICES[] = {
  38. #ifdef APP_CLI
  39. {.app = cli_task, .name = "cli_task", .stack_size = 2048, .icon = A_Plugins_14},
  40. #endif
  41. #ifdef APP_EXAMPLE_BLINK
  42. {.app = application_blink, .name = "blink", .stack_size = 1024, .icon = A_Plugins_14},
  43. #endif
  44. #ifdef APP_INPUT
  45. {.app = input_task, .name = "input_task", .stack_size = 1024, .icon = A_Plugins_14},
  46. #endif
  47. #ifdef APP_EXAMPLE_INPUT_DUMP
  48. {.app = application_input_dump, .name = "input dump", .stack_size = 1024, .icon = A_Plugins_14},
  49. #endif
  50. #ifdef APP_GUI
  51. {.app = backlight_control,
  52. .name = "backlight_control",
  53. .stack_size = 1024,
  54. .icon = A_Plugins_14},
  55. // TODO: fix stack size when sd api will be in separate thread
  56. {.app = gui_task, .name = "gui_task", .stack_size = 8192, .icon = A_Plugins_14},
  57. #endif
  58. #ifdef APP_MENU
  59. {.app = menu_task, .name = "menu_task", .stack_size = 1024, .icon = A_Plugins_14},
  60. {.app = app_loader, .name = "app_loader", .stack_size = 1024, .icon = A_Plugins_14},
  61. #endif
  62. #ifdef APP_SD_FILESYSTEM
  63. {.app = sd_filesystem, .name = "sd_filesystem", .stack_size = 4096, .icon = A_Plugins_14},
  64. #endif
  65. #ifdef APP_DOLPHIN
  66. {.app = dolphin_task, .name = "dolphin_task", .stack_size = 1024, .icon = A_Plugins_14},
  67. #endif
  68. #ifdef APP_POWER
  69. {.app = power_task, .name = "power_task", .stack_size = 1024, .icon = A_Plugins_14},
  70. #endif
  71. #ifdef APP_BT
  72. {.app = bt_task, .name = "bt_task", .stack_size = 1024, .icon = A_Plugins_14},
  73. #endif
  74. #ifdef APP_LF_RFID
  75. {.app = lf_rfid_workaround,
  76. .name = "lf rfid workaround",
  77. .stack_size = 1024,
  78. .icon = A_Plugins_14},
  79. #endif
  80. #ifdef APP_IRDA
  81. {.app = irda, .name = "irda", .stack_size = 1024, .icon = A_Plugins_14},
  82. #endif
  83. #ifdef APP_NFC
  84. {.app = nfc_task, .name = "nfc_task", .stack_size = 1024, .icon = A_Plugins_14},
  85. #endif
  86. #ifdef APP_TEST
  87. {.app = flipper_test_app, .name = "test app", .stack_size = 1024, .icon = A_Plugins_14},
  88. #endif
  89. #ifdef APP_EXAMPLE_QRCODE
  90. {.app = u8g2_qrcode, .name = "u8g2_qrcode", .stack_size = 1024, .icon = A_Plugins_14},
  91. #endif
  92. #ifdef APP_EXAMPLE_DISPLAY
  93. {.app = u8g2_example, .name = "u8g2_example", .stack_size = 1024, .icon = A_Plugins_14},
  94. #endif
  95. #ifdef APP_SPEAKER_DEMO
  96. {.app = coreglitch_demo_0,
  97. .name = "coreglitch_demo_0",
  98. .stack_size = 1024,
  99. .icon = A_Plugins_14},
  100. #endif
  101. #ifdef APP_SD_TEST
  102. {.app = sd_card_test, .name = "sd_card_test", .stack_size = 4096, .icon = A_Plugins_14},
  103. #endif
  104. #ifdef APP_MUSIC_PLAYER
  105. {.app = music_player, .name = "music player", .stack_size = 1024, .icon = A_Plugins_14},
  106. #endif
  107. #ifdef APP_IBUTTON
  108. {.app = app_ibutton, .name = "ibutton", .stack_size = 4096, .icon = A_Plugins_14},
  109. #endif
  110. #ifdef APP_GPIO_DEMO
  111. {.app = app_gpio_test, .name = "gpio test", .stack_size = 1024, .icon = A_Plugins_14},
  112. #endif
  113. #ifdef APP_FLOOPPER_BLOOPPER
  114. {.app = floopper_bloopper, .name = "Floopper Bloopper", .stack_size = 1024, .icon = A_Games_14},
  115. #endif
  116. #ifdef APP_SDNFC
  117. {.app = sdnfc, .name = "sdnfc", .stack_size = 1024, .icon = A_Plugins_14},
  118. #endif
  119. #ifdef APP_GUI_TEST
  120. {.app = gui_test, .name = "gui_test", .stack_size = 1024, .icon = A_Plugins_14},
  121. #endif
  122. #ifdef APP_KEYPAD_TEST
  123. {.app = keypad_test, .name = "keypad_test", .icon = A_Plugins_14},
  124. #endif
  125. #ifdef APP_ACCESSOR
  126. {.app = app_accessor, .name = "accessor", .stack_size = 4096, .icon = A_Plugins_14},
  127. #endif
  128. };
  129. const size_t FLIPPER_SERVICES_COUNT = sizeof(FLIPPER_SERVICES) / sizeof(FlipperApplication);
  130. // Main menu APP
  131. const FlipperApplication FLIPPER_APPS[] = {
  132. #ifdef BUILD_SUBGHZ
  133. {.app = subghz_app, .name = "Sub-1 GHz", .stack_size = 1024, .icon = A_Sub1ghz_14},
  134. #endif
  135. #ifdef BUILD_LF_RFID
  136. {.app = lf_rfid_workaround, .name = "125 kHz RFID", .stack_size = 1024, .icon = A_125khz_14},
  137. #endif
  138. #ifdef BUILD_IRDA
  139. {.app = irda, .name = "Infrared", .stack_size = 1024, .icon = A_Infrared_14},
  140. #endif
  141. #ifdef BUILD_IBUTTON
  142. {.app = app_ibutton, .name = "iButton", .stack_size = 4096, .icon = A_iButton_14},
  143. #endif
  144. #ifdef BUILD_GPIO_DEMO
  145. {.app = app_gpio_test, .name = "GPIO", .stack_size = 1024, .icon = A_GPIO_14},
  146. #endif
  147. };
  148. const size_t FLIPPER_APPS_COUNT = sizeof(FLIPPER_APPS) / sizeof(FlipperApplication);
  149. // Plugin menu
  150. const FlipperApplication FLIPPER_PLUGINS[] = {
  151. #ifdef BUILD_MUSIC_PLAYER
  152. {.app = music_player, .name = "music player", .stack_size = 1024, .icon = A_Plugins_14},
  153. #endif
  154. #ifdef BUILD_FLOOPPER_BLOOPPER
  155. {.app = floopper_bloopper, .name = "Floopper Bloopper", .stack_size = 1024, .icon = A_Games_14},
  156. #endif
  157. #ifdef BUILD_SPEAKER_DEMO
  158. {.app = coreglitch_demo_0,
  159. .name = "coreglitch_demo_0",
  160. .stack_size = 1024,
  161. .icon = A_Plugins_14},
  162. #endif
  163. };
  164. const size_t FLIPPER_PLUGINS_COUNT = sizeof(FLIPPER_PLUGINS) / sizeof(FlipperApplication);
  165. // Plugin menu
  166. const FlipperApplication FLIPPER_DEBUG_APPS[] = {
  167. #ifdef BUILD_EXAMPLE_BLINK
  168. {.app = application_blink, .name = "blink", .stack_size = 1024, .icon = A_Plugins_14},
  169. #endif
  170. #ifdef BUILD_EXAMPLE_INPUT_DUMP
  171. {.app = application_input_dump, .name = "input dump", .stack_size = 1024, .icon = A_Plugins_14},
  172. #endif
  173. #ifdef BUILD_SD_TEST
  174. {.app = sd_card_test, .name = "sd_card_test", .stack_size = 4096, .icon = A_Plugins_14},
  175. #endif
  176. #ifdef BUILD_VIBRO_DEMO
  177. {.app = application_vibro, .name = "vibro", .stack_size = 1024, .icon = A_Plugins_14},
  178. #endif
  179. #ifdef BUILD_SDNFC
  180. {.app = sdnfc, .name = "sdnfc", .stack_size = 1024, .icon = A_Plugins_14},
  181. #endif
  182. #ifdef BUILD_GUI_TEST
  183. {.app = gui_test, .name = "gui_test", .stack_size = 1024, .icon = A_Plugins_14},
  184. #endif
  185. #ifdef BUILD_KEYPAD_TEST
  186. {.app = keypad_test, .name = "keypad_test", .icon = A_Plugins_14},
  187. #endif
  188. #ifdef BUILD_ACCESSOR
  189. {.app = app_accessor, .name = "accessor", .stack_size = 4096, .icon = A_Plugins_14},
  190. #endif
  191. };
  192. const size_t FLIPPER_DEBUG_APPS_COUNT = sizeof(FLIPPER_DEBUG_APPS) / sizeof(FlipperApplication);
  193. #ifdef APP_DOLPHIN
  194. const FlipperApplication FLIPPER_SCENE =
  195. {.app = scene_app, .name = "Scenes", .stack_size = 1024, .icon = A_Games_14};
  196. const FlipperApplication FLIPPER_SCENE_APPS[] = {
  197. {.app = passport, .name = "Passport", .stack_size = 1024, .icon = A_Games_14},
  198. {.app = music_player, .name = "Music player", .stack_size = 1024, .icon = A_Plugins_14},
  199. {.app = floopper_bloopper, .name = "Floopper Bloopper", .stack_size = 1024, .icon = A_Games_14},
  200. };
  201. const size_t FLIPPER_SCENE_APPS_COUNT = sizeof(FLIPPER_SCENE_APPS) / sizeof(FlipperApplication);
  202. #endif