subbrute_i.h 1.8 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980
  1. #pragma once
  2. #include <furi.h>
  3. #include <furi_hal.h>
  4. #include <input/input.h>
  5. #include <notification/notification.h>
  6. #include <notification/notification_messages.h>
  7. #include <gui/gui.h>
  8. #include <gui/view_dispatcher.h>
  9. #include <gui/view_stack.h>
  10. #include <gui/scene_manager.h>
  11. #include <gui/modules/text_input.h>
  12. #include <gui/modules/popup.h>
  13. #include <gui/modules/widget.h>
  14. #include <gui/modules/loading.h>
  15. #include "SubGHz_Bruteforcer_icons.h"
  16. #include <dialogs/dialogs.h>
  17. #include <notification/notification.h>
  18. #include <notification/notification_messages.h>
  19. #include "subbrute.h"
  20. #include "subbrute_device.h"
  21. #include "helpers/subbrute_worker.h"
  22. #include "views/subbrute_attack_view.h"
  23. #include "views/subbrute_main_view.h"
  24. #define SUBBRUTEFORCER_VER "Sub-GHz BruteForcer 3.5"
  25. #ifdef FURI_DEBUG
  26. //#define SUBBRUTE_FAST_TRACK false
  27. #endif
  28. typedef enum {
  29. SubBruteViewNone,
  30. SubBruteViewMain,
  31. SubBruteViewAttack,
  32. SubBruteViewTextInput,
  33. SubBruteViewDialogEx,
  34. SubBruteViewPopup,
  35. SubBruteViewWidget,
  36. SubBruteViewStack,
  37. } SubBruteView;
  38. struct SubBruteState {
  39. // GUI elements
  40. NotificationApp* notifications;
  41. Gui* gui;
  42. ViewDispatcher* view_dispatcher;
  43. ViewStack* view_stack;
  44. TextInput* text_input;
  45. Popup* popup;
  46. Widget* widget;
  47. DialogsApp* dialogs;
  48. // Text store
  49. char text_store[SUBBRUTE_MAX_LEN_NAME];
  50. FuriString* file_path;
  51. // Views
  52. SubBruteMainView* view_main;
  53. SubBruteAttackView* view_attack;
  54. SubBruteView current_view;
  55. // Scene
  56. SceneManager* scene_manager;
  57. // SubBruteDevice
  58. SubBruteDevice* device;
  59. // SubBruteWorker
  60. SubBruteWorker* worker;
  61. };
  62. void subbrute_show_loading_popup(void* context, bool show);
  63. void subbrute_text_input_callback(void* context);
  64. void subbrute_popup_closed_callback(void* context);